Tasklist Done

This commit is contained in:
Cooldude2606
2018-01-01 14:49:26 +00:00
parent f2e3a71d51
commit 16204a4bc7
3 changed files with 53 additions and 34 deletions

View File

@@ -20,40 +20,33 @@ local edit = Gui.inputs.add{
caption='utility/rename_icon_normal'
}:on_event('click',function(event)
local text_flow = event.element.parent.parent.text_flow
local data = _global()._edit[frame.player_index]
if text_flow.text.type == 'label' then
data._editing[text_flow.parent.name]=true
local text = text_flow.text.caption
text_flow.clear()
local _text = text_flow.add{
name='text',
type='textfield',
text=text
}
_text.style.width = 100
event.element.sprite = 'utility/enter'
elseif text_flow.text.type == 'textfield' then
local text = text_flow.text.text
data._editing[text_flow.parent.name]=false
data._tasks[text_flow.parent.name]=text
text_flow.parent.parent.clear()
local data = _global()._edit[event.player_index]
if not data._edit then data._tasks = table.deepcopy(_global().tasks) end
if text_flow.input.type == 'label' then
data._editing[tonumber(text_flow.parent.name)]=true
Gui.left.update('tasklist',event.player_index)
elseif text_flow.input.type == 'textfield' then
local text = text_flow.input.text
data._editing[tonumber(text_flow.parent.name)]=false
data._tasks[tonumber(text_flow.parent.name)]=text
Gui.left.update('tasklist',event.player_index)
end
end)
local function _edit(frame)
local element = edit:draw()
local element = edit:draw(frame)
local text_flow = element.parent.parent.text_flow
local data = _global()._edit[frame.player_index]
if data._editing[text_flow.parent.name] then
local text = text_flow.text.caption
data._tasks[text_flow.parent.name]=text
if data._editing[tonumber(text_flow.parent.name)] then
local text = text_flow.input.caption
text_flow.clear()
local _text = text_flow.add{
name='text',
name='input',
type='textfield',
text=text
}
_text.style.width = 100
_text.style.width = 200
element.sprite = 'utility/enter'
end
end
@@ -63,22 +56,32 @@ local remove = Gui.inputs.add{
type='button',
caption='utility/remove'
}:on_event('click',function(event)
local frame = event.element.parent.parent.parent
local frame = event.element.parent.parent
local data = _global()._edit[event.player_index]
table.remove(data._tasks,frame.name)
table.remove(data._editing,frame.name)
if data._edit then
table.remove(data._tasks,tonumber(frame.name))
table.remove(data._editing,tonumber(frame.name))
else
table.remove(_global().tasks,tonumber(frame.name))
end
Gui.left.update('tasklist',event.player_index)
end)
local add = Gui.inputs.add{
name='tasklist-add',
type='button',
caption='add'
caption='utility/add'
}:on_event('click',function(event)
local frame = event.element.parent.parent.parent
local frame = event.element.parent.parent
local data = _global()._edit[event.player_index]
table.insert(data._tasks,frame.name,'New Value')
table.insert(data._editing,frame.name,true)
if data._edit then
table.insert(data._tasks,tonumber(frame.name)+1,'New Value')
table.insert(data._editing,tonumber(frame.name)+1,true)
else
data._tasks = table.deepcopy(_global().tasks)
table.insert(data._tasks,tonumber(frame.name)+1,'New Value')
table.insert(data._editing,tonumber(frame.name)+1,true)
end
Gui.left.update('tasklist',event.player_index)
end)
@@ -95,11 +98,12 @@ local function _tasks(player)
end
if data._edit and not _edit then
_global().tasks = table.deepcopy(data._tasks)
data._edit = false
_global()._edit[player.index] = table.deepcopy(_global()._base)
Gui.left.update('tasklist')
return _global().tasks
elseif not data._edit and _edit then
data.tasks = table.deepcopy(_global()._tasks)
data._edit = true
return data._tasks
elseif _edit then return data._tasks
else return _global().tasks
end
@@ -115,7 +119,7 @@ Gui.left.add{
local player = Game.get_player(frame.player_index)
local rank = Ranking.get_rank(player)
if rank:allowed('edit-tasklist') then
if not data._edit[player.index] then data._edit[player.index] = data._base end
if not data._edit[player.index] then data._edit[player.index] = table.deepcopy(data._base) end
end
for i,task in pairs(_tasks(player)) do
local flow = frame.add{
@@ -129,7 +133,7 @@ Gui.left.add{
direction='horizontal'
}
text_flow.add{
name='text',
name='input',
type='label',
caption=task
}
@@ -144,8 +148,22 @@ Gui.left.add{
end
end
if #_tasks(player) == 0 then
local flow = frame.add{
name=0,
type='flow',
direction='horizontal'
}
local button_flow = flow.add{
type='flow',
direction='horizontal'
}
add:draw(button_flow)
end
end,
can_open=function(player)
local rank = Ranking.get_rank(player)
if rank:allowed('edit-tasklist') or #_global().tasks > 0 then return true
else return {'tasklist.none'} end
end,
open_on_join=true
}

View File

@@ -8,7 +8,7 @@ Discord: https://discord.gg/r6dC2uK
]]
--Please Only Edit Below This Line-----------------------------------------------------------
local return_err = false
local return_err = true
local _require = require
local function require(path)
local success, err = pcall(_require,path)

View File

@@ -1,3 +1,4 @@
[tasklist]
name=Task List
tooltip=What jobs need to be done round the factory.
none=There are no tasks to do right now, ask a member to add some.