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research changes (#430)
* Add event handlers for research reversed and queued * Update roles.lua * Remove bonus inventory settings from research.lua Removed bonus inventory configuration for mining productivity. * Update en.cfg * Update zh-CN.cfg * Update zh-TW.cfg * Update research.lua * Delete exp_scenario/module/commands/research.lua * Update quick_actions.lua * Update research.lua * Update research.lua * Update research.lua
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@@ -206,7 +206,6 @@ Roles.new_role("Veteran", "Vet")
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"command/clear-ground-items",
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"command/clear-blueprints-radius",
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"command/set-trains-to-automatic",
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"command/set-auto-research",
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}
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:set_auto_assign_condition(function(player)
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if player.online_time >= hours10 then
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@@ -12,16 +12,6 @@ return {
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-- this enable 20 more inventory for each mining productivity level up to 4
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bonus_inventory = {
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enabled = true,
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log = {
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["base"] = {
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["name"] = "mining-productivity-4",
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["level"] = 4
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},
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["space-age"] = {
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["name"] = "mining-productivity-3",
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["level"] = 3
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},
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},
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res = {
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-- Mining Productivity
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["mining-productivity"] = true,
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