mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 11:35:22 +09:00
All features added
This commit is contained in:
@@ -56,6 +56,7 @@ Roles.new_role('Administrator','Admin')
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:set_flag('report-immune')
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:set_parent('Moderator')
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:allow{
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'gui/warp-list/no-limit',
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}
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Roles.new_role('Moderator','Mod')
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@@ -1,12 +1,14 @@
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return {
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time_limit = 60,
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minimum_distance = 25,
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time_smothing = 10,
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minimum_distance = 100,
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warp_radius = 4,
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spawn_radius_scale = 5,
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default_icon = 'discharge-defense-equipment',
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user_can_edit_own_tasks = true,
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only_admins_can_edit = false,
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edit_warps_role_permision = 'gui/warp-list/edit',
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no_warp_limit_permision = 'gui/warp-list/no-limit',
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entities = {
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{'small-lamp',-3,-2},{'small-lamp',-3,2},{'small-lamp',3,-2},{'small-lamp',3,2},
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{'small-lamp',-2,-3},{'small-lamp',2,-3},{'small-lamp',-2,3},{'small-lamp',2,3},
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@@ -510,26 +510,77 @@ function Common.auto_complete(options,input,use_key,rtn_key)
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return rtn[1]
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end
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--- Returns all the keys of a table
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-- @tparam table tbl table the to get the keys of
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-- @treturn table an array of the table keys
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function Common.table_keys(tbl)
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local rtn = {}
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for key,_ in pairs(tbl) do
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table.insert(rtn,key)
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--- Default table comparator sort function.
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-- @local
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-- @param x one comparator operand
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-- @param y the other comparator operand
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-- @return true if x logically comes before y in a list, false otherwise
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local function sortFunc(x, y) --sorts tables with mixed index types.
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local tx = type(x)
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local ty = type(y)
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if tx == ty then
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if type(x) == 'string' then
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return string.lower(x) < string.lower(y)
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else
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return x < y
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end
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elseif tx == 'number' then
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return true --only x is a number and goes first
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else
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return false --only y is a number and goes first
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end
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return rtn
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end
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--- Returns all the values of a table
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-- @tparam table tbl table the to get the values of
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-- @treturn table an array of the table values
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function Common.table_values(tbl)
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local rtn = {}
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for _,value in pairs(tbl) do
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table.insert(rtn,value)
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--- Returns a copy of all of the values in the table.
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-- @tparam table table tbl the to copy the keys from, or an empty table if tbl is nil
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-- @tparam[opt] boolean sorted whether to sort the keys (slower) or keep the random order from pairs()
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-- @tparam[opt] boolean as_string whether to try and parse the values as strings, or leave them as their existing type
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-- @treturn array an array with a copy of all the values in the table
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function Common.table_values(tbl, sorted, as_string)
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if not tbl then return {} end
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local valueset = {}
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local n = 0
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if as_string then --checking as_string /before/ looping is faster
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for _, v in pairs(tbl) do
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n = n + 1
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valueset[n] = tostring(v)
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end
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else
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for _, v in pairs(tbl) do
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n = n + 1
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valueset[n] = v
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end
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end
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return rtn
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if sorted then
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table.sort(valueset,sortFunc)
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end
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return valueset
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end
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--- Returns a copy of all of the keys in the table.
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-- @tparam table table tbl the to copy the keys from, or an empty table if tbl is nil
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-- @tparam[opt] boolean sorted whether to sort the keys (slower) or keep the random order from pairs()
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-- @tparam[opt] boolean as_string whether to try and parse the keys as strings, or leave them as their existing type
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-- @treturn array an array with a copy of all the keys in the table
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function Common.table_keys(tbl, sorted, as_string)
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if not tbl then return {} end
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local keyset = {}
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local n = 0
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if as_string then --checking as_string /before/ looping is faster
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for k, _ in pairs(tbl) do
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n = n + 1
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keyset[n] = tostring(k)
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end
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else
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for k, _ in pairs(tbl) do
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n = n + 1
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keyset[n] = k
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end
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end
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if sorted then
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table.sort(keyset,sortFunc)
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end
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return keyset
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end
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--- Returns the list is a sorted way that would be expected by people (this is by key)
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@@ -258,6 +258,8 @@ local function change_value_prototype(self,amount,category,filter)
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local maximum = self.default_maximum or 1
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local new_value = value + (amount/maximum)
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self:set_store(category,new_value)
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if self.count_down and new_value <= 0
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or not self.count_down and new_value >= 1 then
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self:clear_store(category)
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@@ -265,9 +267,9 @@ local function change_value_prototype(self,amount,category,filter)
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if self.events.on_store_complete then
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self.events.on_store_complete(category,reset_store)
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end
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end
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self:set_store(category,new_value)
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return
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end
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return
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end
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@@ -82,9 +82,9 @@ discord-tooltip=Remove task
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[warp-list]
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main-caption=Warp List
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main-tooltip=Warp list, must be within __1__ tiles to use
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sub-tooltip=Warps can only be used every 60 seconds and when within __1__ tiles
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sub-tooltip=Warps can only be used every __1__ seconds and when within __2__ tiles
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no-warps=You have no warps
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cords=X: __1__ Y: __2__
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cords=Go to x __1__ y __2__
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too-close=Cant make warp; too close to warp: __1__
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last-edit=Last edited by __1__ at __2__
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add-tooltip=Add new warp
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@@ -92,4 +92,6 @@ confirm-tooltip=Save changes
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cancel-tooltip=Discard changes
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edit-tooltip=Currently being edited by: __1__
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edit-tooltip-none=Currently being edited by: Nobody
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discord-tooltip=Remove warp
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discord-tooltip=Remove warp
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timer-tooltip=Warp charge, charge time __1__ seconds
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goto-disabled=You must be on a warp point and have a full charge to warp
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@@ -2,13 +2,18 @@ local Gui = require 'expcore.gui'
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local Store = require 'expcore.store'
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local Global = require 'utils.global'
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local Event = require 'utils.event'
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local Game = require 'utils.game'
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local Roles = require 'expcore.roles'
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local Token = require 'utils.token'
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local Colors = require 'resources.color_presets'
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local config = require 'config.warps'
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local format_time,table_keys,table_values,table_keysort = ext_require('expcore.common','format_time','table_keys','table_values','table_keysort')
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local warp_list
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local goto_warp = Gui.uid_name()
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local warp_name_store = 'gui.left.warps.names'
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local warp_icon_store = 'gui.left.warps.tags'
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local warp_allowed_store = 'gui.left.warps.allowed'
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local warp_details = {}
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local force_warps = {}
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@@ -23,6 +28,9 @@ end)
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local function player_allowed_edit(player,warp_id)
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if warp_id then
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local details = warp_details[warp_id]
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if not details.editing then
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return false
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end
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if config.user_can_edit_own_tasks and details.last_edit_player == player.name then
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return true
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end
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@@ -151,12 +159,41 @@ local function clear_warp_area(warp_id)
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if warp.tag and warp.tag.valid then warp.tag.destroy() end
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end
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local function add_spawn(player)
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local warp_id = tostring(Token.uid())
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local force = player.force
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local force_name = force.name
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local surface = player.surface
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local spawn = force.get_spawn_position(surface)
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if not force_warps[force_name] then
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force_warps[force_name] = {}
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end
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table.insert(force_warps[force_name],warp_id)
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warp_details[warp_id] = {
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warp_id = warp_id,
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force = force.name,
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position = {
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x=math.floor(spawn.x),
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y=math.floor(spawn.y)
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},
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surface = surface,
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last_edit_player='System',
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last_edit_time=game.tick,
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editing=false
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}
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Store.set(warp_name_store,warp_id,'Spawn')
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Store.set(warp_icon_store,warp_id,config.default_icon)
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end
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local function add_warp(player)
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local warp_id = tostring(Token.uid())
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local force_name = player.force.name
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if not force_warps[force_name] then
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force_warps[force_name] = {}
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add_spawn(player)
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end
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table.insert(force_warps[force_name],warp_id)
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@@ -190,7 +227,19 @@ local function remove_warp(warp_id)
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warp_details[warp_id] = nil
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end
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local goto_warp = Gui.uid_name()
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local warp_timer =
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Gui.new_progressbar()
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:set_tooltip{'warp-list.timer-tooltip',config.time_limit}
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:set_default_maximum(config.time_limit*config.time_smothing)
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:add_store(Gui.player_store)
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:set_style(nil,function(style)
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style.horizontally_stretchable = true
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style.color = Colors.light_blue
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end)
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:on_store_complete(function(player_name,reset)
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Store.set(warp_allowed_store,player_name,true)
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end)
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Gui.on_click(goto_warp,function(event)
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local player = event.player
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local warp_id = event.element.parent.caption
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@@ -199,7 +248,11 @@ Gui.on_click(goto_warp,function(event)
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local position = warp.position
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local goto_position = surface.find_non_colliding_position('character',position,32,1)
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if player.driving then player.driving = false end
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player.teleport(position,surface)
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player.teleport(goto_position,surface)
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if config.no_warp_limit_permision and not Roles.player_allowed(player,config.no_warp_limit_permision) then
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warp_timer:set_store(player.name,0)
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Store.set(warp_allowed_store,player.name,false)
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end
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end)
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local add_new_warp =
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@@ -279,7 +332,7 @@ Gui.new_button()
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style.width = 20
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end)
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:on_click(function(player,element)
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local warp_id = element.parent.caption
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local warp_id = element.parent.name
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remove_warp(warp_id)
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end)
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@@ -294,10 +347,10 @@ Gui.new_button()
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style.width = 20
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end)
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:on_click(function(player,element)
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local warp_id = element.parent.caption
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local warp_id = element.parent.name
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local details = warp_details[warp_id]
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details.editing[player.name] = true
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generate_warp(player,element.parent.parent,warp_id)
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generate_warp(player,element.parent.parent.parent,warp_id)
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end)
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--[[ Generates each task, handles both view and edit mode
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@@ -314,10 +367,10 @@ end)
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]]
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function generate_warp(player,element,warp_id)
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local warp_name = Store.get(warp_name_store,warp_id)
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local warp_icon = Store.get(warp_icon_store,warp_id)
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local warp_icon = Store.get(warp_icon_store,warp_id) or config.default_icon
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local warp = warp_details[warp_id]
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local editing = warp.editing[player.name]
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local editing = warp.editing and warp.editing[player.name]
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local last_edit_player = warp.last_edit_player
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local last_edit_time = warp.last_edit_time
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local warps = force_warps[player.force.name]
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@@ -355,15 +408,15 @@ function generate_warp(player,element,warp_id)
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-- if the player can edit then it adds the edit and delete button
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local flow = Gui.create_right_align(element,'edit-'..warp_id)
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flow.caption = warp_id
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local sub_flow = flow.add{type='flow',name=warp_id}
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edit_warp(flow)
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discord_warp(flow)
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edit_warp(sub_flow)
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discord_warp(sub_flow)
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end
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local edit_area = element['edit-'..warp_id]
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local players = table_keys(warp.editing)
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local edit_area = element['edit-'..warp_id][warp_id]
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local players = warp.editing and table_keys(warp.editing) or {}
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local allowed = player_allowed_edit(player,warp_id)
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edit_area.visible = allowed
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@@ -384,8 +437,8 @@ function generate_warp(player,element,warp_id)
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elseif not editing then
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-- create the label, view mode
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if element['edit-'..warp_id] then
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element['edit-'..warp_id][edit_warp.name].enabled = true
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if edit_area then
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edit_area[edit_warp.name].enabled = true
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end
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warp_area.clear()
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@@ -413,10 +466,17 @@ function generate_warp(player,element,warp_id)
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btn.style.height = 32
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btn.style.width = 32
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local timer = warp_timer:get_store(player_name)
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local enabled = not timer and Store.get(warp_allowed_store,player.name)
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btn.enabled = enabled
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if not enabled then
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btn.tooltip = {'warp-list.goto-disabled'}
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end
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elseif editing and element_type ~= 'textfield' then
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-- create the text field, edit mode, update it omited as value is being edited
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if element['edit-'..warp_id] then
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element['edit-'..warp_id][edit_warp.name].enabled = false
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if edit_area then
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edit_area[edit_warp.name].enabled = false
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end
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|
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warp_area.clear()
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@@ -492,7 +552,7 @@ local function generate_container(player,element)
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type='label',
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style='heading_1_label',
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caption={'warp-list.main-caption'},
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tooltip={'warp-list.sub-tooltip',config.warp_radius}
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tooltip={'warp-list.sub-tooltip',config.time_limit,config.warp_radius}
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}
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||||
|
||||
--- Right aligned button to toggle the section
|
||||
@@ -536,11 +596,13 @@ local function generate_container(player,element)
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||||
flow_table.style.top_cell_padding = 3
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||||
flow_table.style.bottom_cell_padding = 3
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warp_timer(container)
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||||
|
||||
return flow_table
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||||
end
|
||||
|
||||
--- Registers the warp list
|
||||
local warp_list =
|
||||
warp_list =
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||||
Gui.new_left_frame('gui/warp-list')
|
||||
:set_sprites('item/'..config.default_icon)
|
||||
:set_tooltip{'warp-list.main-tooltip',config.warp_radius}
|
||||
@@ -558,6 +620,8 @@ end)
|
||||
local data_table = element.container.scroll.table
|
||||
local force_name = player.force.name
|
||||
|
||||
data_table.clear()
|
||||
|
||||
local warps = force_warps[force_name] or {}
|
||||
for _,warp_id in pairs(warps) do
|
||||
generate_warp(player,data_table,warp_id)
|
||||
@@ -565,17 +629,22 @@ end)
|
||||
end)
|
||||
|
||||
Store.register(warp_name_store,function(value,warp_id)
|
||||
if value == 'New warp' then return end
|
||||
local warp = warp_details[warp_id]
|
||||
local force = game.forces[warp.force]
|
||||
|
||||
local names = {}
|
||||
local spawn_id
|
||||
for _,_warp_id in pairs(force_warps[force.name]) do
|
||||
local name = Store.get(warp_name_store,_warp_id)
|
||||
names[name] = _warp_id
|
||||
if not warp_details[_warp_id].editing then
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||||
spawn_id = _warp_id
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||||
else
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||||
names[name.._warp_id] = _warp_id
|
||||
end
|
||||
end
|
||||
|
||||
force_warps[force.name] = table_values(table_keysort(names))
|
||||
table.insert(force_warps[force.name],1,spawn_id)
|
||||
|
||||
for _,player in pairs(force.players) do
|
||||
warp_list:update(player)
|
||||
@@ -599,4 +668,78 @@ Store.register(warp_icon_store,function(value,warp_id)
|
||||
end
|
||||
end)
|
||||
|
||||
Store.register(warp_allowed_store,function(value,player_name)
|
||||
local player = game.players[player_name]
|
||||
local force = player.force
|
||||
local frame = warp_list:get_frame(player_name)
|
||||
local table_area = frame.container.scroll.table
|
||||
local timer = warp_timer:get_store(player_name)
|
||||
local state = not timer and value
|
||||
|
||||
if force_warps[force.name] then
|
||||
for _,warp_id in pairs(force_warps[force.name]) do
|
||||
local element = table_area['icon-'..warp_id][goto_warp]
|
||||
if element and element.valid then
|
||||
element.enabled = state
|
||||
if state then
|
||||
local position = warp_details[warp_id].position
|
||||
element.tooltip = {'warp-list.cords',position.x,position.y}
|
||||
else
|
||||
element.tooltip = {'warp-list.goto-disabled'}
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
local r2 = config.warp_radius^2
|
||||
local rs2 = (config.warp_radius*config.spawn_radius_scale)^2
|
||||
Event.on_nth_tick(60/config.time_smothing,function()
|
||||
local categories = Store.get_children(warp_timer.store)
|
||||
for _,category in pairs(categories) do
|
||||
warp_timer:increment(1,category)
|
||||
end
|
||||
|
||||
for _,player in pairs(game.connected_players) do
|
||||
local timer = warp_timer:get_store(player.name)
|
||||
local role = config.no_warp_limit_permision and Roles.player_allowed(player,config.no_warp_limit_permision)
|
||||
if not timer and not role then
|
||||
local force = player.force
|
||||
local warps = force_warps[force.name]
|
||||
if warps then
|
||||
local surface = player.surface.index
|
||||
local pos = player.position
|
||||
local px,py = pos.x,pos.y
|
||||
|
||||
for _,warp_id in pairs(warps) do
|
||||
local warp = warp_details[warp_id]
|
||||
local wpos = warp.position
|
||||
if warp.surface.index == surface then
|
||||
local dx,dy = px-wpos.x,py-wpos.y
|
||||
if not warp.editing and (dx*dx)+(dy*dy) < rs2 or (dx*dx)+(dy*dy) < r2 then
|
||||
Store.set(warp_allowed_store,player.name,true)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
Store.set(warp_allowed_store,player.name,false)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end)
|
||||
|
||||
Event.add(defines.events.on_player_created,function(event)
|
||||
local player = Game.get_player_by_index(event.player_index)
|
||||
local force_name = player.force.name
|
||||
|
||||
local allowed = config.no_warp_limit_permision and Roles.player_allowed(player,config.no_warp_limit_permision) or false
|
||||
Store.set(warp_allowed_store,player.name,allowed)
|
||||
|
||||
if not force_warps[force_name] then
|
||||
add_spawn(player)
|
||||
end
|
||||
end)
|
||||
|
||||
return warp_list
|
||||
Reference in New Issue
Block a user