Handle server ups missing label

This commit is contained in:
Cooldude2606
2024-12-30 19:42:11 +00:00
parent 60e9aaee16
commit 114c9e4153

View File

@@ -57,6 +57,10 @@ Commands.new("server-ups", { "server-ups.description" })
local function set_location(event)
local player = game.players[event.player_index]
local label = player.gui.screen[server_ups.name]
if not label then
label = server_ups(player.gui.screen)
label.visible = UsesServerUps:get(player)
end
local res = player.display_resolution
local uis = player.display_scale
-- below ups and clock
@@ -65,12 +69,7 @@ local function set_location(event)
end
-- Draw the label when the player joins
Event.add(defines.events.on_player_created, function(event)
local player = game.players[event.player_index]
local label = server_ups(player.gui.screen)
label.visible = false
set_location(event)
end)
Event.add(defines.events.on_player_created, set_location)
-- Update the caption for all online players
-- percentage of game speed