Ranks done

This commit is contained in:
Cooldude2606
2017-12-10 20:51:38 +00:00
parent 6b409f7cbe
commit 6fc1c7b9d9
5 changed files with 182 additions and 18 deletions

View File

@@ -27,14 +27,14 @@ function Ranking._meta()
end
-- this function is to avoid errors - see addons/playerRanks.lua
function Ranking._base_preset()
return {}
function Ranking._base_preset(table)
Ranking._presets().current = table
end
-- this returns a global list
function Ranking._presets()
if not global.exp_core then global.exp_core = {} end
if not global.exp_core.ranking then global.exp_core.ranking = {meta=Ranking._meta(),old={},current=Ranking._base_preset()} end
if not global.exp_core.ranking then global.exp_core.ranking = {meta=Ranking._meta(),old={},current={}} end
return global.exp_core.ranking
end
@@ -56,8 +56,8 @@ function Ranking.get_rank(mixed)
else
_return = game.players[mixed] and ranks[game.players[mixed].permission_group.name]
or table.autokey(ranks,mixed) and table.autokey(ranks,mixed)
or string.contains(mixed,'server') and Ranking.get_group('Root').highest
or string.contains(mixed,'root') and Ranking.get_group('Root').highest
or string.contains(mixed,'server') and Ranking.get_rank(Ranking._presets().meta.root)
or string.contains(mixed,'root') and Ranking.get_rank(Ranking._presets().meta.root)
or false
end
return _return
@@ -228,6 +228,20 @@ function Ranking._rank:print(rtn)
end)
end
end
-- this is used to edit a group once made key is what is being edited and set_value makes it over ride the current value
-- see Addons/playerRanks for examples
function Ranking._rank:edit(key,set_value,value)
if game then return end
if set_value then self[key] = value return end
if key == 'disallow' then
self.disallow = table.merge(self.disallow,value,true)
elseif key == 'allow' then
self.allow = table.merge(self.allow,value)
end
Ranking._update_rank(self)
end
-- this is the base group object, do not store in global, these cant be used in game
-- this makes a new group
@@ -236,6 +250,7 @@ function Ranking._group:create(obj)
if game then return end
if not is_type(obj.name,'string') then return end
setmetatable(obj,{__index=Ranking._group})
self.index = #Ranking._groups(names)+1
obj.ranks = {}
obj.allow = obj.allow or {}
obj.disallow = obj.disallow or {}
@@ -257,18 +272,31 @@ function Ranking._group:add_rank(obj)
obj.disallow = obj.disallow or {}
setmetatable(obj.allow,{__index=self.allow})
setmetatable(obj.disallow,{__index=self.disallow})
Ranking._add_rank(obj)
Ranking._add_rank(obj,obj.power)
Ranking._set_rank_power()
table.insert(self.ranks,obj)
if not self.highest or obj.power > self.highest.power then self.highest = obj end
if not self.lowest or obj.power < self.lowest.power then self.lowest = obj end
end
-- this is used to edit a group once made key is what is being edited and set_value makes it over ride the current value
-- see Addons/playerRanks for examples
function Ranking._group:edit(key,set_value,value)
if game then return end
if set_value then self[key] = value return end
if key == 'disallow' then
self.disallow = table.merge(self.disallow,value,true)
elseif key == 'allow' then
self.allow = table.merge(self.allow,value)
end
Ranking._update_group(self)
end
Event.register(defines.events.on_player_joined_game,function(event)
Ranking.find_preset(event.player_index)
end)
Event.register(-1,function(event)
Event.register(-1,function(event)
for power,rank in pairs(Ranking._ranks()) do
local perm = game.permissions.create_group(rank.name)
for _,toRemove in pairs(rank.disallow) do