mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-30 20:41:41 +09:00
Made code cleaner
This commit is contained in:
@@ -5,7 +5,11 @@ local Gui = require './core'
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local Button = {
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config={},
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clean_names={},
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_prototype=Gui._extend_prototype{}
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_prototype=Gui._extend_prototype{
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on_click = Gui._new_event_adder('on_click'),
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on_left_click = Gui._new_event_adder('on_left_click'),
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on_right_click = Gui._new_event_adder('on_right_click'),
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}
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}
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local function get_config(name)
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@@ -24,7 +28,8 @@ function Button.new_button(name)
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local self = setmetatable({
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name=uid,
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clean_name=name,
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_draw={
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events={},
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draw_data={
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name=uid,
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style=mod_gui.button_style,
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type='button'
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@@ -41,45 +46,45 @@ function Button.new_button(name)
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end
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Gui.on_click(self.name,function(event)
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local mosue_button = event.button
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local mouse_button = event.button
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local keys = {alt=event.alt,control=event.control,shift=event.shift}
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event.keys = keys
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if self.authenticator then
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if not self.authenticator(event.player,self.clean_name or self.name) then return end
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if self.post_authenticator then
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if not self.post_authenticator(event.player,self.clean_name or self.name) then return end
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end
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if mosue_button == defines.mouse_button_type.left and self._on_left_click then
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self.on_left_click(event.player,event.element,event)
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elseif mosue_button == defines.mouse_button_type.right and self._on_right_click then
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self.on_right_click(event.player,event.element,event)
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if mouse_button == defines.mouse_button_type.left and self.events.on_left_click then
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self.events.on_left_click(event.player,event.element,event)
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elseif mouse_button == defines.mouse_button_type.right and self.events.on_right_click then
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self.events.on_right_click(event.player,event.element,event)
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end
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if self.mouse_button_filter and not self.mouse_button_filter[mosue_button] then return end
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if self.mouse_button_filter and not self.mouse_button_filter[mouse_button] then return end
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if self.key_button_filter then
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for key,state in pairs(self.key_button_filter) do
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if state and not keys[key] then return end
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end
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end
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if self._on_click then
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self._on_click(event.player,event.element,event)
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if self.events.on_click then
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self.events.on_click(event.player,event.element,event)
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end
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end)
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return Button.config[uid]
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return self
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end
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function Button.draw_button(name,element)
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local button = get_config(name)
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return button:draw_to(element)
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local config = get_config(name)
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return config:draw_to(element)
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end
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function Button._prototype:set_sprites(sprite,hovered_sprite,clicked_sprite)
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self._draw.type = 'sprite-button'
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self._draw.sprite = sprite
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self._draw.hovered_sprite = hovered_sprite
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self._draw.clicked_sprite = clicked_sprite
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self.draw_data.type = 'sprite-button'
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self.draw_data.sprite = sprite
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self.draw_data.hovered_sprite = hovered_sprite
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self.draw_data.clicked_sprite = clicked_sprite
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return self
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end
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@@ -110,28 +115,4 @@ function Button._prototype:set_key_filter(filter,...)
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return self
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end
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function Button._prototype:on_click(callback)
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if type(callback) ~= 'function' then
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return error('Event callback must be a function')
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end
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self._on_click = callback
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return self
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end
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function Button._prototype:on_left_click(callback)
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if type(callback) ~= 'function' then
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return error('Event callback must be a function')
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end
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self._on_left_click = callback
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return self
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end
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function Button._prototype:on_right_click(callback)
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if type(callback) ~= 'function' then
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return error('Event callback must be a function')
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end
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self._on_right_click = callback
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return self
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end
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return Button
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