This commit is contained in:
2025-04-19 00:34:37 +09:00
parent 717955608f
commit 7983992371

View File

@@ -90,10 +90,8 @@ Selection.on_selection(SelectionName, function(event)
surface.set_tiles(tiles_to_make, true, "abort_on_collision", true, false, player, 0)
local remaining_tiles = surface.count_tiles_filtered{ area = area, name = tile_to_apply }
local t_diff = tile_count - remaining_tiles
game.print("T " .. tile_count .. " R " .. remaining_tiles)
--[[
if item_count_cliff >= t_diff then
if item_count_cliff >= t_diff and t_diff > 0 then
player.remove_item{ name = "cliff-explosives", count = t_diff }
else
if item_count_cliff > 0 then
@@ -106,7 +104,6 @@ Selection.on_selection(SelectionName, function(event)
player.remove_item{ name = "grenade", count = item_count_needed }
end
end
]]
if remaining_tiles > 0 then
player.print({ "exp-commands_waterfill.part-complete", tile_count, remaining_tiles }, Commands.print_settings.default)