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Fixed linting errors
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@@ -626,7 +626,7 @@ Tasks.on_update(
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-- Update the task view elements if the player currently being looped over has this specific task selected
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local selected = PlayerSelected:get(player)
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if selected == task_id then
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if task then
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if curr_state then
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update_task_view_footer(player, selected)
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else
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PlayerSelected:set(player, nil)
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