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Fixed Doc Issues
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@@ -91,7 +91,7 @@ end)
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--- When player data loads tell the player if the load had failed previously
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PlayerData:on_load(function(player_name, player_data)
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if not player_data or not player_data.valid then return end
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if not player_data or player_data.valid == false then return end
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local existing_data = PlayerData:get(player_name)
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if existing_data and existing_data.valid == false then
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game.players[player_name].print{'expcore-data.data-restore'}
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