Fixed clear-inv

This commit is contained in:
Cooldude2606
2020-08-14 02:35:04 +01:00
parent 97f2d9b967
commit 2ec8581c52
2 changed files with 6 additions and 3 deletions

View File

@@ -44,11 +44,11 @@ end)
Commands.add_parse('player-role-online',function(input, player, reject)
local input_player = Commands.parse('player-role',input, player, reject)
if not input_player then return end -- nil check
return Commands.parse('player-online',input_player, player, reject)
return Commands.parse('player-online',input_player.name, player, reject)
end)
Commands.add_parse('player-role-alive',function(input, player, reject)
local input_player = Commands.parse('player-role',input, player, reject)
if not input_player then return end -- nil check
return Commands.parse('player-alive',input_player, player, reject)
return Commands.parse('player-alive',input_player.name, player, reject)
end)

View File

@@ -11,10 +11,13 @@ require 'config.expcore.command_role_parse'
-- @command clear-inventory
-- @tparam LuaPlayer player the player to clear the inventory of
Commands.new_command('clear-inventory', 'Clears a players inventory')
:add_param('player', false, 'player-role-alive')
:add_param('player', false, 'player-role')
:add_alias('clear-inv', 'move-inventory', 'move-inv')
:register(function(_, player)
local inv = player.get_main_inventory()
if not inv then
return Commands.error{'expcore-commands.reject-player-alive'}
end
move_items(inv.get_contents())
inv.clear()
end)