Even lower numbers to make change faster

This commit is contained in:
Cooldude2606
2018-05-11 16:41:02 +01:00
parent ee4175aabc
commit 4e75707eab

View File

@@ -3,33 +3,33 @@
local paths = {
-- ['tile name'] = {health,convert to}
-- health is the average (aim for 75%) number of steps in hundards before it changes
['refined-concrete']={40,'concrete'},
['refined-hazard-concrete-right']={40,'hazard-concrete-right'},
['refined-hazard-concrete-left']={40,'hazard-concrete-left'},
['concrete']={30,'stone-path'},
['hazard-concrete-right']={30,'stone-path'},
['hazard-concrete-left']={30,'stone-path'},
['stone-path']={15,'world-gen'}, -- world-gen just makes it pick the last tile not placed by a player
['sand-1']={3,'sand-2'},
['sand-2']={8,'sand-3'},
['sand-3']={3,'red-desert-3'},
['red-desert-3']={3,'red-desert-2'},
['red-desert-2']={8,'dirt-1'},
['grass-2']={3,'grass-1'},
['grass-1']={3,'grass-3'},
['grass-3']={8,'red-desert-0'},
['red-desert-0']={3,'red-desert-1'},
['red-desert-1']={8,'dirt-1'},
['dirt-1']={3,'dirt-2'},
['dirt-2']={3,'dirt-3'},
['dirt-3']={8,'dirt-4'},
['dirt-4']={3,'dirt-5'},
['dirt-5']={3,'dirt-6'},
['grass-4']={8,'dirt-4'}
-- health is the average number of steps in hundards before it changes
['refined-concrete']={30,'concrete'},
['refined-hazard-concrete-right']={30,'hazard-concrete-right'},
['refined-hazard-concrete-left']={30,'hazard-concrete-left'},
['concrete']={25,'stone-path'},
['hazard-concrete-right']={25,'stone-path'},
['hazard-concrete-left']={25,'stone-path'},
['stone-path']={10,'world-gen'}, -- world-gen just makes it pick the last tile not placed by a player
['sand-1']={1,'sand-2'},
['sand-2']={5,'sand-3'},
['sand-3']={1,'red-desert-3'},
['red-desert-3']={1,'red-desert-2'},
['red-desert-2']={5,'dirt-1'},
['grass-2']={1,'grass-1'},
['grass-1']={1,'grass-3'},
['grass-3']={5,'red-desert-0'},
['red-desert-0']={1,'red-desert-1'},
['red-desert-1']={5,'dirt-1'},
['dirt-1']={1,'dirt-2'},
['dirt-2']={1,'dirt-3'},
['dirt-3']={5,'dirt-4'},
['dirt-4']={1,'dirt-5'},
['dirt-5']={1,'dirt-6'},
['grass-4']={5,'dirt-4'}
}
for tile,value in pairs(paths) do
value[1]=1/(value[1]*150)
value[1]=1/(value[1]*150) -- 150 do make it so about 75% will change by the expected value
end
local function global_key(surface,pos)