Fixed Error with body marker

This commit is contained in:
Cooldude2606
2018-05-27 23:59:39 +01:00
parent ffbe971869
commit 566a0af3fd

View File

@@ -13,9 +13,16 @@ end)
Event.register(defines.events.on_tick, function(event)
if (game.tick%3600) ~= 0 then return end
if not global.corpses then global.corpses = {} end
for key,tag in pairs(global.corpses) do
if not tag.valid then global.corpses[key] = nil return end
if not tag.target then tag.target = tag.surface.find_entity('character-corpse',tag.position) or nil end
if not tag.target or not tag.target.valid then tag.destroy() global.corpses[key] = nil return end
local key = 1
while key <= #global.corpses do
local tag = global.corpses[key]
if not tag or not tag.valid then table.remove(global.corpses,key) else
if not tag.target then
local entity = tag.surface.find_entity('character-corpse',tag.position)
if entity then tag.target = entity
else tag.destroy() table.remove(global.corpses,key) key=key-1 end
elseif not tag.target.valid then tag.destroy() table.remove(global.corpses,key) key=key-1 end
end
key=key+1
end
end)