mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
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@@ -36,16 +36,16 @@ local function command_args(event,command)
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local args = {}
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-- haddles no parameters given
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if not event.parameter then
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if #command.inputs > 0 then return false, args
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else return true, args
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if #command.inputs > 0 then return args, false
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else return args, true
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end
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end
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-- finds all the words and cheaks if the right number were given
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local words = string.split(event.parameter,' ')
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if table.last(command.inputs) == true then
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if #words < #command.inputs-1 then return false, words end
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if #words < #command.inputs-1 then return args, false end
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else
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if #words < #command.inputs then return false, words end
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if #words < #command.inputs then return args, false end
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end
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-- if it is the right number then process and return the args
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for index,input in pairs(command.inputs) do
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@@ -56,7 +56,7 @@ local function command_args(event,command)
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args[input] = words[index]
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end
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end
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return true, args
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return args, true
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end
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--- Used to return all the commands a player can use
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@@ -77,11 +77,40 @@ end
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--- Used to call the custom commands
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-- @usage You dont its an internal command
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-- @tparam defines.events.on_console_command event the event rasied by the command
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local commands._add_command = commands.add_command
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commands._add_command = commands.add_command
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local function run_custom_command(command)
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local status, err = pcall(command_calls[command.name])
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local command_data = command_data[command.name]
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local player_name = Game.get_player(commnd) and Game.get_player(commnd).name or 'server'
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-- is the player allowed to use this command
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if not Ranking.rank_allowed(Ranking.get_rank(command.player_index),command.name) then
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player_return{'commands.unauthorized'}
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game.write_file('commands.log','\n'..game.tick
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..' Player: '..player_name
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..' Failed to use command (Unauthorized): '..command.name
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..' With args of: '..table.to_string(command_args(command,command_data))
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, true, 0)
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return
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end
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-- gets the args for the command
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local args, valid = command_args(command,command_data)
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if not valid then
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player_return{'commands.invalid-inputs',command.name,command_args(command)}
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game.write_file('commands.log','\n'..game.tick
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..' Player: '..player.name
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..' Failed to use command (Invalid Args): '..command.name
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..' With args of: '..table.to_string(args)
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, true, 0)
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return
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end
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-- runs the command
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local status, err = pcall(command_calls[command.name],event,args)
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if err then error(err) end
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player_return('Command Complete')
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player_return{'commands.command-ran'}
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game.write_file('commands.log','\n'..game.tick
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..' Player: '..player.name
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..' Used command: '..command.name
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..' With args of: '..table.to_string(args)
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, true, 0)
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end
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--- Used to define commands
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@@ -18,7 +18,7 @@ Pass a table with the names of the objects you want and it will be return in tha
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local ExpCore = {}
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require '/commands'
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ExpCore.Ranking = require '/ranking'
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--[[ExpCore.Ranking = require '/ranking'
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require '/ranks'
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ExpCore.Server = require '/server'
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ExpCore.Gui = require '/gui'
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@@ -26,7 +26,7 @@ require '/GuiParts/inputs'
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require '/GuiParts/toolbar'
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require '/GuiParts/center'
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require '/GuiParts/left'
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require '/GuiParts/popup'
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require '/GuiParts/popup']]
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return function(rtn)
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local to_return = {}
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