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Feature Update (#237)
See PR for details, there are too many to be included here.
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@@ -9,9 +9,31 @@ require 'config.expcore.command_general_parse'
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local function teleport(from_player, to_player)
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local surface = to_player.surface
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local position = surface.find_non_colliding_position('character', to_player.position, 32, 1)
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if not position then return false end -- return false if no new position
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if from_player.driving then from_player.driving = false end -- kicks a player out a vehicle if in one
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from_player.teleport(position, surface)
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-- return false if no new position
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if not position then
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return false
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end
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if from_player.vehicle then
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-- Teleport the entity
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local entity = from_player.vehicle
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local goto_position = surface.find_non_colliding_position(entity.name, position, 32, 1)
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-- Surface teleport can only be done for players and cars at the moment. (with surface as an peramitor it gives this error)
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if entity.type == "car" then
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entity.teleport(goto_position, surface)
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elseif surface.index == entity.surface.index then
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-- Try teleport the entity
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if not entity.teleport(goto_position) then
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from_player.driving = false
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from_player.teleport(position, surface)
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end
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end
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else
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-- Teleport the player
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from_player.teleport(position, surface)
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end
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return true
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end
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@@ -50,6 +72,7 @@ Commands.new_command('bring', 'Teleports a player to you.')
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-- return if the teleport failed
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return Commands.error{'expcom-tp.no-position-found'}
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end
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from_player.print('Come here my friend')
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end)
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--- Teleports you to a player.
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@@ -58,7 +81,6 @@ end)
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Commands.new_command('goto', 'Teleports you to a player.')
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:add_param('player', false, 'player-online')
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:add_alias('tp-me', 'tpme')
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:set_flag('admin_only')
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:register(function(player, to_player)
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if to_player.index == player.index then
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-- return if attempting to teleport to self
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@@ -68,4 +90,4 @@ Commands.new_command('goto', 'Teleports you to a player.')
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-- return if the teleport failed
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return Commands.error{'expcom-tp.no-position-found'}
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end
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end)
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end)
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