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@@ -10,14 +10,14 @@ return {
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Base point is equal to the amount of standard value in each parameter.
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CMMS CRS CCS CISB CHB CRDB PBR
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STD 30 90 32 20 16 12 60
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= 260
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STD 20 60 24 10 12 8 40
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= 174
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MAX 60 180 64 40 32 24 120
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= 480
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MAX 40 120 48 20 24 16 80
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= 348
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]]
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points = {
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base = 260,
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base = 174,
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increase_percentage_per_role_level = 0.03,
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role_name = "Member",
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},
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@@ -27,8 +27,8 @@ return {
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name = "character_mining_speed_modifier",
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scale = 1,
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cost = 10,
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max_value = 6,
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initial_value = 3,
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max_value = 4,
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initial_value = 2,
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value_step = 0.5,
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is_percentage = true,
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},
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@@ -36,8 +36,8 @@ return {
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name = "character_running_speed_modifier",
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scale = 1,
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cost = 60,
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max_value = 3,
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initial_value = 1.5,
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max_value = 2,
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initial_value = 1,
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value_step = 0.25,
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is_percentage = true,
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},
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@@ -45,8 +45,8 @@ return {
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name = "character_crafting_speed_modifier",
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scale = 1,
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cost = 4,
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max_value = 16,
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initial_value = 8,
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max_value = 12,
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initial_value = 6,
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value_step = 1,
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is_percentage = true,
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},
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@@ -54,24 +54,24 @@ return {
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name = "character_inventory_slots_bonus",
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scale = 10,
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cost = 2,
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max_value = 200,
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initial_value = 100,
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max_value = 100,
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initial_value = 50,
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value_step = 10,
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},
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{
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name = "character_health_bonus",
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scale = 50,
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cost = 4,
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max_value = 400,
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initial_value = 200,
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max_value = 300,
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initial_value = 150,
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value_step = 50,
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},
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{
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name = "character_reach_distance_bonus",
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scale = 1,
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cost = 1,
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max_value = 24,
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initial_value = 12,
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max_value = 16,
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initial_value = 8,
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value_step = 2,
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combined_bonus = {
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"character_resource_reach_distance_bonus",
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@@ -82,8 +82,8 @@ return {
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name = "personal_battery_recharge",
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scale = 4,
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cost = 40,
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max_value = 12,
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initial_value = 6,
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max_value = 8,
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initial_value = 4,
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value_step = 1,
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is_special = true,
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},
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