fix inventory clear (#416)

* Update clear_items function to accept player name

* Update inventory_clear.lua

* Update exp_scenario/module/control/inventory_clear.lua

Co-authored-by: Cooldude2606 <25043174+Cooldude2606@users.noreply.github.com>

---------

Co-authored-by: Cooldude2606 <25043174+Cooldude2606@users.noreply.github.com>
This commit is contained in:
2026-03-27 22:48:53 +09:00
committed by GitHub
parent 91b6d25597
commit 6cbc4e5cfb

View File

@@ -1,5 +1,8 @@
--[[-- Control - Inventory Clear --[[-- Control - Inventory Clear
Will move players items to spawn when they are banned or kicked, option to clear on leave Will move players items to spawn when they are banned or kicked, option to clear on leave
on_player_banned - player_name
on_player_kicked - player_index
]] ]]
local ExpUtil = require("modules/exp_util") local ExpUtil = require("modules/exp_util")
@@ -7,6 +10,7 @@ local events = require("modules.exp_legacy.config.inventory_clear")
--- @param event { player_index: number } --- @param event { player_index: number }
local function clear_items(event) local function clear_items(event)
if not event.player_index then return end
local player = assert(game.get_player(event.player_index)) local player = assert(game.get_player(event.player_index))
local inventory = assert(player.get_main_inventory()) local inventory = assert(player.get_main_inventory())
ExpUtil.transfer_inventory_to_surface{ ExpUtil.transfer_inventory_to_surface{