Better /interface hopfuly no desync

This commit is contained in:
Cooldude2606
2018-01-02 23:09:21 +00:00
parent 4144054e2d
commit 1725f79e3c

View File

@@ -197,10 +197,11 @@ if commands._expgaming then
commands.add_command('interface', 'Runs the given input from the script', {'code',true}, function(event,args)
local callback = args.code
if not string.find(callback,'%s') and not string.find(callback,'return') then callback = 'return '..callback end
if game.player then callback = 'local player, surface, force = game.player, game.player.surface, game.player.force '..callback end
if Ranking and Ranking.get_rank and game.player then callback = 'local rank = Ranking.get_rank(game.player) '..callback end
if game.player then callback = 'local player, surface, force, entity = game.player, game.player.surface, game.player.force, game.player.selected;'..callback end
if Ranking and Ranking.get_rank and game.player then callback = 'local rank = Ranking.get_rank(game.player);'..callback end
local success, err = Server.interface(callback)
player_return(err)
if not success and is_type(err,'string') then local _end = string.find(err,'stack traceback') if _end then err = string.sub(err,0,_end-2) end end
if err then player_return(err) end
end)
end