Files
factorio-mod-PHI-CL/PHI-CL/data.lua
2024-10-31 20:35:38 +09:00

656 lines
22 KiB
Lua

local items = require 'config'
local main = require 'main'
local file_stage = 1
if settings.startup['PHI-EN'].value then
if settings.startup['PHI-EN-POWER-TIER'].value > 1 then
data.raw['fluid']['steam'].max_temperature = 5000
end
local ml = math.max(settings.startup['PHI-EN-SOLAR-TIER'].value, settings.startup['PHI-EN-POWER-TIER'].value)
for i=1, 7 do
local tn = 'compound-energy-' .. i
local prereq
if i > 1 then
prereq = {'compound-energy-' .. (i - 1)}
else
prereq = {'solar-energy', 'advanced-circuit', 'electric-energy-accumulators'}
end
data:extend({{
type = 'technology',
name = tn,
enabled = (i <= ml),
prerequisites = prereq,
effects = {},
unit = {
count = math.floor(100 * (i ^ 1.6)),
ingredients = {
{'automation-science-pack', 1},
{'logistic-science-pack', 1}
},
time = 60
},
icons = {
{
icon = '__base__/graphics/technology/solar-energy.png',
icon_size = 256,
tint = items['tint'][i]
}
},
order = 'a-h-' .. i,
localised_name = {'phi-cl.combine', {'technology-name.compound-energy'}, tostring(i)},
localised_description = {'technology-description.compound-energy'}
}})
end
end
if settings.startup['PHI-EQ'].value and settings.startup['PHI-EQ-ARMOR'].value then
local grid = table.deepcopy(data.raw['equipment-grid']['large-equipment-grid'])
grid.name = 'equipment-grid-14x14'
grid.width = 14
grid.height = 14
data:extend({grid})
local armor = table.deepcopy(data.raw['armor']['power-armor-mk2'])
armor.name = 'power-armor-mk3'
armor.icons = {
{
icon = armor.icon,
tint = items['tint'][2],
icon_size = armor.icon_size
}
}
armor.icon = nil
armor.icon_size = nil
for _, v in pairs(armor.resistances) do
v.decrease = v.decrease + 10
if v.percent < 90 then
v.percent = v.percent + 10
else
v.decrease = 100
end
end
armor.order = armor.order .. '2'
armor.equipment_grid = grid.name
armor.inventory_size_bonus = armor.inventory_size_bonus + 10
armor.localised_name = {'phi-cl.combine-gen', {'name.power-armor-mk2'}, '3'}
data:extend({armor})
data:extend({{
type = 'recipe',
name = 'power-armor-mk3',
energy_required = 2,
enabled = false,
ingredients = {{type='item', name='power-armor-mk2', amount=2}},
results = {{type='item', name='power-armor-mk3', amount=1}},
main_product = 'power-armor-mk3',
localised_name = {'phi-cl.combine-gen', {'name.power-armor-mk2'}, '3'}
}})
for _, an in ipairs(data.raw['character']['character']['animations']) do
if an.armors then
for _, ar in ipairs(an.armors) do
if ar == 'power-armor-mk2' then
an.armors[#an.armors + 1] = 'power-armor-mk3'
break
end
end
end
end
table.insert(data.raw.technology['power-armor-mk2'].effects, {type='unlock-recipe', recipe='power-armor-mk3'})
if mods['space-age'] then
grid = table.deepcopy(data.raw['equipment-grid']['large-equipment-grid'])
grid.name = 'equipment-grid-15x16'
grid.width = 15
grid.height = 16
data:extend({grid})
armor = table.deepcopy(data.raw['armor']['mech-armor'])
armor.name = 'mech-armor-mk2'
armor.icons = {
{
icon = armor.icon,
tint = items['tint'][2],
icon_size = armor.icon_size
}
}
armor.icon = nil
armor.icon_size = nil
for _, v in pairs(armor.resistances) do
v.decrease = v.decrease + 10
if v.percent < 90 then
v.percent = v.percent + 10
else
v.decrease = 100
end
end
armor.order = armor.order .. '2'
armor.equipment_grid = grid.name
armor.inventory_size_bonus = armor.inventory_size_bonus + 10
armor.localised_name = {'phi-cl.combine-gen', {'name.power-armor-mk2'}, '3'}
data:extend({armor})
data:extend({{
type = 'recipe',
name = 'mech-armor-mk2',
energy_required = 2,
enabled = false,
ingredients = {{type='item', name='mech-armor', amount=2}},
results = {{type='item', name='mech-armor-mk2', amount=1}},
main_product = 'mech-armor-mk2',
localised_name = {'phi-cl.combine-gen', {'name.mech-armor'}, '2'}
}})
for _, an in ipairs(data.raw['character']['character']['animations']) do
if an.armors then
for _, ar in ipairs(an.armors) do
if ar == 'mech-armor' then
an.armors[#an.armors + 1] = 'mech-armor-mk2'
break
end
end
end
end
table.insert(data.raw.technology['mech-armor'].effects, {type='unlock-recipe', recipe='mech-armor-mk2'})
end
end
if settings.startup['PHI-MI'].value and settings.startup['PHI-MI-EFFCY'].value then
data.raw['module']['efficiency-module'].effect = {consumption=-0.4, pollution=-0.4}
data.raw['module']['efficiency-module-2'].effect = {consumption=-0.8, pollution=-0.8}
data.raw['module']['efficiency-module-3'].effect = {consumption=-1.2, pollution=-1.2}
end
if settings.startup['PHI-MI'].value and (settings.startup['PHI-MI-LANDFILL'].value ~= 50) then
data.raw.recipe['landfill'].ingredients = {{type='item', name='stone', amount=settings.startup['PHI-MI-LANDFILL'].value}}
end
if settings.startup['PHI-MI'].value and settings.startup['PHI-MI-NUCLEAR'].value then
for _, v in pairs(data.raw['reactor']) do
v.scale_energy_usage = settings.startup['PHI-MI-NUCLEAR'].value
end
if mods['space-age'] then
for _, v in pairs(data.raw['fusion-reactor']) do
v.scale_energy_usage = settings.startup['PHI-MI-NUCLEAR'].value
end
end
end
if settings.startup['PHI-MI'].value and settings.startup['PHI-MI-PIPE'].value then
local s = (1 + settings.startup['PHI-MI-PIPE'].value) / 2
for _, t in pairs({data.raw['offshore-pump'], data.raw['pump']}) do
for _, v in pairs(t) do
v.pumping_speed = v.pumping_speed * s
end
end
end
if settings.startup['PHI-MI'].value and settings.startup['PHI-MI-ROBOT'].value then
local s = (1 + settings.startup['PHI-MI-ROBOT'].value) / 2
local sn = (17 - settings.startup['PHI-MI-ROBOT'].value) / 16
for _, t in pairs({data.raw['construction-robot'], data.raw['logistic-robot']}) do
for _, v in pairs(t) do
v.speed = v.speed * s
if settings.startup['PHI-MI-ROBOT-ENERGY'].value then
v.energy_per_tick = '0J'
v.energy_per_move = '0J'
v.speed_multiplier_when_out_of_energy = 1
else
v.energy_per_tick = tostring(tonumber(string.match(v.energy_per_tick, '[%d%.]+')) * sn) .. string.match(v.energy_per_tick, '%a+')
v.energy_per_move = tostring(tonumber(string.match(v.energy_per_move, '[%d%.]+')) * sn) .. string.match(v.energy_per_move, '%a+')
end
end
end
end
if settings.startup['PHI-CT'].value and settings.startup['PHI-CT-TOOL'].value then
local item = table.deepcopy(data.raw['item']['radar'])
item.name = 'super-radar'
item.place_result = item.name
item.order = 'd[radar]-b[radar]'
item.icons = {
{
icon = item.icon or '__base__/graphics/icons/radar.png',
tint = items['tint'][8],
icon_size = item.icon_size or 64,
icon_mipmaps = item.icon_mipmaps or 4
}
}
item.icon = nil
item.icon_size = nil
item.icon_mipmaps = nil
item.localised_name = {'name.super-radar'}
item.localised_description = {'description.super-radar'}
data:extend({item})
local entity = table.deepcopy(data.raw['radar']['radar'])
entity.name = item.name
entity.minable.result = item.name
entity.max_distance_of_sector_revealed = 35
entity.max_distance_of_nearby_sector_revealed = 35
entity.pictures.layers[1].tint = items['tint'][8]
entity.localised_name = {'name.super-radar'}
data:extend({entity})
data:extend({{
type = 'recipe',
name = item.name,
energy_required = 2,
enabled = true,
ingredients = {{type='item', name='electronic-circuit', amount=5}, {type='item', name='iron-gear-wheel', amount=5}, {type='item', name='iron-plate', amount=10}},
results = {{type='item', name=item.name, amount=1}},
main_product = item.name,
localised_name = {'name.' .. item.name}
}})
item = table.deepcopy(data.raw['item']['electric-energy-interface'])
item.name = 'passive-energy-void'
item.place_result = item.name
item.localised_name = {'name.passive-energy-void'}
data:extend({item})
entity = table.deepcopy(data.raw['electric-energy-interface']['electric-energy-interface'])
entity.name = 'passive-energy-void'
entity.minable.result = entity.name
entity.energy_source.usage_priority = 'tertiary'
entity.energy_source.emissions_per_minute = {pollution = 0}
entity.energy_source.input_flow_limit = '1PW'
entity.energy_source.output_flow_limit = '0W'
entity.energy_source.buffer_capacity = '1PJ'
entity.energy_production = '0W'
entity.energy_usage = '1PW'
entity.gui_mode = 'none'
entity.localised_name = {'name.passive-energy-void'}
data:extend({entity})
data:extend({{
type = 'recipe',
name = 'passive-energy-void',
energy_required = 2,
enabled = false,
ingredients = {{type='item', name='accumulator', amount=1}},
results = {{type='item', name='passive-energy-void', amount=1}},
main_product = 'passive-energy-void',
localised_name = {'name.passive-energy-void'}
}})
table.insert(data.raw.technology['electric-energy-accumulators'].effects, {type='unlock-recipe', recipe='passive-energy-void'})
data:extend({{type='recipe-category', name='fluid'}})
item = table.deepcopy(data.raw['item']['offshore-pump'])
item.name = 'super-pump'
item.place_result = item.name
item.order = 'b[fluids]-a[super-pump]-o'
item.icons = {
{
icon = '__base__/graphics/icons/offshore-pump.png',
tint = items['tint'][2],
icon_size = 64,
icon_mipmaps = 4
}
}
item.icon = nil
item.icon_size = nil
item.icon_mipmaps = nil
item.localised_name = {'name.super-pump'}
data:extend({item})
entity = table.deepcopy(data.raw['offshore-pump']['offshore-pump'])
entity.name = 'super-pump'
entity.minable.result = entity.name
entity.type = 'assembling-machine'
entity.crafting_categories = {'fluid'}
entity.crafting_speed = 1
entity.energy_source = {type = 'void'}
entity.fluid_box.volume = 4000
entity.fluid_boxes = {table.deepcopy(entity.fluid_box)}
entity.fluid_box = nil
entity.fluid_boxes_off_when_no_fluid_recipe = false
entity.effect_receiver = {uses_module_effects=false, uses_beacon_effects=false}
entity.allowed_effects = {'consumption'}
entity.collision_mask = nil
entity.tile_buildability_rules = nil
entity.fluid_source_offset = nil
entity.localised_name = {'name.super-pump'}
data:extend({entity})
data:extend({{
type = 'recipe',
name = 'super-pump',
energy_required = 2,
enabled = true,
ingredients = {{type='item', name='electronic-circuit', amount=2}, {type='item', name='pipe', amount=1}, {type='item', name='iron-gear-wheel', amount=1}},
results = {{type='item', name='super-pump', amount=1}},
main_product = 'super-pump',
localised_name = {'name.super-pump'}
}})
for _, v in pairs(data.raw.fluid) do
if v.subgroup == 'fluid' then
local temp
if v.max_temperature then
temp = v.max_temperature
else
temp = v.default_temperature
end
data:extend({{
type = 'recipe',
name = v.name,
category = 'fluid',
energy_required = 1,
enabled = true,
ingredients = {},
results = {{type='fluid', name=v.name, amount=16000, temperature=temp}},
main_product = v.name,
hide_from_player_crafting = true,
allow_productivity = false,
crafting_machine_tint = {primary=v.flow_color},
localised_name = v.localised_name
}})
end
end
end
if settings.startup['PHI-CT'].value and settings.startup['PHI-CT-UTILITY'].value then
local item = table.deepcopy(data.raw['item']['steel-chest'])
item.name = 'trash-chest'
item.place_result = item.name
item.order = 'b[storage]-h[trash-chest]'
item.icons = {
{
icon = item.icon or '__base__/graphics/icons/steel-chest.png',
tint = items['tint'][8],
icon_size = item.icon_size or 64,
icon_mipmaps = item.icon_mipmaps or 4
}
}
item.icon = nil
item.icon_size = nil
item.icon_mipmaps = nil
item.localised_name = {'name.trash-chest'}
data:extend({item})
local entity = table.deepcopy(data.raw['container']['steel-chest'])
entity.name = 'trash-chest'
entity.minable.result = entity.name
entity.inventory_type = 'with_filters_and_bar'
entity.inventory_size = 1
entity.type = 'infinity-container'
entity.gui_mode = 'none'
entity.erase_contents_when_mined = true
entity.logistic_mode = nil
entity.next_upgrade = nil
entity.picture.layers[1].tint = items['tint'][8]
entity.localised_name = {'name.trash-chest'}
data:extend({entity})
data:extend({{
type = 'recipe',
name = 'trash-chest',
energy_required = 2,
enabled = false,
ingredients = {{type='item', name='steel-chest', amount=1}},
results = {{type='item', name='trash-chest', amount=1}},
main_product = 'trash-chest',
localised_name = {'name.trash-chest'}
}})
table.insert(data.raw.technology['steel-processing'].effects, {type='unlock-recipe', recipe='trash-chest'})
item = table.deepcopy(data.raw['item']['pipe'])
item.name = 'trash-pipe'
item.place_result = item.name
item.order = 'a[pipe]-c[trash-pipe]'
item.icons = {
{
icon = item.icon or '__base__/graphics/icons/pipe.png',
tint = items['tint'][8],
icon_size = item.icon_size or 64,
icon_mipmaps = item.icon_mipmaps or 4
}
}
item.icon = nil
item.icon_size = nil
item.icon_mipmaps = nil
item.localised_name = {'name.trash-pipe'}
data:extend({item})
entity = table.deepcopy(data.raw['pipe']['pipe'])
entity.name = 'trash-pipe'
entity.minable.result = entity.name
entity.inventory_size = 1
entity.type = 'infinity-pipe'
entity.gui_mode = 'none'
entity.erase_contents_when_mined = true
entity.next_upgrade = nil
for _, v in pairs(entity.pictures) do
v.tint = items['tint'][8]
if v.hr_version then
v.hr_version.tint = items['tint'][8]
end
end
entity.se_allow_in_space = true
entity.localised_name = {'name.trash-pipe'}
data:extend({entity})
data:extend({{
type = 'recipe',
name = 'trash-pipe',
energy_required = 2,
enabled = false,
ingredients = {{type='item', name='iron-plate', amount=1}},
results = {{type='item', name='trash-pipe', amount=1}},
main_product = 'trash-pipe',
localised_name = {'name.trash-pipe'}
}})
table.insert(data.raw.technology['automation'].effects, {type='unlock-recipe', recipe='trash-pipe'})
item = table.deepcopy(data.raw['item']['boiler'])
item.name = 'electric-boiler'
item.place_result = item.name
item.order = 'b[steam-power]-a[electric-boiler]'
item.localised_name = {'name.electric-boiler'}
data:extend({item})
entity = table.deepcopy(data.raw['boiler']['boiler'])
entity.name = 'electric-boiler'
entity.energy_consumption = '7200kW'
entity.buffer_capacity = '14400kJ'
entity.target_temperature = 165
entity.emissions_per_minute = {pollution = 0}
entity.minable.result = entity.name
entity.energy_source = {
type = 'electric',
usage_priority = 'secondary-input',
buffer_capacity = '14400kJ',
light_flicker = {
color = {r=0.5, g=1, b=1, a=0.5},
minimum_light_size = 0.1,
light_intensity_to_size_coefficient = 1
}
}
entity.fire_flicker_enabled = false
entity.fire_glow_flicker_enabled = false
entity.fire = {}
entity.localised_name = {'name.electric-boiler'}
data:extend({entity})
data:extend({{
type = 'recipe',
name = 'electric-boiler',
energy_required = 2,
enabled = true,
ingredients = {{type='item', name='boiler', amount=1}, {type='item', name='electronic-circuit', amount=1}},
results = {{type='item', name='electric-boiler', amount=1}},
main_product = 'electric-boiler',
localised_name = {'name.electric-boiler'}
}})
-- electric boiler
data.raw['boiler']['boiler'].fast_replaceable_group = 'boiler'
data.raw['boiler']['electric-boiler'].fast_replaceable_group = data.raw['boiler']['electric-boiler'].fast_replaceable_group
local chests = {
'steel-chest',
'passive-provider-chest',
'active-provider-chest',
'storage-chest',
'buffer-chest',
'requester-chest'
}
for _, c in pairs(chests) do
item = table.deepcopy(data.raw['item'][c])
if c == 'steel-chest' then
entity = table.deepcopy(data.raw['container'][c])
else
entity = table.deepcopy(data.raw['logistic-container'][c])
end
item.name = 'basic-' .. c
item.place_result = item.name
item.order = 'b[storage]-h[basic-' .. c .. ']'
item.localised_name = {'name.basic-'.. c}
data:extend({item})
entity.name = 'basic-' .. c
entity.minable.result = entity.name
entity.inventory_type = 'with_filters_and_bar'
entity.inventory_size = 1
entity.max_logistic_slots = 1
entity.localised_name = {'name.basic-'.. c}
data:extend({entity})
data:extend({{
type = 'recipe',
name = 'basic-' .. c,
energy_required = 2,
enabled = false,
ingredients = {{type='item', name=c, amount=1}},
results = {{type='item', name='basic-' .. c, amount=1}},
main_product = 'basic-' .. c,
localised_name = {'name.basic-' .. c}
}})
end
table.insert(data.raw.technology['steel-processing'].effects, {type='unlock-recipe', recipe='basic-steel-chest'})
for _, t in pairs({'construction', 'logistic'}) do
for _, r in pairs({'passive-provider', 'storage'}) do
table.insert(data.raw.technology[t .. '-robotics'].effects, {type='unlock-recipe', recipe='basic-' .. r .. '-chest'})
end
end
for _, r in pairs({'active-provider', 'buffer', 'requester'}) do
table.insert(data.raw.technology['logistic-system'].effects, {type='unlock-recipe', recipe='basic-' .. r .. '-chest'})
end
end
if settings.startup['PHI-CT'].value and settings.startup['PHI-CT-HIDDEN'].value then
local item = table.deepcopy(data.raw['item']['linked-chest'])
item.supgroup = 'storage'
item.order = 'a[items]-d[linked-chest]'
data:extend({item})
local entity = table.deepcopy(data.raw['linked-container']['linked-chest'])
entity.circuit_wire_connection_point = data.raw['container']['steel-chest'].circuit_wire_connection_point
entity.circuit_connector_sprites = data.raw['container']['steel-chest'].circuit_connector_sprites
entity.circuit_wire_max_distance = data.raw['container']['steel-chest'].circuit_wire_max_distance
entity.inventory_type = 'with_filters_and_bar'
entity.inventory_size = 48
entity.gui_mode = 'all'
entity.se_allow_in_space = true
data:extend({entity})
data:extend({{
type = 'recipe',
name = 'linked-chest',
energy_required = 2,
enabled = false,
ingredients = {{type='item', name='steel-chest', amount=1}},
results = {{type='item', name='linked-chest', amount=1}},
main_product = 'linked-chest'
}})
table.insert(data.raw.technology['steel-processing'].effects, {type='unlock-recipe', recipe='linked-chest'})
data.raw.recipe['loader'].hidden = false
data.raw.recipe['fast-loader'].hidden = false
data.raw.recipe['express-loader'].hidden = false
table.insert(data.raw.technology['logistics'].effects, {type='unlock-recipe', recipe='loader'})
table.insert(data.raw.technology['logistics-2'].effects, {type='unlock-recipe', recipe='fast-loader'})
table.insert(data.raw.technology['logistics-3'].effects, {type='unlock-recipe', recipe='express-loader'})
if mods['space-age'] then
data.raw.recipe['turbo-loader'].hidden = false
table.insert(data.raw.technology['turbo-transport-belt'].effects, {type='unlock-recipe', recipe='turbo-loader'})
end
end
for _, v in pairs(items['item']) do
if (v.stage == file_stage) and v.enabled and (v.max >= v.min) then
v.category = 'item'
for j=v.min, v.max, 1 do
main.EEE(v, j)
main.EI(v, j)
main.ER(v, j)
main.ET(v, j)
end
main.EL(v)
end
end
for _, v in pairs(items['equipment']) do
if (v.stage == file_stage) and v.enabled and (v.max >= v.min) then
v.category = 'equipment'
for j=v.min, v.max, 1 do
main.EEQ(v, j)
main.EI(v, j)
main.ER(v, j)
main.ET(v, j)
end
end
end