Removed kill button from playerlist actions

This commit is contained in:
badgamernl
2020-11-07 00:59:33 +01:00
parent 9e150aff79
commit 05b5b109f1

View File

@@ -84,19 +84,6 @@ local bring_player = new_button('utility/import',{'player-list.bring-player'})
end
end)
--- Kills the action player, if there are alive
-- @element kill_player
local kill_player = new_button('utility/too_far',{'player-list.kill-player'})
:on_click(function(player)
local selected_player_name = get_action_player_name(player)
local selected_player = game.players[selected_player_name]
if selected_player.character then
selected_player.character.die()
else
player.print({'expcom-kill.already-dead'},Colors.orange_red)
end
end)
--- Reports the action player, requires a reason to be given
-- @element report_player
local report_player = new_button('utility/spawn_flag',{'player-list.report-player'})
@@ -203,16 +190,6 @@ return {
goto_player,
bring_player
},
['command/kill'] = {
auth=function(player,selected_player)
if player.name == selected_player.name then
return true
elseif Roles.player_allowed(player,'command/kill/always') then
return auth_lower_role(player,selected_player)
end
end, -- player must be lower role, or your self
kill_player
},
['command/report'] = {
auth=function(player,selected_player)
if not Roles.player_allowed(player,'command/give-warning') then