Change collision layer name (#343)

This commit is contained in:
2024-12-31 04:38:22 +09:00
committed by GitHub
parent e02e50a17b
commit 60e9aaee16

View File

@@ -95,7 +95,7 @@ local add_new_warp =
local position = player.physical_position
-- Check if the warp is too close to water
local water_tiles = surface.find_tiles_filtered{ collision_mask = "water-tile", radius = config.standard_proximity_radius + 1, position = position }
local water_tiles = surface.find_tiles_filtered{ collision_mask = "water_tile", radius = config.standard_proximity_radius + 1, position = position }
if #water_tiles > 0 then
player.print(
{ "expcore-commands.command-fail", { "warp-list.too-close-to-water", config.standard_proximity_radius + 1 } },