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Merge branch 'explosivegaming:main' into aperx
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@@ -14,7 +14,7 @@ Roles.define_flag_trigger("is_spectator", function(player, state)
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end)
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Roles.define_flag_trigger("is_jail", function(player, state)
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if player.character then
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player.character.active = not state
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player.character.disabled_by_script = not state
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end
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end)
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