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https://github.com/PHIDIAS0303/ExpCluster.git
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Fix Deconlog Surface Tags (#350)
* Update deconlog.lua * Update addons.cfg * Update addons.cfg * Update addons.cfg * Update deconlog.lua
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@@ -92,4 +92,4 @@ add-l=[RES] __1__ at level __2__ has been researched
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add-n=[RES] __1__ has been researched
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add-n=[RES] __1__ has been researched
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[deconlog]
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[deconlog]
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decon=__1__ tried to deconstruct on __2__ from __3__ to __4__ which has __5__ items.
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decon=__1__ tried to deconstruct from __2__ to __3__ which has __4__ items.
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@@ -92,4 +92,4 @@ add-l=[RES] __1__ at level __2__ has been researched
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add-n=[RES] __1__ has been researched
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add-n=[RES] __1__ has been researched
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[deconlog]
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[deconlog]
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decon=__1__ 試圖拆除在 __2__ 上從 __3__ 到 __4__ ,有 __5__ 個物品。
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decon=__1__ 試圖拆除在 __2__ 到 __3__ ,有 __4__ 個物品。
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@@ -92,4 +92,4 @@ add-l=[RES] __1__ at level __2__ has been researched
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add-n=[RES] __1__ has been researched
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add-n=[RES] __1__ has been researched
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[deconlog]
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[deconlog]
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decon=__1__ 試圖拆除在 __2__ 上從 __3__ 到 __4__ ,有 __5__ 個物品。
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decon=__1__ 試圖拆除在 __2__ 到 __3__ ,有 __4__ 個物品。
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@@ -24,8 +24,8 @@ local function pos_to_string(pos)
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return tostring(pos.x) .. "," .. tostring(pos.y)
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return tostring(pos.x) .. "," .. tostring(pos.y)
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end
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end
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local function pos_to_gps_string(pos)
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local function pos_to_gps_string(pos, surface_name)
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return "[gps=" .. string.format("%.1f", pos.x) .. "," .. string.format("%.1f", pos.y) .. "]"
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return "[gps=" .. string.format("%.1f", pos.x) .. "," .. string.format("%.1f", pos.y) .. "," .. surface_name .. "]"
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end
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end
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--- Print a message to all players who match the value of admin
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--- Print a message to all players who match the value of admin
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@@ -59,9 +59,8 @@ if config.decon_area then
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print_to_players(true, {
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print_to_players(true, {
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"deconlog.decon",
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"deconlog.decon",
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player.name,
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player.name,
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e.surface.localised_name,
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pos_to_gps_string(e.area.left_top, e.surface.name),
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pos_to_gps_string(e.area.left_top),
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pos_to_gps_string(e.area.right_bottom, e.surface.name),
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pos_to_gps_string(e.area.right_bottom),
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format_number(#items, false),
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format_number(#items, false),
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})
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})
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end
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end
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