Fixed surface define on paths

This commit is contained in:
Cooldude2606
2018-09-11 18:32:37 +01:00
parent 6d71521618
commit 3335d43129

View File

@@ -117,7 +117,7 @@ end)
Event.register(defines.events.on_built_entity, function(event)
local entity = event.entity
local surface = player.surface
local surface = entity.surface
if entities[entity.name] then
local size = entities[entity.name]
for x in 0,size do for y in 0,size do