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https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 11:35:22 +09:00
Fixed BIG bug killing ExpGamingCore.Server/on_tick
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@@ -13,7 +13,7 @@ local Color -- FactorioStdLib.Color@^0.8.0
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local Sync -- ExpGamingCore.Sync@^4.0.0
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-- Local Varibles
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local take_action = 8 -- below this number no action is taken, the first admin given warning jumps to this number
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local take_action = 7 -- the first admin given warning jumps to this number, this case kick-warn is giving
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local remove_warnings_time = {}
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local min_time_to_remove_warning = 18000 -- this is in ticks
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local punishments = {
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@@ -84,7 +84,7 @@ end
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function Admin.clear_player(player,by_player)
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local player, by_player = Admin.valid_players(player,by_player)
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if not player then return end
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if Server and Admin.is_banned(player,true) == true then Server.interface(game.unban_player,true,player,by_player) end
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if Server and Admin.is_banned(player,true) == true then Server.interface(game.unban_player,true,player) end
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if Admin.clear_warings then Admin.clear_warings(player,by_player,true) end
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if Admin.clear_reports then Admin.clear_reports(player,by_player,true) end
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if Server and Role.has_flag(player,'is_jail') then Server.interface(Role.revert,true,player,by_player,2) end
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@@ -451,7 +451,10 @@ function Server._thread:error(err)
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if is_type(self._error,'function') then
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Manager.sandbox(self._error,self._env,self,err)
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_return = true
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else error(err) end
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else
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self:close() -- no matter what happens next this thread will be closed
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error('Thread Error (no handler): '..err)
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end
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return _return
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end
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