fix(docs): copy and move items

This commit is contained in:
oof2win2
2022-05-14 23:28:17 +02:00
parent 5ec5a0efad
commit 2eb5557146

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@@ -538,17 +538,17 @@ end
--- Factorio.
-- @section factorio
--[[-- Moves items to the position and stores them in the closest entity of the type given
--[[-- Copies items to the position and stores them in the closest entity of the type given
-- Copies the items by prototype name, but keeps them in the original inventory
@tparam table items items which are to be added to the chests, an array of LuaItemStack
@tparam[opt=navies] LuaSurface surface the surface that the items will be moved to
@tparam[opt={0, 0}] table position the position that the items will be moved to {x=100, y=100}
@tparam[opt=navies] LuaSurface surface the surface that the items will be copied to
@tparam[opt={0, 0}] table position the position that the items will be copied to {x=100, y=100}
@tparam[opt=32] number radius the radius in which the items are allowed to be placed
@tparam[opt=iron-chest] string chest_type the chest type that the items should be moved into
@tparam[opt=iron-chest] string chest_type the chest type that the items should be copied into
@treturn LuaEntity the last chest that had items inserted into it
@usage-- Copy all the items in a players inventory and place them in chests at {0, 0}
move_items(game.player.get_main_inventory().get_contents())
copy_items_stack(game.player.get_main_inventory().get_contents())
]]
function Common.copy_items_stack(items, surface, position, radius, chest_type)
@@ -609,7 +609,7 @@ end
@treturn LuaEntity the last chest that had items inserted into it
@usage-- Copy all the items in a players inventory and place them in chests at {0, 0}
move_items(game.player.get_main_inventory())
move_items_stack(game.player.get_main_inventory())
]]
function Common.move_items_stack(items, surface, position, radius, chest_type)