Files
factorio-mod-PHI-CL/PHI-CL/control/lab.lua
T
2026-05-02 03:13:35 +09:00

65 lines
1.4 KiB
Lua

local main = {}
function main.open(player)
if not player then
return
end
if not player.opened then
return
end
if not player.opened.valid then
return
end
if player.opened.type ~= 'proxy-container' then
return
end
if not player.opened.proxy_target_inventory then
return
end
if player.opened.proxy_target_inventory ~= defines.inventory.lab_input then
return
end
player.opened = nil
end
function main.build(event)
if event.entity.type ~= 'lab' then
return
end
if not prototypes.entity['proxy-container'] then
return
end
local p = event.entity.surface.create_entity{name = 'proxy-container', position = {event.entity.position.x, event.entity.position.y}, force = 'neutral', quality = event.entity.quality.name}
p.destructible = false
p.proxy_target_entity = event.entity
p.proxy_target_inventory = defines.inventory.lab_input
end
function main.destroy(event)
if event.entity.type ~= 'lab' then
return
end
if not prototypes.entity['proxy-container'] then
return
end
local p = event.entity.surface.find_entity({name = 'proxy-container', force = 'neutral', quality = event.entity.quality.name}, {event.entity.position.x, event.entity.position.y})
if not p then
return
end
p.destroy()
end
return main