Fixed Local Bug

This commit is contained in:
Cooldude2606
2017-07-07 21:55:58 +01:00
parent c7cd9b50ab
commit 4daa0e0129

View File

@@ -39,10 +39,10 @@ function draw_frame.left(player,element,update)
if not update then
for _,frame in pairs(frames.left) do if element.name == frame[1] then frame_data = frame break end end
if left[frame_data[1]] then ExpGui.toggleVisable(left[frame_data[1]]) return end
local frame = left.add{name=frame_data[1],type='frame',capption=frame_data[2],direction='vertical',style=mod_gui.frame_style}
frame = left.add{name=frame_data[1],type='frame',capption=frame_data[2],direction='vertical',style=mod_gui.frame_style}
else
for _,frame in pairs(frames.left) do if element == frame[1] then frame_data = frame break end end
local frame = left[frame_data[1]]
frame = left[frame_data[1]]
end
if frame then frame.clear() frame_data[3](player,frame) end
end