mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 11:35:22 +09:00
Added ExpGamingInfo
This commit is contained in:
@@ -1,7 +1,7 @@
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--- Adds a system to manage and auto-create permission groups.
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-- @module ExpGamingCore@Group
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-- @author Cooldude2606
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-- @license Discord: Cooldude2606@5241
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-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
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-- @alais Group
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||||
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-- Module Require
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@@ -1,7 +1,7 @@
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--- Adds roles where a player can have more than one role
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-- @module ExpGamingCore.Role@4.0.0
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-- @author Cooldude2606
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-- @license https://github.com/explosivegaming/scenario/releases/download/v4.0-core/ExpGamingCore.Role_4.0.0.zip
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-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
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-- @alais Role
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-- Module Require
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@@ -1,13 +1,22 @@
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--[[
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Explosive Gaming
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--- Adds a readme gui to the game that contains useful information
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-- @module ExpGamingInfo.Readme
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-- @author Cooldude2606
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-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
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-- @alais ThisModule
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This file can be used with permission but this and the credit below must remain in the file.
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Contact a member of management on our discord to seek permission to use our code.
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||||
Any changes that you may make to the code are yours but that does not make the script yours.
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||||
Discord: https://discord.gg/r6dC2uK
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]]
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--Please Only Edit Below This Line-----------------------------------------------------------
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-- Module Require
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local Gui = require('ExpGamingCore.Gui@^4.0.0')
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local Game = require('FactoiorStdLib.Game@^0.8.0')
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-- Module Define
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local module_verbose = false
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local ThisModule = {
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on_init=function()
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if loaded_modules['ExpGamingCore.Sync^4.0.0'] then require(module_path..'/src/sync',{Gui=Gui}) end
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end
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}
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-- Function Define
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local function format_label(label)
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label.style.maximal_width = 480
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label.style.single_line = false
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@@ -119,14 +128,5 @@ end):add_tab('rules',{'readme.rules-name'},{'readme.rules-tooltip'},function(fra
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end
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end)
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Sync.add_to_gui(Gui.inputs.add_button('readme-sync-guildlines','View Guildlines','View the guildlines in the readme',function(player,element)
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Gui.center.open_tab(player,'readme','guildlines')
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end))
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Sync.add_to_gui(Gui.inputs.add_button('readme-sync-links','View Other Links','View the links in the readme',function(player,element)
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Gui.center.open_tab(player,'readme','links')
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end))
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Sync.add_to_gui(Gui.inputs.add_button('readme-sync-rules','View All Rules','View the all rules in the readme',function(player,element)
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Gui.center.open_tab(player,'readme','rules')
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end))
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-- Module Return
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return ThisModule
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22
modules/ExpGamingInfo/Readme/softmod.json
Normal file
22
modules/ExpGamingInfo/Readme/softmod.json
Normal file
@@ -0,0 +1,22 @@
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{
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"name": "Readme",
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"version": "4.0.0",
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"type": "Submodule",
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"description": "Adds a readme gui to the game that contains useful information",
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"location": "<blank>",
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"keywords": [
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"Gui",
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"Info",
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"ExpGaming",
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"Readme",
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"New Player"
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],
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"author": "<blank>",
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"contact": "<blank>",
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"license": "<blank>",
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"dependencies": {
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"ExpGamingCore.Gui": "^4.0.0",
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"FactoiorStdLib.Game": "^0.8.0",
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"ExpGamingCore.Sync": "?^4.0.0"
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}
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}
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14
modules/ExpGamingInfo/Readme/src/sync.lua
Normal file
14
modules/ExpGamingInfo/Readme/src/sync.lua
Normal file
@@ -0,0 +1,14 @@
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local Sync = require('ExpGamingCore.Sync@^4.0.0')
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local Gui = Gui
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Sync.add_to_gui(Gui.inputs.add_button('readme-sync-guildlines','View Guildlines','View the guildlines in the readme',function(player,element)
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Gui.center.open_tab(player,'readme','guildlines')
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end))
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Sync.add_to_gui(Gui.inputs.add_button('readme-sync-links','View Other Links','View the links in the readme',function(player,element)
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Gui.center.open_tab(player,'readme','links')
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end))
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Sync.add_to_gui(Gui.inputs.add_button('readme-sync-rules','View All Rules','View the all rules in the readme',function(player,element)
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Gui.center.open_tab(player,'readme','rules')
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end))
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103
modules/ExpGamingInfo/Rockets/control.lua
Normal file
103
modules/ExpGamingInfo/Rockets/control.lua
Normal file
@@ -0,0 +1,103 @@
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--- Adds a rocket count gui to the game that shows milestones and average rocket time
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-- @module ExpGamingInfo.Rockets
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-- @author Cooldude2606
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-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
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-- @alais ThisModule
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-- Module Require
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local Gui = require('ExpGamingCore.Gui@^4.0.0')
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local Game = require('FactoiorStdLib.Game@^0.8.0')
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-- Module Define
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local module_verbose = false
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local ThisModule = {
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on_init=function()
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if loaded_modules['ExpGamingCore.Sync^4.0.0'] then require(module_path..'/src/sync') end
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end
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}
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-- Global Define
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local global = global{
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update=0,
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first=0,
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_last=0,
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last=0,
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fastest=0,
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milestones={m1=0,m2=0,m5=0,m10=0,m20=0,m50=0,m100=0,m200=0,m500=0,m1000=0,m2000=0,m5000=0}
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}
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-- Function Define
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Gui.left.add{
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name='rockets',
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caption='item/rocket-silo',
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tooltip={'rockets.tooltip'},
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draw=function(frame)
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frame.caption = {'rockets.name'}
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local player = Game.get_player(frame.player_index)
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local satellites = player.force.get_item_launched('satellite')
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local time = {'rockets.nan'}
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if satellites == 1 then time = tick_to_display_format(game.tick)
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elseif satellites > 1 then time = tick_to_display_format((game.tick-global.first)/satellites) end
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if satellites ~= global.update then
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global.update = satellites
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if global.first == 0 then global.first = game.tick end
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global._last = global.last
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global.last = game.tick
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if global.last-global._last < global.fastest or global.fastest == 0 then global.fastest = global.last-global._last end
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end
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frame.add{
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type='label',
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caption={'rockets.sent',satellites}
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}
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frame.add{
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type='label',
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caption={'rockets.first',tick_to_display_format(global.first)}
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}
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frame.add{
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type='label',
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caption={'rockets.last',tick_to_display_format(global.last-global._last)}
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}
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frame.add{
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type='label',
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caption={'rockets.time',time}
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}
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frame.add{
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type='label',
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caption={'rockets.fastest',tick_to_display_format(global.fastest)}
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}
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frame.add{
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type='label',
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caption={'rockets.milestones'},
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style='caption_label'
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}
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local milestones = frame.add{
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type='flow',
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direction='vertical'
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}
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for milestone,time in pairs(global.milestones) do
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local milestone = tonumber(milestone:match('%d+'))
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if time == 0 and satellites == milestone then
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global.milestones['m'..milestone] = global.last
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time = global.last
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Gui.left.open('rockets')
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end
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local _time = {'rockets.nan'}
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if time > 0 then _time = tick_to_display_format(time) end
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milestones.add{
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type='label',
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caption={'rockets.format',tostring(milestone),_time}
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}
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if time == 0 then break end
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end
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end,
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can_open=function(player)
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if player.force.get_item_launched('satellite') > 0 then return true
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else return {'rockets.none'} end
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end
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}
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-- Event Define
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script.on_event(defines.events.on_rocket_launched,function(event) Gui.left.update('rockets') end)
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-- Module Return
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return ThisModule
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21
modules/ExpGamingInfo/Rockets/softmod.json
Normal file
21
modules/ExpGamingInfo/Rockets/softmod.json
Normal file
@@ -0,0 +1,21 @@
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{
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"name": "Rockets",
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"version": "4.0.0",
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"type": "Submodule",
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"description": "Adds a rocket count gui to the game that shows milestones and average rocket time",
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"location": "<blank>",
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"keywords": [
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"Gui",
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"Info",
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"ExpGaming",
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"Rockets"
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],
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"author": "<blank>",
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"contact": "<blank>",
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"license": "<blank>",
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"dependencies": {
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"ExpGamingCore.Gui": "^4.0.0",
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"FactoiorStdLib.Game": "^0.8.0",
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"ExpGamingCore.Sync": "?^4.0.0"
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}
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}
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20
modules/ExpGamingInfo/Rockets/src/sync.lua
Normal file
20
modules/ExpGamingInfo/Rockets/src/sync.lua
Normal file
@@ -0,0 +1,20 @@
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local Sync = require('ExpGamingCore.Sync@^4.0.0')
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local global = global['ExpGamingInfo.Rockets@^4.0.0']
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Sync.add_update('rockets',function()
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local _return = {}
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local satellites = game.forces.player.get_item_launched('satellite')
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local time = {'rockets.nan'}
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if satellites == 1 then time = tick_to_display_format(game.tick)
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elseif satellites > 1 then time = tick_to_display_format((game.tick-global.first)/satellites) end
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_return.total = satellites
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_return.first = Sync.tick_format(global.first)
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_return.last = Sync.tick_format(global.last-global._last)
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_return.time = Sync.tick_format(time)
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_return.fastest = Sync.tick_format(global.fastest)
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_return.milestones = {}
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for milestone,time in pairs(global.milestones) do
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_return.milestones[milestone] = Sync.tick_format(time)
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end
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return _return
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end)
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103
modules/ExpGamingInfo/Science/control.lua
Normal file
103
modules/ExpGamingInfo/Science/control.lua
Normal file
@@ -0,0 +1,103 @@
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--- Adds a science count gui to the game that shows toatal made and per minute
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-- @module ExpGamingInfo.Science
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-- @author Cooldude2606
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-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
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-- @alais ThisModule
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-- Module Require
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local Gui = require('ExpGamingCore.Gui@^4.0.0')
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local Game = require('FactoiorStdLib.Game@^0.8.0')
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-- Local Varibles
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local science_packs = {
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'science-pack-1',
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'science-pack-2',
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'science-pack-3',
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'military-science-pack',
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'production-science-pack',
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'high-tech-science-pack',
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'space-science-pack'
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}
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-- Module Define
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local module_verbose = false
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local ThisModule = {
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on_init=function()
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if loaded_modules['ExpGamingCore.Sync^4.0.0'] then require(module_path..'/src/sync') end
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end
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}
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-- Global Define
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local global = global{
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_base={
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update=0,
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_update=0,
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made={0,0,0,0,0,0,0},
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_made={0,0,0,0,0,0,0}
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}
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}
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-- Function Define
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Gui.left.add{
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name='science',
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caption='item/lab',
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tooltip={'science.tooltip'},
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draw=function(frame)
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local player = Game.get_player(frame.player_index)
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if not global[player.force.name] then
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global[player.force.name] = table.deepcopy(global._base)
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end
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global = global[player.force.name]
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frame.caption = {'science.name'}
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frame.add{
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type='label',
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caption={'science.total'},
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style='caption_label'
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}
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local totals = frame.add{
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type='flow',
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direction='vertical'
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}
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frame.add{
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type='label',
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caption={'science.time'},
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style='caption_label'
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}
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local times = frame.add{
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type='flow',
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direction='vertical'
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}
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if global.update < game.tick-100 then
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global._update = global.update
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global._made = table.deepcopy(global.made)
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for i,name in pairs(science_packs) do
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global.made[i] = player.force.item_production_statistics.get_input_count(name)
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end
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global.update = game.tick
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end
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for i,name in pairs(science_packs) do
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local made = global.made[i]
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if made > 0 then
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totals.add{
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type='label',
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caption={'science.format',{'science.'..name},made}
|
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}
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local _made = string.format('%.2f',(made-global._made[i])/((global.update-global._update)/(3600*game.speed)))
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times.add{
|
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type='label',
|
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caption={'science.format',{'science.'..name},_made}
|
||||
}
|
||||
end
|
||||
end
|
||||
end,
|
||||
can_open=function(player)
|
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if player.force.item_production_statistics.get_input_count('science-pack-1') > 0 then return true
|
||||
else return {'science.none'} end
|
||||
end
|
||||
}
|
||||
|
||||
-- Event Define
|
||||
script.on_event(defines.events.on_research_finished,function(event) Gui.left.update('science') end)
|
||||
|
||||
-- Module Return
|
||||
return ThisModule
|
||||
22
modules/ExpGamingInfo/Science/softmod.json
Normal file
22
modules/ExpGamingInfo/Science/softmod.json
Normal file
@@ -0,0 +1,22 @@
|
||||
{
|
||||
"name": "Science",
|
||||
"version": "4.0.0",
|
||||
"type": "Submodule",
|
||||
"description": "Adds a science count gui to the game that shows toatal made and per minute",
|
||||
"location": "<blank>",
|
||||
"keywords": [
|
||||
"Gui",
|
||||
"Info",
|
||||
"ExpGaming",
|
||||
"Science",
|
||||
"Production"
|
||||
],
|
||||
"author": "<blank>",
|
||||
"contact": "<blank>",
|
||||
"license": "<blank>",
|
||||
"dependencies": {
|
||||
"ExpGamingCore.Gui": "^4.0.0",
|
||||
"FactoiorStdLib.Game": "^0.8.0",
|
||||
"ExpGamingCore.Sync": "?^4.0.0"
|
||||
}
|
||||
}
|
||||
18
modules/ExpGamingInfo/Science/src/sync.lua
Normal file
18
modules/ExpGamingInfo/Science/src/sync.lua
Normal file
@@ -0,0 +1,18 @@
|
||||
local Sync = require('ExpGamingCore.Sync@^4.0.0')
|
||||
local data = global['ExpGamingInfo.Science@^4.0.0']
|
||||
|
||||
Sync.add_update('science',function()
|
||||
local _return = {}
|
||||
for force_name,global in pairs(data) do
|
||||
if force_name ~= '_base' then
|
||||
_return[force_name] = {totals={},times={}}
|
||||
for i,name in pairs(science_packs) do
|
||||
local made = global.made[i]
|
||||
_return[force_name].totals[name] = made
|
||||
local _made = string.format('%.2f',(made-global._made[i])/((global.update-global._update)/(3600*game.speed)))
|
||||
_return[force_name].times[name] = _made
|
||||
end
|
||||
end
|
||||
end
|
||||
return _return
|
||||
end)
|
||||
@@ -1,26 +1,36 @@
|
||||
--[[
|
||||
Explosive Gaming
|
||||
|
||||
This file can be used with permission but this and the credit below must remain in the file.
|
||||
Contact a member of management on our discord to seek permission to use our code.
|
||||
Any changes that you may make to the code are yours but that does not make the script yours.
|
||||
Discord: https://discord.gg/r6dC2uK
|
||||
]]
|
||||
--Please Only Edit Below This Line-----------------------------------------------------------
|
||||
--- Adds a task list gui which acts like a bulletin board for the current tasks
|
||||
-- @module ExpGamingInfo.Tasklist
|
||||
-- @author Cooldude2606
|
||||
-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
|
||||
-- @alais ThisModule
|
||||
|
||||
local function _global(reset)
|
||||
global.addons = not reset and global.addons or {}
|
||||
global.addons.tasklist = not reset and global.addons.tasklist or {tasks={},_edit={},_base={_edit=false,_tasks={},_editing={}}}
|
||||
return global.addons.tasklist
|
||||
end
|
||||
-- Module Require
|
||||
local Gui = require('ExpGamingCore.Role@^4.0.0')
|
||||
local Game = require('FactoiorStdLib.Game@^0.8.0')
|
||||
|
||||
-- Module Define
|
||||
local module_verbose = false
|
||||
local ThisModule = {}
|
||||
|
||||
-- Global Define
|
||||
local global = global{
|
||||
tasks={},
|
||||
_edit={},
|
||||
_base={
|
||||
_edit=false,
|
||||
_tasks={},
|
||||
_editing={}
|
||||
}
|
||||
}
|
||||
|
||||
-- Function Define
|
||||
local edit = Gui.inputs.add{
|
||||
name='tasklist-edit',
|
||||
type='button',
|
||||
caption='utility/rename_icon_normal'
|
||||
}:on_event('click',function(event)
|
||||
local text_flow = event.element.parent.parent.text_flow
|
||||
local data = _global()._edit[event.player_index]
|
||||
local data = global._edit[event.player_index]
|
||||
if not data._edit then data._tasks = table.deepcopy(_global().tasks) end
|
||||
if text_flow.input.type == 'label' then
|
||||
data._editing[tonumber(text_flow.parent.name)]=true
|
||||
@@ -38,7 +48,7 @@ local function _edit(frame)
|
||||
element.style.height = 20
|
||||
element.style.width = 20
|
||||
local text_flow = element.parent.parent.text_flow
|
||||
local data = _global()._edit[frame.player_index]
|
||||
local data = global._edit[frame.player_index]
|
||||
data._tasks[text_flow.parent.name]=text
|
||||
if data._editing[tonumber(text_flow.parent.name)] then
|
||||
element.style.height = 30
|
||||
@@ -189,4 +199,6 @@ Gui.left.add{
|
||||
else return {'tasklist.none'} end
|
||||
end,
|
||||
open_on_join=true
|
||||
}
|
||||
}
|
||||
|
||||
return ThisModule
|
||||
20
modules/ExpGamingInfo/Tasklist/softmod.json
Normal file
20
modules/ExpGamingInfo/Tasklist/softmod.json
Normal file
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"name": "Tasklist",
|
||||
"version": "4.0.0",
|
||||
"type": "Submodule",
|
||||
"description": "Adds a task list gui which acts like a bulletin board for the current tasks",
|
||||
"location": "<blank>",
|
||||
"keywords": [
|
||||
"Gui",
|
||||
"Info",
|
||||
"ExpGaming",
|
||||
"Tasks"
|
||||
],
|
||||
"author": "<blank>",
|
||||
"contact": "<blank>",
|
||||
"license": "<blank>",
|
||||
"dependencies": {
|
||||
"ExpGamingCore.Gui": "^4.0.0",
|
||||
"FactoiorStdLib.Game": "^0.8.0"
|
||||
}
|
||||
}
|
||||
91
modules/ExpGamingInfo/softmod.json
Normal file
91
modules/ExpGamingInfo/softmod.json
Normal file
@@ -0,0 +1,91 @@
|
||||
{
|
||||
"name": "ExpGamingInfo",
|
||||
"version": "4.0.0",
|
||||
"type": "Collection",
|
||||
"description": "Adds info guis to the game for different production areas",
|
||||
"location": "<blank>",
|
||||
"keywords": [
|
||||
"Gui",
|
||||
"Info",
|
||||
"ExpGaming",
|
||||
"Production"
|
||||
],
|
||||
"author": "Cooldude2606",
|
||||
"contact": "Discord: Cooldude2606@5241",
|
||||
"license": "https://github.com/explosivegaming/scenario/blob/master/LICENSE",
|
||||
"submodules": {
|
||||
"Readme": {
|
||||
"name": "Readme",
|
||||
"version": "4.0.0",
|
||||
"type": "Submodule",
|
||||
"description": "Adds a readme gui to the game that contains useful information",
|
||||
"location": "<blank>",
|
||||
"keywords": [
|
||||
"Gui",
|
||||
"Info",
|
||||
"ExpGaming",
|
||||
"Readme",
|
||||
"New Player"
|
||||
],
|
||||
"dependencies": {
|
||||
"ExpGamingCore.Gui": "^4.0.0",
|
||||
"FactoiorStdLib.Game": "^0.8.0",
|
||||
"ExpGamingCore.Sync": "?^4.0.0"
|
||||
}
|
||||
},
|
||||
"Rockets": {
|
||||
"name": "Rockets",
|
||||
"version": "4.0.0",
|
||||
"type": "Submodule",
|
||||
"description": "Adds a rocket count gui to the game that shows milestones and average rocket time",
|
||||
"location": "<blank>",
|
||||
"keywords": [
|
||||
"Gui",
|
||||
"Info",
|
||||
"ExpGaming",
|
||||
"Rockets"
|
||||
],
|
||||
"dependencies": {
|
||||
"ExpGamingCore.Gui": "^4.0.0",
|
||||
"FactoiorStdLib.Game": "^0.8.0",
|
||||
"ExpGamingCore.Sync": "?^4.0.0"
|
||||
}
|
||||
},
|
||||
"Science": {
|
||||
"name": "Science",
|
||||
"version": "4.0.0",
|
||||
"type": "Submodule",
|
||||
"description": "Adds a science count gui to the game that shows toatal made and per minute",
|
||||
"location": "<blank>",
|
||||
"keywords": [
|
||||
"Gui",
|
||||
"Info",
|
||||
"ExpGaming",
|
||||
"Science",
|
||||
"Production"
|
||||
],
|
||||
"dependencies": {
|
||||
"ExpGamingCore.Gui": "^4.0.0",
|
||||
"FactoiorStdLib.Game": "^0.8.0",
|
||||
"ExpGamingCore.Sync": "?^4.0.0"
|
||||
}
|
||||
},
|
||||
"Tasklist": {
|
||||
"name": "Tasklist",
|
||||
"version": "4.0.0",
|
||||
"type": "Submodule",
|
||||
"description": "Adds a task list gui which acts like a bulletin board for the current tasks",
|
||||
"location": "<blank>",
|
||||
"keywords": [
|
||||
"Gui",
|
||||
"Info",
|
||||
"ExpGaming",
|
||||
"Tasks"
|
||||
],
|
||||
"dependencies": {
|
||||
"ExpGamingCore.Gui": "^4.0.0",
|
||||
"FactoiorStdLib.Game": "^0.8.0"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,104 +0,0 @@
|
||||
--[[
|
||||
Explosive Gaming
|
||||
|
||||
This file can be used with permission but this and the credit below must remain in the file.
|
||||
Contact a member of management on our discord to seek permission to use our code.
|
||||
Any changes that you may make to the code are yours but that does not make the script yours.
|
||||
Discord: https://discord.gg/r6dC2uK
|
||||
]]
|
||||
--Please Only Edit Below This Line-----------------------------------------------------------
|
||||
|
||||
local function _global(reset)
|
||||
global.addons = not reset and global.addons or {}
|
||||
global.addons.rockets = not reset and global.addons.rockets or {update=0,first=0,_last=0,last=0,fastest=0,milestones={m1=0,m2=0,m5=0,m10=0,m20=0,m50=0,m100=0,m200=0,m500=0,m1000=0,m2000=0,m5000=0}}
|
||||
return global.addons.rockets
|
||||
end
|
||||
Gui.left.add{
|
||||
name='rockets',
|
||||
caption='item/rocket-silo',
|
||||
tooltip={'rockets.tooltip'},
|
||||
draw=function(frame)
|
||||
frame.caption = {'rockets.name'}
|
||||
local player = Game.get_player(frame.player_index)
|
||||
local data = _global()
|
||||
local satellites = player.force.get_item_launched('satellite')
|
||||
local time = {'rockets.nan'}
|
||||
if satellites == 1 then time = tick_to_display_format(game.tick)
|
||||
elseif satellites > 1 then time = tick_to_display_format((game.tick-data.first)/satellites) end
|
||||
if satellites ~= data.update then
|
||||
data.update = satellites
|
||||
if data.first == 0 then data.first = game.tick end
|
||||
data._last = data.last
|
||||
data.last = game.tick
|
||||
if data.last-data._last < data.fastest or data.fastest == 0 then data.fastest = data.last-data._last end
|
||||
end
|
||||
frame.add{
|
||||
type='label',
|
||||
caption={'rockets.sent',satellites}
|
||||
}
|
||||
frame.add{
|
||||
type='label',
|
||||
caption={'rockets.first',tick_to_display_format(data.first)}
|
||||
}
|
||||
frame.add{
|
||||
type='label',
|
||||
caption={'rockets.last',tick_to_display_format(data.last-data._last)}
|
||||
}
|
||||
frame.add{
|
||||
type='label',
|
||||
caption={'rockets.time',time}
|
||||
}
|
||||
frame.add{
|
||||
type='label',
|
||||
caption={'rockets.fastest',tick_to_display_format(data.fastest)}
|
||||
}
|
||||
frame.add{
|
||||
type='label',
|
||||
caption={'rockets.milestones'},
|
||||
style='caption_label'
|
||||
}
|
||||
local milestones = frame.add{
|
||||
type='flow',
|
||||
direction='vertical'
|
||||
}
|
||||
for milestone,time in pairs(data.milestones) do
|
||||
local milestone = tonumber(milestone:match('%d+'))
|
||||
if time == 0 and satellites == milestone then
|
||||
data.milestones['m'..milestone] = data.last
|
||||
time = data.last
|
||||
Gui.left.open('rockets')
|
||||
end
|
||||
local _time = {'rockets.nan'}
|
||||
if time > 0 then _time = tick_to_display_format(time) end
|
||||
milestones.add{
|
||||
type='label',
|
||||
caption={'rockets.format',tostring(milestone),_time}
|
||||
}
|
||||
if time == 0 then break end
|
||||
end
|
||||
end,
|
||||
can_open=function(player)
|
||||
if player.force.get_item_launched('satellite') > 0 then return true
|
||||
else return {'rockets.none'} end
|
||||
end
|
||||
}
|
||||
|
||||
Event.register(defines.events.on_rocket_launched,function(event) Gui.left.update('rockets') end)
|
||||
Sync.add_update('rockets',function()
|
||||
local _return = {}
|
||||
local data = _global()
|
||||
local satellites = game.forces.player.get_item_launched('satellite')
|
||||
local time = {'rockets.nan'}
|
||||
if satellites == 1 then time = tick_to_display_format(game.tick)
|
||||
elseif satellites > 1 then time = tick_to_display_format((game.tick-data.first)/satellites) end
|
||||
_return.total = satellites
|
||||
_return.first = Sync.tick_format(data.first)
|
||||
_return.last = Sync.tick_format(data.last-data._last)
|
||||
_return.time = Sync.tick_format(time)
|
||||
_return.fastest = Sync.tick_format(data.fastest)
|
||||
_return.milestones = {}
|
||||
for milestone,time in pairs(data.milestones) do
|
||||
_return.milestones[milestone] = Sync.tick_format(time)
|
||||
end
|
||||
return _return
|
||||
end)
|
||||
@@ -1,102 +0,0 @@
|
||||
--[[
|
||||
Explosive Gaming
|
||||
|
||||
This file can be used with permission but this and the credit below must remain in the file.
|
||||
Contact a member of management on our discord to seek permission to use our code.
|
||||
Any changes that you may make to the code are yours but that does not make the script yours.
|
||||
Discord: https://discord.gg/r6dC2uK
|
||||
]]
|
||||
--Please Only Edit Below This Line-----------------------------------------------------------
|
||||
|
||||
local science_packs = {
|
||||
'science-pack-1',
|
||||
'science-pack-2',
|
||||
'science-pack-3',
|
||||
'military-science-pack',
|
||||
'production-science-pack',
|
||||
'high-tech-science-pack',
|
||||
'space-science-pack'
|
||||
}
|
||||
|
||||
local function _global(reset)
|
||||
global.addons = not reset and global.addons or {}
|
||||
global.addons.science = not reset and global.addons.science or {_base={update=0,_update=0,made={0,0,0,0,0,0,0},_made={0,0,0,0,0,0,0}}}
|
||||
return global.addons.science
|
||||
end
|
||||
|
||||
Gui.left.add{
|
||||
name='science',
|
||||
caption='item/lab',
|
||||
tooltip={'science.tooltip'},
|
||||
draw=function(frame)
|
||||
local data = _global()
|
||||
local player = Game.get_player(frame.player_index)
|
||||
if not data[player.force.name] then
|
||||
data[player.force.name] = table.deepcopy(data._base)
|
||||
end
|
||||
data = data[player.force.name]
|
||||
frame.caption = {'science.name'}
|
||||
frame.add{
|
||||
type='label',
|
||||
caption={'science.total'},
|
||||
style='caption_label'
|
||||
}
|
||||
local totals = frame.add{
|
||||
type='flow',
|
||||
direction='vertical'
|
||||
}
|
||||
frame.add{
|
||||
type='label',
|
||||
caption={'science.time'},
|
||||
style='caption_label'
|
||||
}
|
||||
local times = frame.add{
|
||||
type='flow',
|
||||
direction='vertical'
|
||||
}
|
||||
if data.update < game.tick-100 then
|
||||
data._update = data.update
|
||||
data._made = table.deepcopy(data.made)
|
||||
for i,name in pairs(science_packs) do
|
||||
data.made[i] = player.force.item_production_statistics.get_input_count(name)
|
||||
end
|
||||
data.update = game.tick
|
||||
end
|
||||
for i,name in pairs(science_packs) do
|
||||
local made = data.made[i]
|
||||
if made > 0 then
|
||||
totals.add{
|
||||
type='label',
|
||||
caption={'science.format',{'science.'..name},made}
|
||||
}
|
||||
local _made = string.format('%.2f',(made-data._made[i])/((data.update-data._update)/(3600*game.speed)))
|
||||
times.add{
|
||||
type='label',
|
||||
caption={'science.format',{'science.'..name},_made}
|
||||
}
|
||||
end
|
||||
end
|
||||
end,
|
||||
can_open=function(player)
|
||||
if player.force.item_production_statistics.get_input_count('science-pack-1') > 0 then return true
|
||||
else return {'science.none'} end
|
||||
end
|
||||
}
|
||||
|
||||
Event.register(defines.events.on_research_finished,function(event) Gui.left.update('science') end)
|
||||
Sync.add_update('science',function()
|
||||
local _return = {}
|
||||
local _data = _global()
|
||||
for force_name,data in pairs(_data) do
|
||||
if force_name ~= '_base' then
|
||||
_return[force_name] = {totals={},times={}}
|
||||
for i,name in pairs(science_packs) do
|
||||
local made = data.made[i]
|
||||
_return[force_name].totals[name] = made
|
||||
local _made = string.format('%.2f',(made-data._made[i])/((data.update-data._update)/(3600*game.speed)))
|
||||
_return[force_name].times[name] = _made
|
||||
end
|
||||
end
|
||||
end
|
||||
return _return
|
||||
end)
|
||||
@@ -49,5 +49,9 @@ return {
|
||||
['ExpGamingAdmin.Commands@4.0.0']='./modules/ExpGamingAdmin/Commands',
|
||||
['ExpGamingAdmin.Ban@4.0.0']='./modules/ExpGamingAdmin/Ban',
|
||||
['ChatPopup@4.0.0']='./modules/ChatPopup',
|
||||
['DamagePopup@4.0.0']='./modules/DamagePopup'
|
||||
['DamagePopup@4.0.0']='./modules/DamagePopup',
|
||||
['ExpGamingInfo.Readme@4.0.0']='./modules/DamagePopup',
|
||||
['ExpGamingInfo.Rockets@4.0.0']='./modules/DamagePopup',
|
||||
['ExpGamingInfo.Science@4.0.0']='./modules/DamagePopup',
|
||||
['ExpGamingInfo.Tasklist@4.0.0']='./modules/DamagePopup',
|
||||
}
|
||||
Reference in New Issue
Block a user