Added settings and warnings

This commit is contained in:
Cooldude2606
2020-06-01 20:29:17 +01:00
parent f1864985ff
commit 7811ad2e11
10 changed files with 112 additions and 54 deletions

View File

@@ -28,8 +28,20 @@ local config = require 'config.warnings' --- @dep config.warnings
local valid_player = Game.get_player_from_any
--- Stores the quickbar filters for a player
local PlayerData = require 'expcore.player_data' --- @dep expcore.player_data
local PlayerWarnings = PlayerData.Required:combine('Warnings')
PlayerWarnings:set_metadata{
stringify = function(value)
if not value then return 'You have no warnings against you' end
local count = 0
for _ in pairs(value) do count = count + 1 end
return 'You have '..count..' warnings against you'
end
}
local Warnings = {
user_warnings={},
user_warnings=PlayerWarnings,
user_script_warnings={},
events = {
--- When a warning is added to a player
@@ -52,7 +64,7 @@ local Warnings = {
-- @tparam string reason the reason that the player was given a warning
-- @tparam number warning_count the new number of warnings that the player has
on_script_warning_added = script.generate_event_name(),
--- When a warning is remnoved from a player, by the script
--- When a warning is removed from a player, by the script
-- @event on_script_warning_removed
-- @tparam number player_index the index of the player who is having the warning removed
-- @tparam number warning_count the new number of warnings that the player has
@@ -60,30 +72,24 @@ local Warnings = {
}
}
local user_warnings = Warnings.user_warnings
local user_script_warnings = Warnings.user_script_warnings
Global.register({
user_warnings = user_warnings,
user_script_warnings = user_script_warnings
}, function(tbl)
Warnings.user_warnings = tbl.user_warnings
Warnings.user_script_warnings = tbl.user_script_warnings
user_warnings = Warnings.user_warnings
user_script_warnings = Warnings.user_script_warnings
Global.register(user_script_warnings, function(tbl)
Warnings.user_script_warnings = tbl
user_script_warnings = tbl
end)
--- Gets an array of warnings that the player has, always returns a list even if emtpy
--- Gets an array of warnings that the player has, always returns a list even if empty
-- @tparam LuaPlayer player the player to get the warning for
-- @treturn table an array of all the warnings on this player, contains tick, by_player_name and reason
function Warnings.get_warnings(player)
return user_warnings[player.name] or {}
return PlayerWarnings:get(player.name, {})
end
--- Gets the number of warnings that a player has on them
-- @tparam LuaPlayer player the player to count the warnings for
-- @treturn number the number of warnings that the player has
function Warnings.count_warnings(player)
local warnings = user_warnings[player.name] or {}
local warnings = PlayerWarnings:get(player.name, {})
return #warnings
end
@@ -99,19 +105,21 @@ function Warnings.add_warning(player, by_player_name, reason)
reason = reason or 'Non given.'
local warnings = user_warnings[player.name]
if not warnings then
warnings = {}
user_warnings[player.name] = warnings
end
local warning_count
PlayerWarnings:update(player.name, function(_, warnings)
local warning = {
by_player_name = by_player_name,
reason = reason
}
table.insert(warnings, {
tick = game.tick,
by_player_name = by_player_name,
reason = reason
})
local warning_count = #warnings
if not warnings then
warning_count = 1
return {warning}
else
table.insert(warnings, warning)
warning_count = #warnings
end
end)
script.raise_event(Warnings.events.on_warning_added, {
name = Warnings.events.on_warning_added,
@@ -122,7 +130,7 @@ function Warnings.add_warning(player, by_player_name, reason)
reason = reason
})
local action = config.actions[#warnings]
local action = config.actions[warning_count]
if action then
local _type = type(action)
if _type == 'function' then
@@ -156,7 +164,7 @@ local function warning_removed_event(player, warning_by_name, removed_by_name, w
})
end
--- Removes a warning from a player, always removes the earlyist warning, fifo
--- Removes a warning from a player, always removes the earliest warning, fifo
-- @tparam LuaPlayer player the player to remove a warning from
-- @tparam string by_player_name the name of the player who is doing the action
-- @treturn number the number of warnings that the player has
@@ -165,14 +173,17 @@ function Warnings.remove_warning(player, by_player_name)
if not player then return end
if not by_player_name then return end
local warnings = user_warnings[player.name]
if not warnings then return end
local warning, warning_count
PlayerWarnings:update(player.name, function(_, warnings)
if not warnings then return end
warning = table.remove(warnings, 1)
warning_count = #warnings
end)
local warning = table.remove(warnings, 1)
if not warning then return end
warning_removed_event(player, warning.by_player_name, by_player_name, warning_count)
warning_removed_event(player, warning.by_player_name, by_player_name, #warnings)
return #warnings
return warning_count
end
--- Removes all warnings from a player, will trigger remove event for each warning
@@ -184,7 +195,7 @@ function Warnings.clear_warnings(player, by_player_name)
if not player then return end
if not by_player_name then return end
local warnings = user_warnings[player.name]
local warnings = PlayerWarnings:get(player)
if not warnings then return end
local warning_count = #warnings
@@ -192,7 +203,7 @@ function Warnings.clear_warnings(player, by_player_name)
warning_removed_event(player, warning.by_player_name, by_player_name, warning_count-n)
end
user_warnings[player.name] = nil
PlayerWarnings:remove(player)
return true
end
@@ -249,7 +260,7 @@ function Warnings.add_script_warning(player, reason)
return warning_count
end
--- Script warning removed event tigger due to it being looped in clear script warnings
--- Script warning removed event trigger due to it being looped in clear script warnings
-- @tparam LuaPlayer player the player who is having a script warning removed
-- @tparam number warning_count the number of warning that the player has
local function script_warning_removed_event(player, warning_count)