mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-28 12:05:21 +09:00
Merge branch 'core'
This commit is contained in:
@@ -29,7 +29,7 @@ function Gui._get_data(key) return Gui_data[key] end
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function Gui:_load_parts(parts)
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for _,part in pairs(parts) do
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verbose('Gui Extraction: '..part)
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self[part] = require('/GuiParts/'..part)
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self[part] = require('GuiParts/'..part)
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end
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end
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@@ -17,11 +17,11 @@ Pass a table with the names of the objects you want and it will be return in tha
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local StdExpCoreLib = {}
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require('/commands')
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StdExpCoreLib.Ranking = require('/ranking')
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StdExpCoreLib.Server = require('/server')
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StdExpCoreLib.Sync = require('/sync')
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StdExpCoreLib.Gui = require('/gui')
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require('commands')
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StdExpCoreLib.Ranking = require('ranking')
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StdExpCoreLib.Server = require('server')
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StdExpCoreLib.Sync = require('sync')
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StdExpCoreLib.Gui = require('gui')
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verbose('Begain Gui Part Loading')
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StdExpCoreLib.Gui:_load_parts{
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'inputs',
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@@ -214,9 +214,6 @@ setmetatable(defines.lightcolor, _mt.lightcolor)
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-- @module Color
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-- @usage local Color = require('stdlib/color/color')
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--require 'stdlib/defines/color'
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local fail_if_missing = require 'game'['fail_if_missing']
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local Color = {} --luacheck: allow defined top
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--- Set a value for the alpha channel in the given color table.
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@@ -266,7 +263,8 @@ end
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-- @tparam[opt=1] float alpha the alpha value to set; such that ***[ 0 ⋜ value ⋜ 1 ]***
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-- @treturn Concepts.Color a color table with RGB converted from Hex and with alpha
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function Color.from_hex(hex, alpha)
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fail_if_missing(hex, "missing color hex value")
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if not _G.Game then error('StdLib/Game not loaded') end
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_G.Game.fail_if_missing(hex, "missing color hex value")
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if hex:find("#") then hex = hex:sub(2) end
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if not(#hex == 6) then error("invalid color hex value: "..hex) end
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local number = tonumber(hex, 16)
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@@ -5,9 +5,6 @@
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-- @module Event
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-- @usage require('stdlib/event/event')
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local fail_if_missing = require 'game'['fail_if_missing']
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local Game = require 'game'
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local Event = { --luacheck: allow defined top
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_registry = {},
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core_events = {
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@@ -58,7 +55,8 @@ end]]
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-- @tparam function handler Function to call when event is triggered
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-- @treturn Event
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function Event.register(event, handler)
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fail_if_missing(event, "missing event argument")
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if not _G.Game then error('StdLib/Game not loaded') end
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_G.Game.fail_if_missing(event, "missing event argument")
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event = (type(event) == "table" and event) or {event}
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@@ -146,8 +144,9 @@ end
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-- @tparam function handler to remove
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-- @return Event
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function Event.remove(event, handler)
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fail_if_missing(event, "missing event argument")
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fail_if_missing(handler, "missing handler argument")
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if not _G.Game then error('StdLib/Game not loaded') end
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_G.Game.fail_if_missing(event, "missing event argument")
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_G.Game.fail_if_missing(handler, "missing handler argument")
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event = (type(event) == "table" and event) or {event}
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@@ -17,12 +17,12 @@ Pass a table with the names of the objects you want and it will be return in tha
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local StdLib = {}
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require('/table')
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require('/string')
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require('/time')
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StdLib.Color = require('/color')
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StdLib.Game = require('/game')
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StdLib.Event = require('/event')
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require('table')
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require('string')
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require('time')
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StdLib.Color = require('color')
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StdLib.Game = require('game')
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StdLib.Event = require('event')
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return function(rtn)
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local _return = {}
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11
control.lua
11
control.lua
@@ -33,9 +33,16 @@ verbose('============================= START =============================')
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require_return_err = false -- Set to false when removing files; set to true for debuging
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_require = require
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require = function(path)
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local _path = path
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if string.sub(path,1) ~= '/' then path = '/'..path end
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local _return = {pcall(_require,path)}
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if not table.remove(_return, 1) then verbose('Failed to load: '..path..' ('.._return[1]..')') if require_return_err then error(unpack(_return)) end
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else verbose('Loaded: '..path) end
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if not table.remove(_return, 1) then
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local __return = {pcall(_require,'/..'..path)}
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if not table.remove(__return, 1) then
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verbose('Failed to load: '.._path..' ('.._return[1]..')')
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if require_return_err then error(unpack(_return)) end
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else verbose('Loaded: '.._path) return unpack(__return) end
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else verbose('Loaded: '.._path) end
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return unpack(_return)
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end
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