Files
factorio-mod-PHI-CL/PHI-CL/data-updates.lua
2024-09-28 23:54:47 +09:00

558 lines
21 KiB
Lua

local items = require 'config'
local main = require 'main'
local file_stage = 2
if settings.startup['PHI-EN'].value and settings.startup['PHI-EN-NUCLEAR-TIER'].value > 1 then
data.raw['fluid']['steam'].max_temperature = 5000
end
if settings.startup['PHI-MB'].value then
for i=2, 3 do
item = table.deepcopy(data.raw['item']['satellite'])
item.name = 'satellite-' .. i
item.rocket_launch_product = {type='item', name='space-science-pack', amount=1000 * (2 ^ (i - 1))}
item.icons = {
{
icon = '__base__/graphics/icons/satellite.png',
tint = items['tint'][i],
icon_size = 64,
icon_mipmaps = 4
}
}
item.order = 'm[satellite]-' .. i
item.localised_name = {'name.satellite'}
item.localised_description = {'description.satellite'}
data:extend({item})
local inn
if i == 2 then
inn = 'satellite'
else
inn = 'satellite-' .. (i - 1)
end
data:extend({{
type = 'recipe',
name = 'satellite-' .. i,
energy_required = 5,
enabled = false,
icon = '__base__/graphics/icons/satellite.png',
icon_size = 64,
icon_mipmaps = 4,
category = 'crafting',
ingredients = {{inn, 2}},
results = {{name = 'satellite-' .. i, amount = 1}},
localised_name = {'name.satellite'},
localised_description = {'description.satellite'}
}})
table.insert(data.raw.technology['space-science-pack'].effects, {type='unlock-recipe', recipe='satellite-' .. i})
end
end
if settings.startup['PHI-MB'].value and mods['space-exploration'] and settings.startup['PHI-MB-MINING-TIER'].value > 1 then
data.raw['mining-drill']['se-core-miner-drill'].fast_replaceable_group = 'se-core-miner-drill'
local se = {
type = 'mining-drill',
name = 'se-core-miner-drill',
ref_name = 'se-core-miner-drill',
min = 2,
max = 3
}
for i=2, settings.startup['PHI-MB-MINING-TIER'].value do
local miner_name = 'se-core-miner-' .. i
local drill_name = 'se-core-miner-drill-' .. i
main.EEE(se, i)
data.raw['mining-drill'][drill_name].minable.result = miner_name
data.raw['mining-drill'][drill_name].placeable_by.item = miner_name
local item = table.deepcopy(data.raw['item']['se-core-miner'])
item.name = 'se-core-miner-' .. i
item.place_result = drill_name
item.order = 'zzzz-core-miner-' .. i
item.icons = {
{
icon = '__space-exploration-graphics__/graphics/icons/core-miner.png',
tint = items['tint'][i],
icon_size = 64,
}
}
item.icon = nil
item.icon_size = nil
item.localised_name = {'name.se-core-miner-drill'}
item.localised_description = {'description.se-core-miner-drill'}
data:extend({item})
if i > 2 then
data:extend({{
type = 'recipe',
name = miner_name,
energy_required = 2,
enabled = false,
ingredients = {{name='se-core-miner-' .. (i - 1), amount=1}, {name='se-core-miner', amount=1}},
result = miner_name,
localised_name = {'name.se-core-miner-drill'},
localised_description = {'description.se-core-miner-drill'}
}})
else
data:extend({{
type = 'recipe',
name = miner_name,
energy_required = 2,
enabled = false,
ingredients = {{name='se-core-miner', amount=2}},
result = miner_name,
localised_name = {'name.se-core-miner-drill'},
localised_description = {'description.se-core-miner-drill'}
}})
end
data.raw['mining-drill'][drill_name].fast_replaceable_group = data.raw['mining-drill']['se-core-miner-drill'].fast_replaceable_group
table.insert(data.raw.technology['se-core-miner'].effects, {type='unlock-recipe', recipe=miner_name})
end
end
if settings.startup['PHI-EQ'].value and settings.startup['PHI-EQ-ARMOR'].value then
data:extend({
{
type = 'equipment-grid',
name = 'equipment-grid-14x14',
width = 14,
height = 14,
equipment_categories = {'armor'}
},
{
type = 'armor',
name = 'power-armor-mk3',
icon = '__base__/graphics/icons/power-armor-mk2.png',
icon_size = 64, icon_mipmaps = 4,
resistances = {
{
type = 'physical',
decrease = 20,
percent = 50
},
{
type = 'acid',
decrease = 20,
percent = 80
},
{
type = 'explosion',
decrease = 70,
percent = 60
},
{
type = 'fire',
decrease = 20,
percent = 80
},
{
type = 'laser',
decrease = 20,
percent = 50
},
{
type = 'electric',
decrease = 20,
percent = 50
},
{
type = 'impact',
decrease = 20,
percent = 50
},
{
type = 'poison',
decrease = 20,
percent = 50
}
},
subgroup = 'armor',
order = 'eb[power-armor-mk3]',
stack_size = 1,
infinite = true,
equipment_grid = 'equipment-grid-14x14',
inventory_size_bonus = 40,
open_sound = {filename = '__base__/sound/armor-open.ogg', volume = 1},
close_sound = {filename = '__base__/sound/armor-close.ogg', volume = 1},
localised_name = {'phi-cl.combine-gen', {'name.power-armor-mk2'}, 3},
localised_description = {'description.power-armor-mk2'}
}
})
data:extend({{
type = 'recipe',
name = 'power-armor-mk3',
energy_required = 2,
enabled = false,
ingredients = {{name='power-armor-mk2', amount=2}},
result = 'power-armor-mk3',
localised_name = {'phi-cl.combine-gen', {'name.power-armor-mk2'}, 3},
localised_description = {'description.power-armor-mk2'}
}})
for _, animation in ipairs(data.raw['character']['character']['animations']) do
if animation.armors then
for _, armor in ipairs(animation.armors) do
if armor == 'power-armor-mk2' then
animation.armors[#animation.armors + 1] = 'power-armor-mk3'
break
end
end
end
end
table.insert(data.raw.technology['power-armor-mk2'].effects, {type='unlock-recipe', recipe='power-armor-mk3'})
end
if settings.startup['PHI-RS'].value then
local other_recipe_name = {
['basic-oil-processing'] = true,
['advanced-oil-processing'] = true,
['light-oil-cracking'] = true,
['heavy-oil-cracking'] = true,
['uranium-processing'] = true,
['kovarex-enrichment-process'] = true,
['nuclear-fuel-reprocessing'] = true,
['coal-liquefaction'] = true
}
local item = table.deepcopy(data.raw.item['electric-furnace'])
item.name = 'electric-filter-furnace'
item.place_result = 'electric-filter-furnace'
item.order = item.order .. '2'
item.localised_name = {'name.electric-filter-furnace'}
item.localised_description = {'description.electric-filter-furnace'}
data:extend({item})
local entity = table.deepcopy(data.raw['furnace']['electric-furnace'])
entity.name = 'electric-filter-furnace'
entity.minable.result = 'electric-filter-furnace'
entity.type = 'assembling-machine'
entity.localised_name = {'name.electric-filter-furnace'}
entity.localised_description = {'description.electric-filter-furnace'}
data:extend({entity})
data:extend({{
type = 'recipe',
name = 'electric-filter-furnace',
energy_required = 2,
enabled = false,
ingredients = {{name='electric-furnace', amount=1}},
result = 'electric-filter-furnace',
localised_name = {'name.electric-filter-furnace'},
localised_description = {'description.electric-filter-furnace'}
}})
table.insert(data.raw.technology[items['item']['electric-filter-furnace'].tech].effects, {type='unlock-recipe', recipe='electric-filter-furnace'})
data.raw['furnace']['electric-furnace'].fast_replaceable_group = 'electric-furnace'
data.raw['assembling-machine']['electric-filter-furnace'].fast_replaceable_group = data.raw['furnace']['electric-furnace'].fast_replaceable_group
data.raw['assembling-machine']['electric-filter-furnace'].crafting_categories = data.raw['furnace']['electric-furnace'].crafting_categories
if settings.startup['PHI-RS-RECIPE-DROF'].value == 1 then
data.raw['utility-constants'].default.dynamic_recipe_overload_factor = 1.17
else
data.raw['utility-constants'].default.dynamic_recipe_overload_factor = settings.startup['PHI-RS-RECIPE-DROF'].value
end
data.raw['utility-constants'].default.minimum_recipe_overload_multiplier = settings.startup['PHI-RS-RECIPE-MINROM'].value
data.raw['utility-constants'].default.maximum_recipe_overload_multiplier = settings.startup['PHI-RS-RECIPE-MAXROM'].value
if settings.startup['PHI-RS-MODULE'].value then
items['recipe']['speed-module'].enabled = true
items['recipe']['speed-module-2'].enabled = true
items['recipe']['speed-module-3'].enabled = true
items['recipe']['productivity-module'].enabled = true
items['recipe']['productivity-module-2'].enabled = true
items['recipe']['productivity-module-3'].enabled = true
items['recipe']['effectivity-module'].enabled = true
items['recipe']['effectivity-module-2'].enabled = true
items['recipe']['effectivity-module-3'].enabled = true
end
local recipe_multiplier = {}
if settings.startup['PHI-RS-RECIPE-1'].value > 1 then
table.insert(recipe_multiplier, settings.startup['PHI-RS-RECIPE-1'].value)
end
if settings.startup['PHI-RS-RECIPE-2'].value > 1 then
if settings.startup['PHI-RS-RECIPE-1'].value ~= settings.startup['PHI-RS-RECIPE-2'].value then
table.insert(recipe_multiplier, settings.startup['PHI-RS-RECIPE-2'].value)
end
end
if #recipe_multiplier > 0 then
local prod_module_list = {}
for k, v in pairs(data.raw.module) do
if v.limitation and string.find(v.name, 'productivity', 1, true) then
table.insert(prod_module_list, k)
end
end
for k, v in pairs(items['recipe']) do
if v.enabled and data.raw.recipe[k] then
for j=1, #recipe_multiplier, 1 do
item = table.deepcopy(data.raw.recipe[k])
item.enabled = false
item.name = k .. '-s' .. j
if other_recipe_name[k] then
item.localised_name = {'phi-cl.combine', {'name.' .. k}, j}
item.localised_description = {'description.' .. k}
end
if item.normal then
item.normal.hide_from_player_crafting = true
if item.normal.ingredients then
for ik, iv in pairs(item.normal.ingredients) do
if iv[1] and iv[2] then
item.normal.ingredients[ik][2] = iv[2] * recipe_multiplier[j]
else
item.normal.ingredients[ik].amount = iv.amount * recipe_multiplier[j]
end
end
end
if item.normal.results then
for rk, rv in pairs(item.normal.results) do
if rv[1] and rv[2] then
item.normal.results[rk][2] = rv[2] * recipe_multiplier[j]
else
item.normal.results[rk].amount = rv.amount * recipe_multiplier[j]
end
end
else
if item.normal.result_count then
item.normal.result_count = item.normal.result_count * recipe_multiplier[j]
else
item.normal.result_count = recipe_multiplier[j]
end
end
if item.normal.energy_required then
item.normal.energy_required = item.normal.energy_required * recipe_multiplier[j]
else
item.normal.energy_required = recipe_multiplier[j]
end
else
item.hide_from_player_crafting = true
if item.energy_required then
item.energy_required = item.energy_required * recipe_multiplier[j]
else
item.energy_required = recipe_multiplier[j]
end
end
if item.expensive then
item.expensive.hide_from_player_crafting = true
if item.expensive.ingredients then
for ik, iv in pairs(item.expensive.ingredients) do
if iv[1] and iv[2] then
item.expensive.ingredients[ik][2] = iv[2] * recipe_multiplier[j]
else
item.expensive.ingredients[ik].amount = iv.amount * recipe_multiplier[j]
end
end
end
if item.expensive.results then
for rk, rv in pairs(item.expensive.results) do
if rv[1] and rv[2] then
item.expensive.results[rk][2] = rv[2] * recipe_multiplier[j]
else
item.expensive.results[rk].amount = rv.amount * recipe_multiplier[j]
end
end
else
if item.expensive.result_count then
item.expensive.result_count = item.expensive.result_count * recipe_multiplier[j]
else
item.expensive.result_count = recipe_multiplier[j]
end
end
if item.expensive.energy_required then
item.expensive.energy_required = item.expensive.energy_required * recipe_multiplier[j]
else
item.expensive.energy_required = recipe_multiplier[j]
end
end
if item.ingredients then
for ik, iv in pairs(item.ingredients) do
if iv[1] and iv[2] then
item.ingredients[ik][2] = iv[2] * recipe_multiplier[j]
else
item.ingredients[ik].amount = iv.amount * recipe_multiplier[j]
end
end
end
if item.results then
for rk, rv in pairs(item.results) do
if rv[1] and rv[2] then
item.results[rk][2] = rv[2] * recipe_multiplier[j]
else
item.results[rk].amount = rv.amount * recipe_multiplier[j]
end
end
else
if item.result_count then
item.result_count = item.result_count * recipe_multiplier[j]
else
item.result_count = recipe_multiplier[j]
end
end
data:extend({item})
table.insert(data.raw.technology[v.tech].effects, {type='unlock-recipe', recipe=item.name})
for l=1, #prod_module_list, 1 do
table.insert(data.raw.module[prod_module_list[l]].limitation, item.name)
end
end
end
end
end
end
if settings.startup['PHI-XW-WATER'].value > 0 then
local ocfs = 'offshore-pump'
data.raw[ocfs][ocfs].pumping_speed = settings.startup['PHI-XW-WATER'].value * 20
data.raw[ocfs][ocfs].flags = {'placeable-neutral', 'player-creation'}
data.raw[ocfs][ocfs].adjacent_tile_collision_box = {{-0.5, -0.25}, {0.5, 0.25}}
data.raw[ocfs][ocfs].adjacent_tile_collision_test = {'ground-tile', 'water-tile', 'object-layer'}
data.raw[ocfs][ocfs].adjacent_tile_collision_mask = nil
data.raw[ocfs][ocfs].placeable_position_visualization = nil
data.raw[ocfs][ocfs].se_allow_in_space = true
if mods['angelsrefining'] then
local ofs = 'seafloor-pump'
data.raw[ocfs][ofs].pumping_speed = settings.startup['PHI-XW-WATER'].value * 2
data.raw[ocfs][ofs].flags = {'placeable-neutral', 'player-creation', 'filter-directions'}
data.raw[ocfs][ofs].adjacent_tile_collision_box = {{-2, -3}, {2, -2}}
data.raw[ocfs][ofs].adjacent_tile_collision_test = {'ground-tile', 'water-tile', 'object-layer'}
data.raw[ocfs][ofs].adjacent_tile_collision_mask = nil
data.raw[ocfs][ofs].placeable_position_visualization = nil
end
if mods['exotic-industries'] then
local ofs = 'ei_gaia-pump'
data.raw[ocfs][ofs].pumping_speed = settings.startup['PHI-XW-WATER'].value * 20
data.raw[ocfs][ofs].flags = {'placeable-neutral', 'player-creation'}
data.raw[ocfs][ofs].adjacent_tile_collision_box = {{-0.5, -0.25}, {0.5, 0.25}}
data.raw[ocfs][ofs].adjacent_tile_collision_test = {'ground-tile', 'water-tile', 'object-layer'}
data.raw[ocfs][ofs].adjacent_tile_collision_mask = nil
data.raw[ocfs][ofs].placeable_position_visualization = nil
end
end
if settings.startup['PHI-CT'].value and settings.startup['PHI-CT-OIL'].value then
local item = table.deepcopy(data.raw['item']['offshore-pump'])
item.name = 'oil-pump'
item.place_result = 'oil-pump'
item.order = 'b[fluids]-a[offshore-pump]-o'
item.icons = {
{
icon = '__base__/graphics/icons/offshore-pump.png',
tint = items['tint'][2],
icon_size = 64,
icon_mipmaps = 4
}
}
item.icon = nil
item.icon_size = nil
item.icon_mipmaps = nil
item.localised_name = {'name.oil-pump'}
item.localised_description = {'description.oil-pump'}
data:extend({item})
local entity = table.deepcopy(data.raw['offshore-pump']['offshore-pump'])
entity.name = 'oil-pump'
entity.minable.result = 'oil-pump'
entity.fluid = 'crude-oil'
entity.fluid_box.filter = 'crude-oil'
entity.se_allow_in_space = true
entity.localised_name = {'name.oil-pump'}
entity.localised_description = {'description.oil-pump'}
data:extend({entity})
data:extend({{
type = 'recipe',
name = 'oil-pump',
energy_required = 2,
enabled = true,
ingredients = {{'electronic-circuit', 2}, {'pipe', 1}, {'iron-gear-wheel', 1}},
result = 'oil-pump',
localised_name = {'name.oil-pump'},
localised_description = {'description.oil-pump'}
}})
end
for _, v in pairs(items['item']) do
if (v.stage == file_stage) and v.enabled and (v.max >= v.min) then
v.category = 'item'
for j=v.min, v.max, 1 do
main.EEE(v, j)
main.EI(v, j)
main.ER(v, j)
main.ET(v, j)
end
main.EL(v)
end
end
for _, v in pairs(items['equipment']) do
if (v.stage == file_stage) and v.enabled and (v.max >= v.min) then
v.category = 'equipment'
for j=v.min, v.max, 1 do
main.EEQ(v, j)
main.EI(v, j)
main.ER(v, j)
main.ET(v, j)
end
end
end