Personal Logistic (#287)

* Update personal-logistic.lua

* Update personal-logistic.lua
This commit is contained in:
2024-02-14 06:56:25 +09:00
committed by GitHub
parent 65e254ec45
commit 4ebf4d573f

View File

@@ -21,50 +21,58 @@ local function pl(type, target, amount)
c(config.start + v.key) c(config.start + v.key)
end end
if (amount == 0) then if (amount < 0) then
return return
else end
local stats = target.force.item_production_statistics
for k, v in pairs(config.request) do local stats = target.force.item_production_statistics
local v_min = math.ceil(v.min * amount)
local v_max = math.ceil(v.max * amount)
if v.stack ~= nil and v.stack ~= 1 and v.type ~= 'weapon' then for k, v in pairs(config.request) do
v_min = math.floor(v_min / v.stack) * v.stack local v_min = math.ceil(v.min * amount)
v_max = math.ceil(v_max / v.stack) * v.stack local v_max = math.ceil(v.max * amount)
end
if v.upgrade_of == nil then if v.stack ~= nil and v.stack ~= 1 and v.type ~= 'weapon' then
if v.type ~= nil then v_min = math.floor(v_min / v.stack) * v.stack
if stats.get_input_count(k) < config.production_required[v.type] then v_max = math.ceil(v_max / v.stack) * v.stack
end
if v.upgrade_of == nil then
if v.type ~= nil then
if stats.get_input_count(k) < config.production_required[v.type] then
if v_min > 0 then
if v_min == v_max then
v_min = math.floor((v_max * 0.5) / v.stack) * v.stack
end
else
v_min = 0 v_min = 0
end end
end end
end
s(config.start + v.key, {name=k, min=v_min, max=v_max}) s(config.start + v.key, {name=k, min=v_min, max=v_max})
else else
if v.type ~= nil then if v.type ~= nil then
if stats.get_input_count(k) >= config.production_required[v.type] then if stats.get_input_count(k) >= config.production_required[v.type] then
s(config.start + v.key, {name=k, min=v_min, max=v_max}) s(config.start + v.key, {name=k, min=v_min, max=v_max})
local vuo = v.upgrade_of local vuo = v.upgrade_of
while (vuo ~= nil) do while (vuo ~= nil) do
s(config.start + config.request[vuo].key, {name=vuo, min=0, max=0}) s(config.start + config.request[vuo].key, {name=vuo, min=0, max=0})
vuo = config.request[vuo].upgrade_of vuo = config.request[vuo].upgrade_of
end
else
s(config.start + v.key, {name=k, min=0, max=v_max})
end end
else
s(config.start + v.key, {name=k, min=0, max=v_max})
end end
end end
end end
end end
end end
Commands.new_command('personal-logistic', 'Set Personal Logistic (0 to cancel all) (Select spidertron to edit spidertron)') Commands.new_command('personal-logistic', 'Set Personal Logistic (-1 to cancel all) (Select spidertron to edit spidertron)')
:add_param('amount', 'integer-range', 0, 10) :add_param('amount', 'integer-range', -1, 10)
:add_alias('pl') :add_alias('pl')
:register(function(player, amount) :register(function(player, amount)
if player.force.technologies['logistic-robotics'].researched then if player.force.technologies['logistic-robotics'].researched then
@@ -73,11 +81,13 @@ Commands.new_command('personal-logistic', 'Set Personal Logistic (0 to cancel al
pl('s', player.selected, amount / 10) pl('s', player.selected, amount / 10)
return Commands.success return Commands.success
end end
else else
pl('p', player, amount / 10) pl('p', player, amount / 10)
return Commands.success return Commands.success
end end
else else
player.print('Player logistic not researched') player.print('Personal Logistic not researched')
end end
end) end)