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@@ -27,7 +27,7 @@ Event.register(defines.events.on_tick, function(event)
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elseif ((event.tick/(3600*game.speed))+(15/2))% 15 == 0 then
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-- this is the system to auto rank players
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for i,player in pairs(game.connected_players) do
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sudo(ranking.find_new_rank,{player,event.tick})
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server.queue_callback(ranking.find_new_rank,{player,event.tick})
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end
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end
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end)
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