mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 11:35:22 +09:00
Merge branch 'feature/death-markers' into dev
This commit is contained in:
@@ -8,7 +8,7 @@ Commands.add_authenticator(function(player,command,tags,reject)
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if player.admin then
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return true
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else
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return reject('This command is for admins only!')
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return reject{'command-auth.admin-only'}
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end
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else
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return true
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25
config/command_auth_runtime_disable.lua
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25
config/command_auth_runtime_disable.lua
Normal file
@@ -0,0 +1,25 @@
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--- This config for command auth allows commands to be globally enabled and disabled during runtime
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-- this config adds Commands.disable and Commands.enable to enable and disable commands for all users
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local Commands = require 'expcore.commands'
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local Global = require 'utils.global'
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local disabled_commands = {}
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Global.register(disabled_commands,function(tbl)
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disabled_commands = tbl
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end)
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function Commands.disable(command_name)
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disabled_commands[command_name] = true
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end
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function Commands.enable(command_name)
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disabled_commands[command_name] = nil
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end
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Commands.add_authenticator(function(player,command,tags,reject)
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if disabled_commands[command] then
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return reject{'command-auth.command-disabled'}
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else
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return true
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end
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end)
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3
config/config.cfg
Normal file
3
config/config.cfg
Normal file
@@ -0,0 +1,3 @@
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[command-auth]
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admin-only=This command is for (game) admins only!
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command-disabled=This command has been disabled by management!
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12
config/death_logger.lua
Normal file
12
config/death_logger.lua
Normal file
@@ -0,0 +1,12 @@
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--- This config controls what happens when a player dies mostly about map markers and item collection
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-- allow_teleport_to_body_command and allow_collect_bodies_command can be over ridden if command_auth_runtime_disable is present
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-- if not present then the commands will not be loaded into the game
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return {
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--allow_teleport_to_body_command=false, -- allows use of /return-to-body which teleports you to your last death
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--allow_collect_bodies_command=false, -- allows use of /collect-body which returns all your items to you and removes the body
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--use_chests_as_bodies=false, -- weather items should be moved into a chest when a player dies
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--auto_collect_bodies=false, -- enables items being returned to the spawn point in chests upon death
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show_map_markers=true, -- shows markers on the map where bodies are
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include_time_of_death=true, -- weather to include the time of death on the map marker
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map_icon=nil -- the icon that the map marker shows; nil means no icon; format as a SingleID
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}
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@@ -17,7 +17,9 @@ return {
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-- QoL Addons
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'modules.addons.chat-popups',
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'modules.addons.damage-popups',
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'modules.addons.death-markers',
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-- Config Files
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'config.command_auth_admin', -- commands tags with admin_only are blocked for non admins
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'config.command_auth_admin', -- commands tagged with admin_only are blocked for non admins
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'config.command_auth_runtime_disable', -- allows commands to be enabled and disabled during runtime
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'config.permission_groups', -- loads some predefined permission groups
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}
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@@ -135,4 +135,88 @@ function Public.ext_require(path,...)
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return Public.extract_keys(rtn,...)
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end
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--- Formats tick into a clean format, denominations from highest to lowest
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-- long will use words rather than letters
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-- time will use : separates
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-- string will return a string not a locale string
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-- when a denomination is false it will overflow into the next one
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-- @tparam ticks number the number of ticks that represents a time
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-- @tparam options table a table of options to use for the format
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-- @treturn string a locale string that can be used
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function Public.format_time(ticks,options)
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-- Sets up the options
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options = options or {
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days=false,
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hours=true,
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minutes=true,
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seconds=false,
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long=false,
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time=false,
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string=false
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}
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-- Basic numbers that are used in calculations
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local max_days, max_hours, max_minutes, max_seconds = ticks/5184000, ticks/216000, ticks/3600, ticks/60
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local days, hours = max_days, max_hours-math.floor(max_days)*24
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local minutes, seconds = max_minutes-math.floor(max_hours)*60, max_seconds-math.floor(max_minutes)*60
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-- Handles overflow of disabled denominations
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local rtn_days, rtn_hours, rtn_minutes, rtn_seconds = math.floor(days), math.floor(hours), math.floor(minutes), math.floor(seconds)
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if not options.days then
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rtn_hours = rtn_hours + rtn_days*24
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end
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if not options.hours then
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rtn_minutes = rtn_minutes + rtn_hours*60
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end
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if not options.minutes then
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rtn_seconds = rtn_seconds + rtn_minutes*60
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end
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-- Format options
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local suffix = 'time-symbol-'
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local suffix_2 = '-short'
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if options.long then
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suffix = ''
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suffix_2 = ''
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end
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local div = options.string and ' ' or 'time-format.simple-format-tagged'
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if options.time then
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div = options.string and ':' or 'time-format.simple-format-div'
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suffix = false
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end
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-- Adds formatting
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if suffix ~= false then
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if options.string then
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-- format it as a string
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local long = suffix == ''
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rtn_days = long and rtn_days..' days' or rtn_days..'d'
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rtn_hours = long and rtn_hours..' hours' or rtn_hours..'h'
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rtn_minutes = long and rtn_minutes..' minutes' or rtn_minutes..'m'
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rtn_seconds = long and rtn_seconds..' seconds' or rtn_seconds..'s'
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else
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rtn_days = {suffix..'days'..suffix_2,rtn_days}
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rtn_hours = {suffix..'hours'..suffix_2,rtn_hours}
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rtn_minutes = {suffix..'minutes'..suffix_2,rtn_minutes}
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rtn_seconds = {suffix..'seconds'..suffix_2,rtn_seconds}
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end
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else
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-- weather string or not it has same format
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rtn_days = string.format('%02d',rtn_days)
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rtn_hours = string.format('%02d',rtn_hours)
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rtn_minutes = string.format('%02d',rtn_minutes)
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rtn_seconds = string.format('%02d',rtn_seconds)
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end
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-- The final return is construed
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local rtn
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local append = function(dom,value)
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if dom and options.string then
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rtn = rtn and rtn..div..value or value
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elseif dom then
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rtn = rtn and {div,rtn,value} or value
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end
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end
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append(options.day,rtn_days)
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append(options.hours,rtn_hours)
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append(options.minutes,rtn_minutes)
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append(options.seconds,rtn_seconds)
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return rtn
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end
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return Public
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3
locale/en/config.cfg
Normal file
3
locale/en/config.cfg
Normal file
@@ -0,0 +1,3 @@
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[command-auth]
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admin-only=This command is for (game) admins only!
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command-disabled=This command has been disabled by management!
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@@ -1,3 +1,5 @@
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time-symbol-days-short=__1__d
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[expcore-commands]
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unauthorized=Unauthorized, Access is denied due to invalid credentials
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reject-string-options=Invalid Option, Must be one of: __1__
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@@ -14,4 +16,9 @@ invalid-param=Invalid Param "__1__"; __2__
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command-help=__1__ - __2__
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command-ran=Command Complete
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command-fail=Command failed to run: __1__
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command-error-log-format=[ERROR] command/__1__ :: __2__
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command-error-log-format=[ERROR] command/__1__ :: __2__
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[time-format]
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simple-format-none=__1__
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simple-format-div=__1__:__2__
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simple-format-tagged=__1__ __2__
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84
modules/addons/death-logger.lua
Normal file
84
modules/addons/death-logger.lua
Normal file
@@ -0,0 +1,84 @@
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local Event = require 'utils.event'
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local Game = require 'utils.game'
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local Global = require 'utils.global'
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local config = require 'config.death_logger'
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local format_time = ext_require('expcore.common','format_time')
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local deaths = {
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archive={} -- deaths moved here after body is gone
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--{player_name='Cooldude2606',time_of_death='15H 15M',position={x=0,y=0},corpse=LuaEntity,tag=LuaCustomChartTag}
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}
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Global.register(deaths,function(tbl)
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deaths = tbl
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end)
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--- Creates a new death marker and saves it to the given death
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local function create_map_tag(death)
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local player = Game.get_player_from_any(death.player_name)
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local message = player.name..' died'
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if config.include_time_of_death then
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local time = format_time(death.time_of_death,{hours=true,minutes=true,string=true})
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message = message..' at '..time
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end
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death.tag = player.force.add_chart_tag(player.surface,{
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position=death.position,
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icon=config.map_icon,
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text=message
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})
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end
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--- Checks that all map tags are present and valid
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-- adds missing ones, deletes expired ones
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local function check_map_tags()
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for index,death in ipairs(deaths) do
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local map_tag = death.tag
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local corpse = death.corpse
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-- Check the corpse is valid
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if corpse and corpse.valid then
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-- Corpse is valid check the map tag
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if not map_tag or not map_tag.valid then
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-- Map tag is not valid make a new one
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create_map_tag(death)
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end
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else
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-- Corpse is not valid so remove the map tag
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if map_tag and map_tag.valid then
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map_tag.destroy()
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end
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-- Move the death to the archive
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death.corpse = nil
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death.tag = nil
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table.insert(deaths.archive,death)
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table.remove(deaths,index)
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end
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end
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end
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-- when a player dies a new death is added to the records and a map marker is made
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Event.add(defines.events.on_player_died,function(event)
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local player = Game.get_player_by_index(event.player_index)
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local corpse = player.surface.find_entity('character-corpse',player.position)
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local death = {
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player_name = player.name,
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time_of_death = event.tick,
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position = player.position,
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corpse = corpse
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}
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if config.show_map_markers then
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create_map_tag(death)
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end
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table.insert(deaths,death)
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end)
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-- every 5 min all bodies are checked for valid map tags
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if config.show_map_markers then
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local check_period = 60*60*5 -- five minutes
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Event.on_nth_tick(check_period,function(event)
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check_map_tags()
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end)
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end
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-- this is so other modules can access the logs
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return function()
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return deaths
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end
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@@ -5,6 +5,7 @@ local Common = require 'expcore.common'
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-- modules that are loaded into the interface env to be accessed
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local interface_modules = {
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['Game']='utils.game',
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['_C']=Common,
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['Commands']=Commands,
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['output']=Common.player_return,
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['Group']='expcore.permission_groups'
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