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Changed One Thing
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@@ -8,7 +8,7 @@ Discord: https://discord.gg/r6dC2uK
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]]
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]]
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--Please Only Edit Below This Line-----------------------------------------------------------
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--Please Only Edit Below This Line-----------------------------------------------------------
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function _.get_afk_time(player)
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function get_allowed_afk_time(player)
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local rank = Ranking.get_rank(player)
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local rank = Ranking.get_rank(player)
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local count = #game.connected_players
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local count = #game.connected_players
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local base = rank.base_afk_time or false
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local base = rank.base_afk_time or false
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@@ -22,7 +22,7 @@ Event.register(-1,function(event)
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}:on_event('tick',function(self)
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}:on_event('tick',function(self)
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if (game.tick%3600) ~= 0 then return end
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if (game.tick%3600) ~= 0 then return end
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for _,player in pairs(game.connected_players) do
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for _,player in pairs(game.connected_players) do
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local afk = #game.connected_players < 3 and 10 or _G._.get_afk_time(player)
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local afk = #game.connected_players < 3 and 10 or get_allowed_afk_time(player)
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if afk then
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if afk then
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if player.afk_time > afk*3600 then game.kick_player(player,'AFK For Too Long ('..math.floor(afk)..' Minutes)') end
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if player.afk_time > afk*3600 then game.kick_player(player,'AFK For Too Long ('..math.floor(afk)..' Minutes)') end
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end
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end
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