This commit is contained in:
2023-04-13 00:57:55 +09:00
parent 66bc663f80
commit e88efc2893
21 changed files with 1020 additions and 894 deletions

View File

@@ -1 +1,124 @@
require("main") local alpha_order = {'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm'}
local base_battery_energy = 5
local base_battery_flow = 300
local base_solar_energy = 60
local graphics_location = '__PHI-EN__/graphics/'
local items = {'accumulator', 'solar-panel'}
-- entity
local function EE(source, tier)
local item = table.deepcopy(data.raw[source][source])
item.name = source .. '-mk' .. tier
item.minable.result = source .. '-mk' .. tier
item.max_health = 200 * (2 ^ (tier - 1))
item.picture.layers[1].filename = graphics_location .. source .. '-e.png'
item.picture.layers[1].hr_version.filename = graphics_location .. source ..'-eh.png'
item.icon = graphics_location .. source .. '-i.png'
item.icon_size = 64
item.icon_mipmaps = 4
if (source == 'accumulator') then
item.energy_source.buffer_capacity = (base_battery_energy * 4 ^ (tier - 1)) .. 'MJ'
item.energy_source.input_flow_limit = (base_battery_flow * (4 ^ (tier - 1))) .. 'kW'
item.energy_source.output_flow_limit = (base_battery_flow * (4 ^ (tier - 1))) .. 'kW'
item.charge_animation.layers[1].layers[1].filename = item.picture.layers[1].filename
item.charge_animation.layers[1].layers[1].tint = {r = 1, g = 1, b = 1, a = 1}
item.charge_animation.layers[1].layers[1].hr_version.filename = item.picture.layers[1].hr_version.filename
item.charge_animation.layers[1].layers[1].hr_version.tint = {r = 1, g = 1, b = 1, a = 1}
item.discharge_animation.layers[1].layers[1].filename = item.picture.layers[1].filename
item.discharge_animation.layers[1].layers[1].tint = {r = 1, g = 1, b = 1, a = 1}
item.discharge_animation.layers[1].layers[1].hr_version.filename = item.picture.layers[1].hr_version.filename
item.discharge_animation.layers[1].layers[1].hr_version.tint = {r = 1, g = 1, b = 1, a = 1}
else
item.production = (base_solar_energy * (4 ^ (tier - 1))) .. 'kW'
end
if (tier <= 7) then
item.next_upgrade = source .. '-mk' .. (tier + 1)
end
data:extend({item})
end
-- item
local function EI(source, tier)
local item = table.deepcopy(data.raw.item[source])
item.name = source .. '-mk' .. tier
item.place_result = source .. '-mk' .. tier
item.max_health = 200 * (2 ^ (tier - 1))
item.subgroup = 'energy'
item.stack_size = 50
item.default_request_amount = 50
item.icons = {{icon = graphics_location .. source .. '-i.png', icon_mipmaps = 4, icon_size = 64}}
if (source == 'accumulator') then
item.order = 'd[' .. source .. ']-a' .. tier .. '[' .. source .. '-mk' .. tier .. ']'
else
item.order = 'e[' .. source .. ']-a' .. tier .. '[' .. source .. '-mk' .. tier .. ']'
end
data:extend({item})
end
-- recipe
local function ER(source, tier)
local na = source
if (tier >= 3) then
na = na .. '-mk' .. (tier - 1)
end
data:extend({{
type = 'recipe',
name = source .. '-mk' .. tier,
energy_required = 2,
enabled = false,
ingredients = {{na, 4}},
result = source .. '-mk' .. tier,
}})
end
-- technology
local function ET(tier)
if (tier == 2) then
local prereq = {'solar-energy', 'advanced-electronics', 'electric-energy-accumulators'}
else
local prereq = {'compound-energy-' .. (tier - 2)}
end
data:extend({{
type = 'technology',
name = 'compound-energy-' .. (tier - 1),
icon_size = 256,
icon = graphics_location .. 'solar-energy' .. '-t.png',
effects = {
{
type = 'unlock-recipe',
recipe = 'solar-panel-mk' .. tier
},
{
type = 'unlock-recipe',
recipe = 'accumulator-mk' .. tier
}
},
prerequisites = prereq,
unit = {
count = 200 * (2 ^ (tier - 1)),
ingredients = {
{'automation-science-pack', 1},
{'logistic-science-pack', 1}
},
time = 60
},
order = 'a-h-' .. alpha_order[tier + 1]
}})
end
for i=1, 2, 1 do
for j=2, 8, 1 do
EE(items[i], j)
EI(items[i], j)
ER(items[i], j)
ET(j)
end
end

View File

@@ -1,8 +1,8 @@
{ {
"name": "PHI-EN", "name": "PHI-EN",
"version": "1.1.4", "version": "1.1.5",
"factorio_version": "1.1", "factorio_version": "1.1",
"date": "2023-04-04", "date": "2023-04-13",
"title": "Phidias Energy", "title": "Phidias Energy",
"author": "PHIDIAS0303", "author": "PHIDIAS0303",
"contributers": "", "contributers": "",

View File

@@ -1,124 +0,0 @@
local alpha_order = {'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm'}
local base_battery_energy = 5
local base_battery_flow = 300
local base_solar_energy = 60
local graphics_location = '__PHI-EN__/graphics/'
local items = {'accumulator', 'solar-panel'}
-- entity
local function EE(source, tier)
local item = table.deepcopy(data.raw[source][source])
item.name = source .. '-mk' .. tier
item.minable.result = source .. '-mk' .. tier
item.max_health = 200 * (2 ^ (tier - 1))
item.picture.layers[1].filename = graphics_location .. source .. '-e.png'
item.picture.layers[1].hr_version.filename = graphics_location .. source ..'-eh.png'
item.icon = graphics_location .. source .. '-i.png'
item.icon_size = 64
item.icon_mipmaps = 4
if (source == 'accumulator') then
item.energy_source.buffer_capacity = (base_battery_energy * 4 ^ (tier - 1)) .. 'MJ'
item.energy_source.input_flow_limit = (base_battery_flow * (4 ^ (tier - 1))) .. 'kW'
item.energy_source.output_flow_limit = (base_battery_flow * (4 ^ (tier - 1))) .. 'kW'
item.charge_animation.layers[1].layers[1].filename = item.picture.layers[1].filename
item.charge_animation.layers[1].layers[1].tint = {r = 1, g = 1, b = 1, a = 1}
item.charge_animation.layers[1].layers[1].hr_version.filename = item.picture.layers[1].hr_version.filename
item.charge_animation.layers[1].layers[1].hr_version.tint = {r = 1, g = 1, b = 1, a = 1}
item.discharge_animation.layers[1].layers[1].filename = item.picture.layers[1].filename
item.discharge_animation.layers[1].layers[1].tint = {r = 1, g = 1, b = 1, a = 1}
item.discharge_animation.layers[1].layers[1].hr_version.filename = item.picture.layers[1].hr_version.filename
item.discharge_animation.layers[1].layers[1].hr_version.tint = {r = 1, g = 1, b = 1, a = 1}
else
item.production = (base_solar_energy * (4 ^ (tier - 1))) .. 'kW'
end
if (tier <= 7) then
item.next_upgrade = source .. '-mk' .. (tier + 1)
end
data:extend({item})
end
-- item
local function EI(source, tier)
local item = table.deepcopy(data.raw.item[source])
item.name = source .. '-mk' .. tier
item.place_result = source .. '-mk' .. tier
item.max_health = 200 * (2 ^ (tier - 1))
item.subgroup = 'energy'
item.stack_size = 50
item.default_request_amount = 50
item.icons = {{icon = graphics_location .. source .. '-i.png', icon_mipmaps = 4, icon_size = 64}}
if (source == 'accumulator') then
item.order = 'd[' .. source .. ']-a' .. tier .. '[' .. source .. '-mk' .. tier .. ']'
else
item.order = 'e[' .. source .. ']-a' .. tier .. '[' .. source .. '-mk' .. tier .. ']'
end
data:extend({item})
end
-- recipe
local function ER(source, tier)
local na = source
if (tier >= 3) then
na = na .. '-mk' .. (tier - 1)
end
data:extend({{
type = 'recipe',
name = source .. '-mk' .. tier,
energy_required = 2,
enabled = false,
ingredients = {{na, 4}},
result = source .. '-mk' .. tier,
}})
end
-- technology
local function ET(tier)
if (tier == 2) then
local prereq = {'solar-energy', 'advanced-electronics', 'electric-energy-accumulators'}
else
local prereq = {'compound-energy-' .. (tier - 2)}
end
data:extend({{
type = 'technology',
name = 'compound-energy-' .. (tier - 1),
icon_size = 256,
icon = graphics_location .. 'solar-energy' .. '-t.png',
effects = {
{
type = 'unlock-recipe',
recipe = 'solar-panel-mk' .. tier
},
{
type = 'unlock-recipe',
recipe = 'accumulator-mk' .. tier
}
},
prerequisites = prereq,
unit = {
count = 200 * (2 ^ (tier - 1)),
ingredients = {
{'automation-science-pack', 1},
{'logistic-science-pack', 1}
},
time = 60
},
order = 'a-h-' .. alpha_order[tier + 1]
}})
end
for i=1, 2, 1 do
for j=2, 8, 1 do
EE(items[i], j)
EI(items[i], j)
ER(items[i], j)
ET(j)
end
end

View File

@@ -1 +1,254 @@
require("main") local alpha_order = {'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm'}
local graphics_location = '__PHI-EQ__/graphics/'
local items = {'solar-panel', 'fusion-reactor', 'personal-laser-defense', 'battery', 'energy-shield', 'personal-roboport', 'night-vision', 'exoskeleton'}
-- equipment
local function EE(source, tier)
local item = {}
item['name'] = source .. '-mk' .. tier .. '-equipment'
item['categories'] = {'armor'}
local w = 1
local h = 1
if (source == 'solar-panel') then
item['type'] = 'solar-panel-equipment'
item['power'] = (30 * (2 ^ (tier - 1))) .. 'kW'
item['energy_source'] = {type = 'electric', usage_priority = 'primary-output'}
elseif (source == 'battery') then
h = 2
item['type'] = 'battery-equipment'
item['energy_source'] = {type = 'electric', usage_priority = 'tertiary', buffer_capacity= (100 * (2 ^ (tier - 2))) .. 'MJ'}
elseif (source == 'fusion-reactor') then
w = 4
h = 4
item['type'] = 'generator-equipment'
item['power'] = (750 * (2 ^ (tier - 1))) .. 'kW'
item['energy_source'] = {type = 'electric', usage_priority = 'primary-output'}
elseif (source == 'personal-laser-defense') then
w = 2
h = 2
item['type'] = 'active-defense-equipment'
item['energy_source'] = {type = 'electric', usage_priority = 'secondary-input', buffer_capacity = (250 * (2 ^ (tier - 1))) .. 'kJ'}
-- item['source_direction_count'] = 64
-- item['source_offset'] = {0, -3.423489 / 4}
item['attack_parameters'] = {type = 'beam', cooldown = 60, range = (18 + tier), damage_modifier = (3 * (2 ^ (tier - 1))), ammo_type = {category = 'laser', energy_consumption = (50 * (2 ^ (tier - 1))) .. 'kJ', action = {type = 'direct', action_delivery = {type = 'beam', beam = 'laser-beam', max_length = (18 + tier), duration = 60, source_offset = {0, -1.31439}}}}}
item['automatic'] = true
elseif (source == 'energy-shield') then
w = 2
h = 2
item['type'] = 'energy-shield-equipment'
item['energy_source'] = {type = 'electric', usage_priority = 'primary-input', input_flow_limit = (1000 * (2 ^ (tier - 1))) .. 'kW', buffer_capacity = (480 * (2 ^ (tier - 1))) .. 'kJ'}
item['max_shield_value'] = (150 * (2 ^ (tier - 2)))
item['energy_per_shield'] = '80kJ'
elseif (source == 'personal-roboport') then
w = 2
h = 2
item['type'] = 'roboport-equipment'
item['energy_source'] = {type = 'electric', usage_priority = 'secondary-input', buffer_capacity = (80 * (2 ^ (tier - 1))) .. 'MJ'}
item['robot_limit'] = 50
item['construction_radius'] = 32
item['spawn_and_station_height'] = 0.4
item['spawn_and_station_shadow_height_offset'] = 0.5
item['charge_approach_distance'] = 2.6
item['robots_shrink_when_entering_and_exiting'] = true
item['recharging_animation'] = {filename = '__base__/graphics/entity/roboport/roboport-recharging.png', draw_as_glow = true, priority = 'high', width = 37, height = 35, frame_count = 16, scale = 1.5, animation_speed = 0.5}
item['recharging_light'] = {intensity = 0.2, size = 3, color = {r = 0.5, g = 0.5, b = 1.0}}
item['stationing_offset'] = {0, -0.6}
item['charging_station_shift'] = {0, 0.5}
item['charging_station_count'] = 16
item['charging_energy'] = (0.5 * (2 ^ (tier - 2))) .. 'MW'
item['charging_distance'] = 1.6
item['charging_threshold_distance'] = 5
elseif (source == 'night-vision') then
w = 2
h = 2
item['type'] = 'night-vision-equipment'
item['energy_source'] = {type = 'electric', usage_priority = 'primary-input', buffer_capacity = '1MJ'}
item['energy_input'] = '20kW'
item['activate_sound'] = {filename = '__base__/sound/nightvision-on.ogg', volume = 0.5}
item['deactivate_sound'] = {filename = '__base__/sound/nightvision-off.ogg', volume = 0.5}
item['darkness_to_turn_on'] = 1
item['color_lookup'] = {{0, '__core__/graphics/color_luts/lut-sunset.png'}}
elseif (source == 'exoskeleton') then
w = 2
h = 4
item['type'] = 'movement-bonus-equipment'
item['energy_source'] = {type = 'electric', usage_priority = 'secondary-input', buffer_capacity = '10MJ'}
item['energy_consumption'] = '400kW'
item['movement_bonus'] = 0.6
end
item['shape'] = {width = w, height = h, type = 'full'}
item['sprite'] = {filename = graphics_location .. source .. '-equipment-e.png', width = w * 32, height = h * 32, priority = 'medium', hr_version = {filename = graphics_location .. source .. '-equipment-eh.png', width = w * 64, height = h *64, priority = 'medium', scale = 0.5}}
data:extend({item})
end
-- item
local function EI(source, tier)
local item = table.deepcopy(data.raw.item[source .. '-equipment'])
item.name = source .. '-mk' .. tier .. '-equipment'
item.placed_as_equipment_result = source .. '-mk' .. tier .. '-equipment'
item.subgroup = 'equipment'
item.stack_size = 20
item.default_request_amount = 5
item.icons = {{icon = graphics_location .. source .. '-equipment-i.png', icon_mipmaps = 4, icon_size = 64}}
if (source == 'solar-panel') then
item.order = 'a[energy-source]-a' .. alpha_order[tier - 1] .. '[' .. source .. '-mk' .. tier .. ']'
elseif (source == 'battery') then
item.order = 'b[battery]-b' .. alpha_order[tier] .. '[' .. source .. 'equipment-mk' .. tier .. ']'
elseif (source == 'fusion-reactor') then
item.order = 'a[energy-source]-b' .. alpha_order[tier - 1] .. '[' .. source .. '-mk' .. tier .. ']'
elseif (source == 'personal-laser-defense') then
item.order = 'd[active-defense]-b' .. alpha_order[tier - 1] .. '[' .. source .. '-mk' .. tier .. ']'
elseif (source == 'energy-shield') then
item.order = 'b[shield]-c' .. alpha_order[tier - 1] .. '[' .. source .. '-equipment-mk' .. tier .. ']'
elseif (source == 'personal-roboport') then
item.order = 'e[robotics]-b' .. alpha_order[tier - 1] .. '[' .. source .. '-mk' .. tier .. '-equipment]'
elseif (source == 'night-vision') then
item.order = 'f[night-vision]-a' .. alpha_order[tier - 1] .. '[' .. source .. '-mk' .. tier .. ']'
elseif (source == 'exoskeleton') then
item.order = 'd[exoskeleton]-a' .. alpha_order[tier - 1] .. '[' .. source .. 'equipment-mk' .. tier .. ']'
end
data:extend({item})
end
-- recipe
local function ER(source, tier)
na = source
if (tier == 2) then
na = source .. '-equipment'
elseif (tier >= 3) then
na = source .. '-mk' .. (tier - 1) .. '-equipment'
end
data:extend({{
type = 'recipe',
name = source .. '-mk' .. tier .. '-equipment',
energy_required = 2,
enabled = false,
ingredients = {{na, 2}},
result = source .. '-mk' .. tier .. '-equipment',
}})
end
for _, animation in ipairs(data.raw['character']['character']['animations']) do
if animation.armors then
for _, armor in ipairs(animation.armors) do
if armor == 'power-armor-mk2' then
animation.armors[#animation.armors + 1] = 'power-armor-mk3'
break
end
end
end
end
data:extend({
{
type = 'equipment-grid',
name = 'equipment-grid-14x14',
width = 14,
height = 14,
equipment_categories = {'armor'}
},
{
type = 'armor',
name = 'power-armor-mk3',
icon = '__base__/graphics/icons/power-armor-mk2.png',
icon_size = 64, icon_mipmaps = 4,
resistances = {{type = 'physical', decrease = 20, percent = 50}, {type = 'acid', decrease = 20, percent = 80},
{type = 'explosion', decrease = 70, percent = 60}, {type = 'fire', decrease = 20, percent = 80},
{type = 'laser', decrease = 20, percent = 50}, {type = 'electric', decrease = 20, percent = 50},
{type = 'impact', decrease = 20, percent = 50}, {type = 'poison', decrease = 20, percent = 50}},
subgroup = 'armor',
order = 'eb[power-armor-mk3]',
stack_size = 1,
infinite = true,
equipment_grid = 'equipment-grid-14x14',
inventory_size_bonus = 40,
open_sound = {filename = '__base__/sound/armor-open.ogg', volume = 1},
close_sound = {filename = '__base__/sound/armor-close.ogg', volume = 1}
}
})
data:extend({{
type = 'recipe',
name = 'power-armor-mk3',
energy_required = 5,
enabled = 'false',
ingredients = {{'power-armor-mk2', 2}},
result = 'power-armor-mk3'
}})
for i=1, 8, 1 do
if (i <= 3) then
for j=2, 8, 1 do
EE(items[i], j)
EI(items[i], j)
ER(items[i], j)
end
elseif (i <= 6) then
for j=3, 8, 1 do
EE(items[i], j)
EI(items[i], j)
ER(items[i], j)
end
elseif (i <= 8) then
EE(items[i], 2)
EI(items[i], 2)
ER(items[i], 2)
end
end
table.insert(data.raw.technology['power-armor-mk2'].effects, {type='unlock-recipe', recipe='power-armor-mk3'})
table.insert(data.raw.technology['night-vision-equipment'].effects, {type='unlock-recipe', recipe='night-vision-mk2-equipment'})
table.insert(data.raw.technology['exoskeleton-equipment'].effects, {type='unlock-recipe', recipe='exoskeleton-mk2-equipment'})
table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk2-equipment'})
table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk3-equipment'})
table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk4-equipment'})
table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk5-equipment'})
table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk6-equipment'})
table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk7-equipment'})
table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk8-equipment'})
table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk2-equipment'})
table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk3-equipment'})
table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk4-equipment'})
table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk5-equipment'})
table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk6-equipment'})
table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk7-equipment'})
table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk8-equipment'})
table.insert(data.raw.technology['battery-mk2-equipment'].effects, {type='unlock-recipe', recipe='battery-mk3-equipment'})
table.insert(data.raw.technology['battery-mk2-equipment'].effects, {type='unlock-recipe', recipe='battery-mk4-equipment'})
table.insert(data.raw.technology['battery-mk2-equipment'].effects, {type='unlock-recipe', recipe='battery-mk5-equipment'})
table.insert(data.raw.technology['battery-mk2-equipment'].effects, {type='unlock-recipe', recipe='battery-mk6-equipment'})
table.insert(data.raw.technology['battery-mk2-equipment'].effects, {type='unlock-recipe', recipe='battery-mk7-equipment'})
table.insert(data.raw.technology['battery-mk2-equipment'].effects, {type='unlock-recipe', recipe='battery-mk8-equipment'})
table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk2-equipment'})
table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk3-equipment'})
table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk4-equipment'})
table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk5-equipment'})
table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk6-equipment'})
table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk7-equipment'})
table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk8-equipment'})
table.insert(data.raw.technology['energy-shield-mk2-equipment'].effects, {type='unlock-recipe', recipe='energy-shield-mk3-equipment'})
table.insert(data.raw.technology['energy-shield-mk2-equipment'].effects, {type='unlock-recipe', recipe='energy-shield-mk4-equipment'})
table.insert(data.raw.technology['energy-shield-mk2-equipment'].effects, {type='unlock-recipe', recipe='energy-shield-mk5-equipment'})
table.insert(data.raw.technology['energy-shield-mk2-equipment'].effects, {type='unlock-recipe', recipe='energy-shield-mk6-equipment'})
table.insert(data.raw.technology['energy-shield-mk2-equipment'].effects, {type='unlock-recipe', recipe='energy-shield-mk7-equipment'})
table.insert(data.raw.technology['energy-shield-mk2-equipment'].effects, {type='unlock-recipe', recipe='energy-shield-mk8-equipment'})
table.insert(data.raw.technology['personal-roboport-mk2-equipment'].effects, {type='unlock-recipe', recipe='personal-roboport-mk3-equipment'})
table.insert(data.raw.technology['personal-roboport-mk2-equipment'].effects, {type='unlock-recipe', recipe='personal-roboport-mk4-equipment'})
table.insert(data.raw.technology['personal-roboport-mk2-equipment'].effects, {type='unlock-recipe', recipe='personal-roboport-mk5-equipment'})
table.insert(data.raw.technology['personal-roboport-mk2-equipment'].effects, {type='unlock-recipe', recipe='personal-roboport-mk6-equipment'})
table.insert(data.raw.technology['personal-roboport-mk2-equipment'].effects, {type='unlock-recipe', recipe='personal-roboport-mk7-equipment'})
table.insert(data.raw.technology['personal-roboport-mk2-equipment'].effects, {type='unlock-recipe', recipe='personal-roboport-mk8-equipment'})

View File

@@ -1,8 +1,8 @@
{ {
"name": "PHI-EQ", "name": "PHI-EQ",
"version": "1.1.5", "version": "1.1.6",
"factorio_version": "1.1", "factorio_version": "1.1",
"date": "2023-03-20", "date": "2023-04-13",
"title": "Phidias Equipment", "title": "Phidias Equipment",
"author": "PHIDIAS0303", "author": "PHIDIAS0303",
"contributers": "", "contributers": "",

View File

@@ -1,254 +0,0 @@
local alpha_order = {'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm'}
local graphics_location = '__PHI-EQ__/graphics/'
local items = {'solar-panel', 'fusion-reactor', 'personal-laser-defense', 'battery', 'energy-shield', 'personal-roboport', 'night-vision', 'exoskeleton'}
-- equipment
local function EE(source, tier)
local item = {}
item['name'] = source .. '-mk' .. tier .. '-equipment'
item['categories'] = {'armor'}
local w = 1
local h = 1
if (source == 'solar-panel') then
item['type'] = 'solar-panel-equipment'
item['power'] = (30 * (2 ^ (tier - 1))) .. 'kW'
item['energy_source'] = {type = 'electric', usage_priority = 'primary-output'}
elseif (source == 'battery') then
h = 2
item['type'] = 'battery-equipment'
item['energy_source'] = {type = 'electric', usage_priority = 'tertiary', buffer_capacity= (100 * (2 ^ (tier - 2))) .. 'MJ'}
elseif (source == 'fusion-reactor') then
w = 4
h = 4
item['type'] = 'generator-equipment'
item['power'] = (750 * (2 ^ (tier - 1))) .. 'kW'
item['energy_source'] = {type = 'electric', usage_priority = 'primary-output'}
elseif (source == 'personal-laser-defense') then
w = 2
h = 2
item['type'] = 'active-defense-equipment'
item['energy_source'] = {type = 'electric', usage_priority = 'secondary-input', buffer_capacity = (250 * (2 ^ (tier - 1))) .. 'kJ'}
-- item['source_direction_count'] = 64
-- item['source_offset'] = {0, -3.423489 / 4}
item['attack_parameters'] = {type = 'beam', cooldown = 60, range = (18 + tier), damage_modifier = (3 * (2 ^ (tier - 1))), ammo_type = {category = 'laser', energy_consumption = (50 * (2 ^ (tier - 1))) .. 'kJ', action = {type = 'direct', action_delivery = {type = 'beam', beam = 'laser-beam', max_length = (18 + tier), duration = 60, source_offset = {0, -1.31439}}}}}
item['automatic'] = true
elseif (source == 'energy-shield') then
w = 2
h = 2
item['type'] = 'energy-shield-equipment'
item['energy_source'] = {type = 'electric', usage_priority = 'primary-input', input_flow_limit = (1000 * (2 ^ (tier - 1))) .. 'kW', buffer_capacity = (480 * (2 ^ (tier - 1))) .. 'kJ'}
item['max_shield_value'] = (150 * (2 ^ (tier - 2)))
item['energy_per_shield'] = '80kJ'
elseif (source == 'personal-roboport') then
w = 2
h = 2
item['type'] = 'roboport-equipment'
item['energy_source'] = {type = 'electric', usage_priority = 'secondary-input', buffer_capacity = (80 * (2 ^ (tier - 1))) .. 'MJ'}
item['robot_limit'] = 50
item['construction_radius'] = 32
item['spawn_and_station_height'] = 0.4
item['spawn_and_station_shadow_height_offset'] = 0.5
item['charge_approach_distance'] = 2.6
item['robots_shrink_when_entering_and_exiting'] = true
item['recharging_animation'] = {filename = '__base__/graphics/entity/roboport/roboport-recharging.png', draw_as_glow = true, priority = 'high', width = 37, height = 35, frame_count = 16, scale = 1.5, animation_speed = 0.5}
item['recharging_light'] = {intensity = 0.2, size = 3, color = {r = 0.5, g = 0.5, b = 1.0}}
item['stationing_offset'] = {0, -0.6}
item['charging_station_shift'] = {0, 0.5}
item['charging_station_count'] = 16
item['charging_energy'] = (0.5 * (2 ^ (tier - 2))) .. 'MW'
item['charging_distance'] = 1.6
item['charging_threshold_distance'] = 5
elseif (source == 'night-vision') then
w = 2
h = 2
item['type'] = 'night-vision-equipment'
item['energy_source'] = {type = 'electric', usage_priority = 'primary-input', buffer_capacity = '1MJ'}
item['energy_input'] = '20kW'
item['activate_sound'] = {filename = '__base__/sound/nightvision-on.ogg', volume = 0.5}
item['deactivate_sound'] = {filename = '__base__/sound/nightvision-off.ogg', volume = 0.5}
item['darkness_to_turn_on'] = 1
item['color_lookup'] = {{0, '__core__/graphics/color_luts/lut-sunset.png'}}
elseif (source == 'exoskeleton') then
w = 2
h = 4
item['type'] = 'movement-bonus-equipment'
item['energy_source'] = {type = 'electric', usage_priority = 'secondary-input', buffer_capacity = '10MJ'}
item['energy_consumption'] = '400kW'
item['movement_bonus'] = 0.6
end
item['shape'] = {width = w, height = h, type = 'full'}
item['sprite'] = {filename = graphics_location .. source .. '-equipment-e.png', width = w * 32, height = h * 32, priority = 'medium', hr_version = {filename = graphics_location .. source .. '-equipment-eh.png', width = w * 64, height = h *64, priority = 'medium', scale = 0.5}}
data:extend({item})
end
-- item
local function EI(source, tier)
local item = table.deepcopy(data.raw.item[source .. '-equipment'])
item.name = source .. '-mk' .. tier .. '-equipment'
item.placed_as_equipment_result = source .. '-mk' .. tier .. '-equipment'
item.subgroup = 'equipment'
item.stack_size = 20
item.default_request_amount = 5
item.icons = {{icon = graphics_location .. source .. '-equipment-i.png', icon_mipmaps = 4, icon_size = 64}}
if (source == 'solar-panel') then
item.order = 'a[energy-source]-a' .. alpha_order[tier - 1] .. '[' .. source .. '-mk' .. tier .. ']'
elseif (source == 'battery') then
item.order = 'b[battery]-b' .. alpha_order[tier] .. '[' .. source .. 'equipment-mk' .. tier .. ']'
elseif (source == 'fusion-reactor') then
item.order = 'a[energy-source]-b' .. alpha_order[tier - 1] .. '[' .. source .. '-mk' .. tier .. ']'
elseif (source == 'personal-laser-defense') then
item.order = 'd[active-defense]-b' .. alpha_order[tier - 1] .. '[' .. source .. '-mk' .. tier .. ']'
elseif (source == 'energy-shield') then
item.order = 'b[shield]-c' .. alpha_order[tier - 1] .. '[' .. source .. '-equipment-mk' .. tier .. ']'
elseif (source == 'personal-roboport') then
item.order = 'e[robotics]-b' .. alpha_order[tier - 1] .. '[' .. source .. '-mk' .. tier .. '-equipment]'
elseif (source == 'night-vision') then
item.order = 'f[night-vision]-a' .. alpha_order[tier - 1] .. '[' .. source .. '-mk' .. tier .. ']'
elseif (source == 'exoskeleton') then
item.order = 'd[exoskeleton]-a' .. alpha_order[tier - 1] .. '[' .. source .. 'equipment-mk' .. tier .. ']'
end
data:extend({item})
end
-- recipe
local function ER(source, tier)
na = source
if (tier == 2) then
na = source .. '-equipment'
elseif (tier >= 3) then
na = source .. '-mk' .. (tier - 1) .. '-equipment'
end
data:extend({{
type = 'recipe',
name = source .. '-mk' .. tier .. '-equipment',
energy_required = 2,
enabled = false,
ingredients = {{na, 2}},
result = source .. '-mk' .. tier .. '-equipment',
}})
end
for _, animation in ipairs(data.raw['character']['character']['animations']) do
if animation.armors then
for _, armor in ipairs(animation.armors) do
if armor == 'power-armor-mk2' then
animation.armors[#animation.armors + 1] = 'power-armor-mk3'
break
end
end
end
end
data:extend({
{
type = 'equipment-grid',
name = 'equipment-grid-14x14',
width = 14,
height = 14,
equipment_categories = {'armor'}
},
{
type = 'armor',
name = 'power-armor-mk3',
icon = '__base__/graphics/icons/power-armor-mk2.png',
icon_size = 64, icon_mipmaps = 4,
resistances = {{type = 'physical', decrease = 20, percent = 50}, {type = 'acid', decrease = 20, percent = 80},
{type = 'explosion', decrease = 70, percent = 60}, {type = 'fire', decrease = 20, percent = 80},
{type = 'laser', decrease = 20, percent = 50}, {type = 'electric', decrease = 20, percent = 50},
{type = 'impact', decrease = 20, percent = 50}, {type = 'poison', decrease = 20, percent = 50}},
subgroup = 'armor',
order = 'eb[power-armor-mk3]',
stack_size = 1,
infinite = true,
equipment_grid = 'equipment-grid-14x14',
inventory_size_bonus = 40,
open_sound = {filename = '__base__/sound/armor-open.ogg', volume = 1},
close_sound = {filename = '__base__/sound/armor-close.ogg', volume = 1}
}
})
data:extend({{
type = 'recipe',
name = 'power-armor-mk3',
energy_required = 5,
enabled = 'false',
ingredients = {{'power-armor-mk2', 2}},
result = 'power-armor-mk3'
}})
for i=1, 8, 1 do
if (i <= 3) then
for j=2, 8, 1 do
EE(items[i], j)
EI(items[i], j)
ER(items[i], j)
end
elseif (i <= 6) then
for j=3, 8, 1 do
EE(items[i], j)
EI(items[i], j)
ER(items[i], j)
end
elseif (i <= 8) then
EE(items[i], 2)
EI(items[i], 2)
ER(items[i], 2)
end
end
table.insert(data.raw.technology['power-armor-mk2'].effects, {type='unlock-recipe', recipe='power-armor-mk3'})
table.insert(data.raw.technology['night-vision-equipment'].effects, {type='unlock-recipe', recipe='night-vision-mk2-equipment'})
table.insert(data.raw.technology['exoskeleton-equipment'].effects, {type='unlock-recipe', recipe='exoskeleton-mk2-equipment'})
table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk2-equipment'})
table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk3-equipment'})
table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk4-equipment'})
table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk5-equipment'})
table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk6-equipment'})
table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk7-equipment'})
table.insert(data.raw.technology['solar-panel-equipment'].effects, {type='unlock-recipe', recipe='solar-panel-mk8-equipment'})
table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk2-equipment'})
table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk3-equipment'})
table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk4-equipment'})
table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk5-equipment'})
table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk6-equipment'})
table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk7-equipment'})
table.insert(data.raw.technology['fusion-reactor-equipment'].effects, {type='unlock-recipe', recipe='fusion-reactor-mk8-equipment'})
table.insert(data.raw.technology['battery-mk2-equipment'].effects, {type='unlock-recipe', recipe='battery-mk3-equipment'})
table.insert(data.raw.technology['battery-mk2-equipment'].effects, {type='unlock-recipe', recipe='battery-mk4-equipment'})
table.insert(data.raw.technology['battery-mk2-equipment'].effects, {type='unlock-recipe', recipe='battery-mk5-equipment'})
table.insert(data.raw.technology['battery-mk2-equipment'].effects, {type='unlock-recipe', recipe='battery-mk6-equipment'})
table.insert(data.raw.technology['battery-mk2-equipment'].effects, {type='unlock-recipe', recipe='battery-mk7-equipment'})
table.insert(data.raw.technology['battery-mk2-equipment'].effects, {type='unlock-recipe', recipe='battery-mk8-equipment'})
table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk2-equipment'})
table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk3-equipment'})
table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk4-equipment'})
table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk5-equipment'})
table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk6-equipment'})
table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk7-equipment'})
table.insert(data.raw.technology['personal-laser-defense-equipment'].effects, {type='unlock-recipe', recipe='personal-laser-defense-mk8-equipment'})
table.insert(data.raw.technology['energy-shield-mk2-equipment'].effects, {type='unlock-recipe', recipe='energy-shield-mk3-equipment'})
table.insert(data.raw.technology['energy-shield-mk2-equipment'].effects, {type='unlock-recipe', recipe='energy-shield-mk4-equipment'})
table.insert(data.raw.technology['energy-shield-mk2-equipment'].effects, {type='unlock-recipe', recipe='energy-shield-mk5-equipment'})
table.insert(data.raw.technology['energy-shield-mk2-equipment'].effects, {type='unlock-recipe', recipe='energy-shield-mk6-equipment'})
table.insert(data.raw.technology['energy-shield-mk2-equipment'].effects, {type='unlock-recipe', recipe='energy-shield-mk7-equipment'})
table.insert(data.raw.technology['energy-shield-mk2-equipment'].effects, {type='unlock-recipe', recipe='energy-shield-mk8-equipment'})
table.insert(data.raw.technology['personal-roboport-mk2-equipment'].effects, {type='unlock-recipe', recipe='personal-roboport-mk3-equipment'})
table.insert(data.raw.technology['personal-roboport-mk2-equipment'].effects, {type='unlock-recipe', recipe='personal-roboport-mk4-equipment'})
table.insert(data.raw.technology['personal-roboport-mk2-equipment'].effects, {type='unlock-recipe', recipe='personal-roboport-mk5-equipment'})
table.insert(data.raw.technology['personal-roboport-mk2-equipment'].effects, {type='unlock-recipe', recipe='personal-roboport-mk6-equipment'})
table.insert(data.raw.technology['personal-roboport-mk2-equipment'].effects, {type='unlock-recipe', recipe='personal-roboport-mk7-equipment'})
table.insert(data.raw.technology['personal-roboport-mk2-equipment'].effects, {type='unlock-recipe', recipe='personal-roboport-mk8-equipment'})

View File

@@ -1 +1,121 @@
require("main") local alpha_order = {'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm'}
local graphics_location = '__PHI-MB__/graphics/'
local items = {'assembling-machine', 'electric-furnace', 'oil-refinery', 'chemical-plant', 'centrifuge', 'lab'}
local item_min = {
['assembling-machine'] = 4,
['electric-furnace'] = 2,
['oil-refinery'] = 2,
['chemical-plant'] = 2,
['centrifuge'] = 2,
['lab'] = 2
}
local item_max = {
['assembling-machine'] = 5,
['electric-furnace'] = 3,
['oil-refinery'] = 3,
['chemical-plant'] = 3,
['centrifuge'] = 3,
['lab'] = 3
}
-- entity
local function EE(source, tier)
local item
if source == 'assembling-machine' then
item = table.deepcopy(data.raw['assembling-machine']['assembling-machine-3'])
elseif source == 'electric-furnace' then
item = table.deepcopy(data.raw['furnace']['electric-furnace'])
elseif source == 'lab' then
item = table.deepcopy(data.raw['lab']['lab'])
else
item = table.deepcopy(data.raw['assembling-machine'][source])
end
item.name = source .. '-' .. tier
item.minable.result = source .. '-' .. tier
item.max_health = item.max_health * (2 ^ (tier - item_min[source] + 1))
if source == 'lab' then
item.researching_speed = item.researching_speed * (2 ^ (tier - item_min[source] + 1))
else
item.crafting_speed = item.crafting_speed * (2 ^ (tier - item_min[source] + 1))
item.energy_source.emissions_per_minute = item.energy_source.emissions_per_minute * (2 ^ (tier - item_min[source] + 1))
end
item.energy_usage = tonumber(string.match(item.energy_usage, '%d+')) * (2 ^ (tier - item_min[source] + 1)) .. 'kW'
-- item.animation.layers[1].filename = graphics_location .. source .. '-e.png'
-- item.animation.layers[1].hr_version.filename = graphics_location .. source ..'-eh.png'
-- item.icon = graphics_location .. source .. '-i.png'
-- item.icon_size = 64
-- item.icon_mipmaps = 4
if (tier <= item_max[source] - 1) then
item.next_upgrade = source .. '-' .. (tier + 1)
end
data:extend({item})
end
-- item
local function EI(source, tier)
local item
if source == 'assembling-machine' then
item = table.deepcopy(data.raw.item['assembling-machine-3'])
else
item = table.deepcopy(data.raw.item[source])
end
item.name = source .. '-' .. tier
item.place_result = source .. '-' .. tier
-- item.icons = {{icon = graphics_location .. source .. '-i.png', icon_mipmaps = 4, icon_size = 64}}
item.order = item.order .. tier
data:extend({item})
end
-- recipe
local function ER(source, tier)
local na = source
if (tier >= 3) then
na = na .. '-' .. (tier - 1)
end
data:extend({{
type = 'recipe',
name = source .. '-' .. tier,
energy_required = 2,
enabled = false,
ingredients = {{na, 2}},
result = source .. '-' .. tier,
}})
end
for i=1, #items, 1 do
for j=item_min[items[i]], item_max[items[i]], 1 do
EE(items[i], j)
EI(items[i], j)
ER(items[i], j)
end
end
table.insert(data.raw.technology['automation-3'].effects, {type='unlock-recipe', recipe='assembling-machine-4'})
table.insert(data.raw.technology['automation-3'].effects, {type='unlock-recipe', recipe='assembling-machine-5'})
table.insert(data.raw.technology['advanced-material-processing-2'].effects, {type='unlock-recipe', recipe='electric-furnace-2'})
table.insert(data.raw.technology['advanced-material-processing-2'].effects, {type='unlock-recipe', recipe='electric-furnace-3'})
table.insert(data.raw.technology['oil-processing'].effects, {type='unlock-recipe', recipe='oil-refinery-2'})
table.insert(data.raw.technology['oil-processing'].effects, {type='unlock-recipe', recipe='oil-refinery-3'})
table.insert(data.raw.technology['oil-processing'].effects, {type='unlock-recipe', recipe='chemical-plant-2'})
table.insert(data.raw.technology['oil-processing'].effects, {type='unlock-recipe', recipe='chemical-plant-3'})
table.insert(data.raw.technology['uranium-processing'].effects, {type='unlock-recipe', recipe='centrifuge-2'})
table.insert(data.raw.technology['uranium-processing'].effects, {type='unlock-recipe', recipe='centrifuge-3'})
table.insert(data.raw.technology['automation'].effects, {type='unlock-recipe', recipe='lab-2'})
table.insert(data.raw.technology['automation'].effects, {type='unlock-recipe', recipe='lab-3'})

View File

@@ -1,8 +1,8 @@
{ {
"name": "PHI-MB", "name": "PHI-MB",
"version": "1.0.1", "version": "1.0.2",
"factorio_version": "1.1", "factorio_version": "1.1",
"date": "2023-04-10", "date": "2023-04-13",
"title": "Phidias Megabase", "title": "Phidias Megabase",
"author": "PHIDIAS0303", "author": "PHIDIAS0303",
"contributers": "", "contributers": "",

View File

@@ -1,121 +0,0 @@
local alpha_order = {'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm'}
local graphics_location = '__PHI-MB__/graphics/'
local items = {'assembling-machine', 'electric-furnace', 'oil-refinery', 'chemical-plant', 'centrifuge', 'lab'}
local item_min = {
['assembling-machine'] = 4,
['electric-furnace'] = 2,
['oil-refinery'] = 2,
['chemical-plant'] = 2,
['centrifuge'] = 2,
['lab'] = 2
}
local item_max = {
['assembling-machine'] = 5,
['electric-furnace'] = 3,
['oil-refinery'] = 3,
['chemical-plant'] = 3,
['centrifuge'] = 3,
['lab'] = 3
}
-- entity
local function EE(source, tier)
local item
if source == 'assembling-machine' then
item = table.deepcopy(data.raw['assembling-machine']['assembling-machine-3'])
elseif source == 'electric-furnace' then
item = table.deepcopy(data.raw['furnace']['electric-furnace'])
elseif source == 'lab' then
item = table.deepcopy(data.raw['lab']['lab'])
else
item = table.deepcopy(data.raw['assembling-machine'][source])
end
item.name = source .. '-' .. tier
item.minable.result = source .. '-' .. tier
item.max_health = item.max_health * (2 ^ (tier - item_min[source] + 1))
if source == 'lab' then
item.researching_speed = item.researching_speed * (2 ^ (tier - item_min[source] + 1))
else
item.crafting_speed = item.crafting_speed * (2 ^ (tier - item_min[source] + 1))
item.energy_source.emissions_per_minute = item.energy_source.emissions_per_minute * (2 ^ (tier - item_min[source] + 1))
end
item.energy_usage = tonumber(string.match(item.energy_usage, '%d+')) * (2 ^ (tier - item_min[source] + 1)) .. 'kW'
-- item.animation.layers[1].filename = graphics_location .. source .. '-e.png'
-- item.animation.layers[1].hr_version.filename = graphics_location .. source ..'-eh.png'
-- item.icon = graphics_location .. source .. '-i.png'
-- item.icon_size = 64
-- item.icon_mipmaps = 4
if (tier <= item_max[source] - 1) then
item.next_upgrade = source .. '-' .. (tier + 1)
end
data:extend({item})
end
-- item
local function EI(source, tier)
local item
if source == 'assembling-machine' then
item = table.deepcopy(data.raw.item['assembling-machine-3'])
else
item = table.deepcopy(data.raw.item[source])
end
item.name = source .. '-' .. tier
item.place_result = source .. '-' .. tier
-- item.icons = {{icon = graphics_location .. source .. '-i.png', icon_mipmaps = 4, icon_size = 64}}
item.order = item.order .. tier
data:extend({item})
end
-- recipe
local function ER(source, tier)
local na = source
if (tier >= 3) then
na = na .. '-' .. (tier - 1)
end
data:extend({{
type = 'recipe',
name = source .. '-' .. tier,
energy_required = 2,
enabled = false,
ingredients = {{na, 2}},
result = source .. '-' .. tier,
}})
end
for i=1, #items, 1 do
for j=item_min[items[i]], item_max[items[i]], 1 do
EE(items[i], j)
EI(items[i], j)
ER(items[i], j)
end
end
table.insert(data.raw.technology['automation-3'].effects, {type='unlock-recipe', recipe='assembling-machine-4'})
table.insert(data.raw.technology['automation-3'].effects, {type='unlock-recipe', recipe='assembling-machine-5'})
table.insert(data.raw.technology['advanced-material-processing-2'].effects, {type='unlock-recipe', recipe='electric-furnace-2'})
table.insert(data.raw.technology['advanced-material-processing-2'].effects, {type='unlock-recipe', recipe='electric-furnace-3'})
table.insert(data.raw.technology['oil-processing'].effects, {type='unlock-recipe', recipe='oil-refinery-2'})
table.insert(data.raw.technology['oil-processing'].effects, {type='unlock-recipe', recipe='oil-refinery-3'})
table.insert(data.raw.technology['oil-processing'].effects, {type='unlock-recipe', recipe='chemical-plant-2'})
table.insert(data.raw.technology['oil-processing'].effects, {type='unlock-recipe', recipe='chemical-plant-3'})
table.insert(data.raw.technology['uranium-processing'].effects, {type='unlock-recipe', recipe='centrifuge-2'})
table.insert(data.raw.technology['uranium-processing'].effects, {type='unlock-recipe', recipe='centrifuge-3'})
table.insert(data.raw.technology['automation'].effects, {type='unlock-recipe', recipe='lab-2'})
table.insert(data.raw.technology['automation'].effects, {type='unlock-recipe', recipe='lab-3'})

View File

@@ -1 +1,180 @@
require("main") local alpha_order = {'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm'}
local graphics_location = '__PHI-MP__/graphics/'
local ups_chests = {
'steel-chest',
'logistic-chest-passive-provider',
'logistic-chest-active-provider',
'logistic-chest-storage',
'logistic-chest-buffer',
'logistic-chest-requester'
}
data.raw.recipe['loader'].hidden = false
data.raw.recipe['fast-loader'].hidden = false
data.raw.recipe['express-loader'].hidden = false
data.raw.recipe['loader'].ingredients = {
{'iron-plate', 5},
{'electronic-circuit', 5},
{'transport-belt', 2},
{'inserter', 2},
}
data.raw.recipe['fast-loader'].ingredients = {
{'iron-gear-wheel', 10},
{'electronic-circuit', 10},
{'advanced-circuit', 1},
{'loader', 1},
}
data.raw.recipe['express-loader'].ingredients = {
{'iron-gear-wheel', 10},
{'advanced-circuit', 10},
{'fast-loader', 1},
{type='fluid', name='lubricant', amount=40}
}
table.insert(data.raw.technology['logistics'].effects, {type='unlock-recipe', recipe='loader'})
table.insert(data.raw.technology['logistics-2'].effects, {type='unlock-recipe', recipe='fast-loader'})
table.insert(data.raw.technology['logistics-3'].effects, {type='unlock-recipe', recipe='express-loader'})
data.raw.recipe['landfill'].ingredients = {
{'stone', 5}
}
data.raw['module']['effectivity-module'].effect = {consumption = {bonus = -0.5}, pollution = {bonus = -0.1}}
data.raw['module']['effectivity-module-2'].effect = {consumption = {bonus = -1.0}, pollution = {bonus = -0.15}}
data.raw['module']['effectivity-module-3'].effect = {consumption = {bonus = -1.5}, pollution = {bonus = -0.2}}
data.raw['pipe']['pipe'].fluid_box.base_area = 4
data.raw['pipe-to-ground']['pipe-to-ground'].fluid_box.base_area = 4
data.raw['pump']['pump'].fluid_box.height = 16
data.raw['pump']['pump'].pumping_speed = 800
data.raw['storage-tank']['storage-tank'].fluid_box.base_area = 500
data.raw['locomotive']['locomotive'].max_health = 2000
data.raw['locomotive']['locomotive'].max_speed = 2
data.raw['locomotive']['locomotive'].max_power = '1200kW'
data.raw['locomotive']['locomotive'].reversing_power_modifier = 1
data.raw['locomotive']['locomotive'].braking_force = 20
data.raw['locomotive']['locomotive'].friction_force = 0.25
data.raw['locomotive']['locomotive'].air_resistance = 0.004
data.raw['locomotive']['locomotive'].burner.effectivity = 2
data.raw['locomotive']['locomotive'].burner.fuel_inventory_size = 3
data.raw['cargo-wagon']['cargo-wagon'].max_health = 1000
data.raw['cargo-wagon']['cargo-wagon'].inventory_size = 80
data.raw['cargo-wagon']['cargo-wagon'].max_speed = 3.5
data.raw['cargo-wagon']['cargo-wagon'].braking_force = 5
data.raw['cargo-wagon']['cargo-wagon'].friction_force = 0.25
data.raw['cargo-wagon']['cargo-wagon'].air_resistance = 0.005
data.raw['fluid-wagon']['fluid-wagon'].max_health = 1000
data.raw['fluid-wagon']['fluid-wagon'].capacity = 50000
data.raw['fluid-wagon']['fluid-wagon'].max_speed = 3.5
data.raw['fluid-wagon']['fluid-wagon'].braking_force = 5
data.raw['fluid-wagon']['fluid-wagon'].friction_force = 0.25
data.raw['fluid-wagon']['fluid-wagon'].air_resistance = 0.005
data.raw['construction-robot']['construction-robot'].max_health = 400
data.raw['construction-robot']['construction-robot'].max_payload_size = 3
data.raw['construction-robot']['construction-robot'].max_energy = '6MJ'
data.raw['construction-robot']['construction-robot'].speed = 0.12
data.raw['construction-robot']['construction-robot'].speed_multiplier_when_out_of_energy = 0.4
data.raw['construction-robot']['construction-robot'].energy_per_move = '10kJ'
data.raw['logistic-robot']['logistic-robot'].max_health = 400
data.raw['logistic-robot']['logistic-robot'].max_payload_size = 3
data.raw['logistic-robot']['logistic-robot'].max_energy = '6MJ'
data.raw['logistic-robot']['logistic-robot'].speed = 0.12
data.raw['logistic-robot']['logistic-robot'].speed_multiplier_when_out_of_energy = 0.4
data.raw['logistic-robot']['logistic-robot'].energy_per_move = '10kJ'
data.raw['roboport']['roboport'].max_health = 1000
data.raw['roboport']['roboport'].energy_usage = '100kW'
data.raw['roboport']['roboport'].energy_source.input_flow_limit = '40MW'
data.raw['roboport']['roboport'].energy_source.buffer_capacity = '200MJ'
data.raw['roboport']['roboport'].recharge_minimum = '40MJ'
data.raw['roboport']['roboport'].charging_energy = '4000kW'
data.raw['roboport']['roboport'].robot_slots_count = 10
data.raw['roboport']['roboport'].material_slots_count = 2
-- data.raw['roboport']['roboport'].logistics_radius = 25
-- data.raw['roboport']['roboport'].construction_radius = 55
data.raw['roboport']['roboport'].charging_offsets = {
{-1.5, -0.5},
{1.5, -0.5},
{1.5, 1.5},
{-1.5, 1.5},
{-2.5, -1.5},
{2.5, -1.5},
{2.5, 2.5},
{-2.5, 2.5}
}
local item = table.deepcopy(data.raw['item']['boiler'])
item.name = 'electric-boiler'
item.place_result = 'electric-boiler'
item.order = 'b[steam-power]-b[electric-boiler]'
data:extend({item})
local entity = table.deepcopy(data.raw['boiler']['boiler'])
entity.name = 'electric-boiler'
entity.energy_consumption = '7200kW'
entity.target_temperature = 165
entity.minable = {hardness = 0.2, mining_time = 0.5, result = 'electric-boiler'}
entity.emissions_per_minute = 0
entity.energy_source.type = 'electric'
entity.energy_source.fuel_inventory_size = 0
entity.energy_source.input_priority = 'secondary'
entity.energy_source.usage_priority = 'secondary-input'
entity.energy_source.light_flicker.color = {r=0.5, g=1, b=1, a=0.5}
entity.energy_source.light_flicker.minimum_light_size = 0.1
entity.energy_source.light_flicker.light_intensity_to_size_coefficient = 1
entity.fire_flicker_enabled = false
entity.fire_glow_flicker_enabled = false
entity.fire = {}
data:extend({entity})
data:extend({{
type = 'recipe',
name = 'electric-boiler',
energy_required = 2,
enabled = true,
ingredients = {{'boiler', 1}, {'electronic-circuit', 1}},
result = 'electric-boiler',
}})
for i=1, #ups_chests, 1 do
local item = table.deepcopy(data.raw['item'][ups_chests[i]])
local entity
if ups_chests[i] == 'steel-chest' then
entity = table.deepcopy(data.raw['container'][ups_chests[i]])
else
entity = table.deepcopy(data.raw['logistic-container'][ups_chests[i]])
end
item.name = 'ups-' .. ups_chests[i]
item.place_result = 'ups-' .. ups_chests[i]
item.order = item.order .. '-ups'
data:extend({item})
entity.inventory_size = 1
entity.name = 'ups-' .. ups_chests[i]
data:extend({entity})
data:extend({{
type = 'recipe',
name = 'ups-' .. ups_chests[i],
energy_required = 2,
enabled = false,
ingredients = {{'steel-plate', 8}},
result = 'ups-' .. ups_chests[i],
}})
end
table.insert(data.raw.technology['steel-processing'].effects, {type='unlock-recipe', recipe='ups-steel-chest'})
table.insert(data.raw.technology['construction-robotics'].effects, {type='unlock-recipe', recipe='ups-logistic-chest-passive-provider'})
table.insert(data.raw.technology['construction-robotics'].effects, {type='unlock-recipe', recipe='ups-logistic-chest-storage'})
table.insert(data.raw.technology['logistic-robotics'].effects, {type='unlock-recipe', recipe='ups-logistic-chest-passive-provider'})
table.insert(data.raw.technology['logistic-robotics'].effects, {type='unlock-recipe', recipe='ups-logistic-chest-storage'})
table.insert(data.raw.technology['logistic-system'].effects, {type='unlock-recipe', recipe='ups-logistic-chest-active-provider'})
table.insert(data.raw.technology['logistic-system'].effects, {type='unlock-recipe', recipe='ups-logistic-chest-buffer'})
table.insert(data.raw.technology['logistic-system'].effects, {type='unlock-recipe', recipe='ups-logistic-chest-requester'})

View File

@@ -1,8 +1,8 @@
{ {
"name": "PHI-MI", "name": "PHI-MI",
"version": "1.0.2", "version": "1.0.4",
"factorio_version": "1.1", "factorio_version": "1.1",
"date": "2023-04-10", "date": "2023-04-13",
"title": "Phidias Megabase Item", "title": "Phidias Megabase Item",
"author": "PHIDIAS0303", "author": "PHIDIAS0303",
"contributers": "", "contributers": "",

View File

@@ -1,159 +0,0 @@
local alpha_order = {'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm'}
local graphics_location = '__PHI-MP__/graphics/'
local ups_chests = {
'steel-chest',
'logistic-chest-passive-provider',
'logistic-chest-active-provider',
'logistic-chest-storage',
'logistic-chest-buffer',
'logistic-chest-requester'
}
data.raw.recipe['loader'].hidden = false
data.raw.recipe['fast-loader'].hidden = false
data.raw.recipe['express-loader'].hidden = false
table.insert(data.raw.technology['logistics'].effects, {type='unlock-recipe', recipe='loader'})
table.insert(data.raw.technology['logistics-2'].effects, {type='unlock-recipe', recipe='fast-loader'})
table.insert(data.raw.technology['logistics-3'].effects, {type='unlock-recipe', recipe='express-loader'})
data.raw['module']['effectivity-module'].effect = {consumption = {bonus = -0.5}, pollution = {bonus = -0.1}}
data.raw['module']['effectivity-module-2'].effect = {consumption = {bonus = -1.0}, pollution = {bonus = -0.15}}
data.raw['module']['effectivity-module-3'].effect = {consumption = {bonus = -1.5}, pollution = {bonus = -0.2}}
-- data.raw['pipe']['pipe'].fluid_box.height = 4
data.raw['pipe']['pipe'].fluid_box.base_area = 4
-- data.raw['pipe-to-ground']['pipe-to-ground'].fluid_box.height = 4
data.raw['pipe-to-ground']['pipe-to-ground'].fluid_box.base_area = 4
data.raw['pump']['pump'].fluid_box.height = 16
data.raw['pump']['pump'].pumping_speed = 800
data.raw['storage-tank']['storage-tank'].fluid_box.base_area = 500
data.raw['locomotive']['locomotive'].max_health = 2000
data.raw['locomotive']['locomotive'].max_speed = 2
data.raw['locomotive']['locomotive'].max_power = '1200kW'
data.raw['locomotive']['locomotive'].reversing_power_modifier = 1
data.raw['locomotive']['locomotive'].braking_force = 20
data.raw['locomotive']['locomotive'].friction_force = 0.25
data.raw['locomotive']['locomotive'].air_resistance = 0.004
data.raw['locomotive']['locomotive'].burner.effectivity = 2
data.raw['locomotive']['locomotive'].burner.fuel_inventory_size = 3
data.raw['cargo-wagon']['cargo-wagon'].max_health = 1000
data.raw['cargo-wagon']['cargo-wagon'].inventory_size = 80
data.raw['cargo-wagon']['cargo-wagon'].max_speed = 3.5
data.raw['cargo-wagon']['cargo-wagon'].braking_force = 5
data.raw['cargo-wagon']['cargo-wagon'].friction_force = 0.25
data.raw['cargo-wagon']['cargo-wagon'].air_resistance = 0.005
data.raw['fluid-wagon']['fluid-wagon'].max_health = 1000
data.raw['fluid-wagon']['fluid-wagon'].capacity = 50000
data.raw['fluid-wagon']['fluid-wagon'].max_speed = 3.5
data.raw['fluid-wagon']['fluid-wagon'].braking_force = 5
data.raw['fluid-wagon']['fluid-wagon'].friction_force = 0.25
data.raw['fluid-wagon']['fluid-wagon'].air_resistance = 0.005
data.raw['construction-robot']['construction-robot'].max_health = 400
data.raw['construction-robot']['construction-robot'].max_payload_size = 3
data.raw['construction-robot']['construction-robot'].max_energy = '6MJ'
data.raw['construction-robot']['construction-robot'].speed = 0.12
data.raw['construction-robot']['construction-robot'].speed_multiplier_when_out_of_energy = 0.4
data.raw['construction-robot']['construction-robot'].energy_per_move = '10kJ'
data.raw['logistic-robot']['logistic-robot'].max_health = 400
data.raw['logistic-robot']['logistic-robot'].max_payload_size = 3
data.raw['logistic-robot']['logistic-robot'].max_energy = '6MJ'
data.raw['logistic-robot']['logistic-robot'].speed = 0.12
data.raw['logistic-robot']['logistic-robot'].speed_multiplier_when_out_of_energy = 0.4
data.raw['logistic-robot']['logistic-robot'].energy_per_move = '10kJ'
data.raw['roboport']['roboport'].max_health = 1000
data.raw['roboport']['roboport'].energy_usage = '100kW'
data.raw['roboport']['roboport'].energy_source.input_flow_limit = '40MW'
data.raw['roboport']['roboport'].energy_source.buffer_capacity = '200MJ'
data.raw['roboport']['roboport'].recharge_minimum = '40MJ'
data.raw['roboport']['roboport'].charging_energy = '4000kW'
data.raw['roboport']['roboport'].robot_slots_count = 10
data.raw['roboport']['roboport'].material_slots_count = 2
-- data.raw['roboport']['roboport'].logistics_radius = 25
-- data.raw['roboport']['roboport'].construction_radius = 55
data.raw['roboport']['roboport'].charging_offsets = {
{-1.5, -0.5},
{1.5, -0.5},
{1.5, 1.5},
{-1.5, 1.5},
{-2.5, -1.5},
{2.5, -1.5},
{2.5, 2.5},
{-2.5, 2.5}
}
local item = table.deepcopy(data.raw['item']['boiler'])
item.name = 'electric-boiler'
item.place_result = 'electric-boiler'
item.order = 'b[steam-power]-b[electric-boiler]'
data:extend({item})
local entity = table.deepcopy(data.raw['boiler']['boiler'])
entity.name = 'electric-boiler'
entity.energy_consumption = '7200kW'
entity.target_temperature = 165
entity.minable = {hardness = 0.2, mining_time = 0.5, result = 'electric-boiler'}
entity.emissions_per_minute = 0
entity.energy_source.type = 'electric'
entity.energy_source.fuel_inventory_size = 0
entity.energy_source.input_priority = 'secondary'
entity.energy_source.usage_priority = 'secondary-input'
entity.energy_source.light_flicker.color = {r=0.5, g=1, b=1, a=0.5}
entity.energy_source.light_flicker.minimum_light_size = 0.1
entity.energy_source.light_flicker.light_intensity_to_size_coefficient = 1
entity.fire_flicker_enabled = false
entity.fire_glow_flicker_enabled = false
entity.fire = {}
data:extend({entity})
data:extend({{
type = 'recipe',
name = 'electric-boiler',
energy_required = 2,
enabled = true,
ingredients = {{'boiler', 1}, {'electronic-circuit', 1}},
result = 'electric-boiler',
}})
for i=1, #ups_chests, 1 do
local item = table.deepcopy(data.raw['item'][ups_chests[i]])
local entity
if ups_chests[i] == 'steel-chest' then
entity = table.deepcopy(data.raw['container'][ups_chests[i]])
else
entity = table.deepcopy(data.raw['logistic-container'][ups_chests[i]])
end
item.name = 'ups-' .. ups_chests[i]
item.place_result = 'ups-' .. ups_chests[i]
item.order = item.order .. '-ups'
data:extend({item})
entity.inventory_size = 1
entity.name = 'ups-' .. ups_chests[i]
data:extend({entity})
data:extend({{
type = 'recipe',
name = 'ups-' .. ups_chests[i],
energy_required = 2,
enabled = false,
ingredients = {{'steel-plate', 8}},
result = 'ups-' .. ups_chests[i],
}})
end
table.insert(data.raw.technology['steel-processing'].effects, {type='unlock-recipe', recipe='ups-steel-chest'})
table.insert(data.raw.technology['construction-robotics'].effects, {type='unlock-recipe', recipe='ups-logistic-chest-passive-provider'})
table.insert(data.raw.technology['construction-robotics'].effects, {type='unlock-recipe', recipe='ups-logistic-chest-storage'})
table.insert(data.raw.technology['logistic-robotics'].effects, {type='unlock-recipe', recipe='ups-logistic-chest-passive-provider'})
table.insert(data.raw.technology['logistic-robotics'].effects, {type='unlock-recipe', recipe='ups-logistic-chest-storage'})
table.insert(data.raw.technology['logistic-system'].effects, {type='unlock-recipe', recipe='ups-logistic-chest-active-provider'})
table.insert(data.raw.technology['logistic-system'].effects, {type='unlock-recipe', recipe='ups-logistic-chest-buffer'})
table.insert(data.raw.technology['logistic-system'].effects, {type='unlock-recipe', recipe='ups-logistic-chest-requester'})

View File

@@ -0,0 +1,29 @@
for index, force in pairs(game.forces) do
local technologies = force.technologies
local recipes = force.recipes
if technologies['steel-processing'].researched then
recipes['ups-steel-chest'].enabled = true
recipes['ups-steel-chest'].reload()
elseif technologies['construction-robotics'].researched then
recipes['ups-logistic-chest-passive-provider'].enabled = true
recipes['ups-logistic-chest-passive-provider'].reload()
recipes['ups-logistic-chest-storage'].enabled = true
recipes['ups-logistic-chest-storage'].reload()
elseif technologies['logistic-robotics'].researched then
recipes['ups-logistic-chest-passive-provider'].enabled = true
recipes['ups-logistic-chest-passive-provider'].reload()
recipes['ups-logistic-chest-storage'].enabled = true
recipes['ups-logistic-chest-storage'].reload()
elseif technologies['logistic-system'].researched then
recipes['ups-logistic-chest-active-provider'].enabled = true
recipes['ups-logistic-chest-active-provider'].reload()
recipes['ups-logistic-chest-buffer'].enabled = true
recipes['ups-logistic-chest-buffer'].reload()
recipes['ups-logistic-chest-requester'].enabled = true
recipes['ups-logistic-chest-requester'].reload()
end
end

View File

@@ -1 +1,292 @@
require("main") local recipe_multiplier = {4, 8}
local recipe_display = {true, false}
local recipe_list = {
{
name='iron-plate',
tech=nil
},
{
name='copper-plate',
tech=nil
},
{
name='stone-brick',
tech=nil
},
{
name='steel-plate',
tech='steel-processing'
},
{
name='basic-oil-processing',
tech='oil-processing'
},
{
name='advanced-oil-processing',
tech='advanced-oil-processing'
},
{
name='heavy-oil-cracking',
tech='advanced-oil-processing'
},
{
name='light-oil-cracking',
tech='advanced-oil-processing'
},
{
name='solid-fuel-from-light-oil',
tech='advanced-oil-processing'
},
{
name='solid-fuel-from-heavy-oil',
tech='advanced-oil-processing'
},
{
name='solid-fuel-from-petroleum-gas',
tech='oil-processing'
},
{
name='coal-liquefaction',
tech='coal-liquefaction'
},
{
name='sulfur',
tech='sulfur-processing'
},
{
name='sulfuric-acid',
tech='sulfur-processing'
},
{
name='lubricant',
tech='lubricant'
},
{
name='plastic-bar',
tech='plastics'
},
{
name='battery',
tech='battery'
},
{
name='explosives',
tech='explosives'
},
{
name='cliff-explosives',
tech='cliff-explosives'
},
{
name='empty-barrel',
tech='fluid-handling'
},
{
name='copper-cable',
tech=nil
},
{
name='iron-stick',
tech=nil
},
{
name='iron-gear-wheel',
tech=nil
},
{
name='pipe',
tech=nil
},
{
name='electronic-circuit',
tech=nil
},
{
name='advanced-circuit',
tech='advanced-electronics'
},
{
name='processing-unit',
tech='advanced-electronics-2'
},
'engine-unit',
'electric-engine-unit',
'flying-robot-frame',
'low-density-structure',
'rocket-fuel',
'rocket-control-unit',
'rocket-part',
'automation-science-pack',
'logistic-science-pack',
'chemical-science-pack',
'military-science-pack',
'production-science-pack',
'utility-science-pack',
'uranium-processing',
'kovarex-enrichment-process',
'uranium-fuel-cell',
'nuclear-fuel',
'nuclear-fuel-reprocessing',
'inserter',
'transport-belt',
'grenade',
'firearm-magazine',
'piercing-rounds-magazine',
'stone-wall',
'rail',
'electric-furnace',
'speed-module',
'speed-module-2',
'speed-module-3',
'productivity-module',
'productivity-module-2',
'productivity-module-3',
'effectivity-module',
'effectivity-module-2',
'effectivity-module-3',
'fast-inserter',
'long-handed-inserter',
'filter-inserter',
'stack-inserter',
'stack-filter-inserter',
'underground-belt',
'fast-transport-belt',
'fast-underground-belt',
'fast-splitter',
--'express-transport-belt',
--'express-underground-belt',
--'express-splitter',
'uranium-rounds-magazine',
'explosive-cannon-shell',
'artillery-shell',
'rocket',
'explosive-rocket'
}
for i=1, #recipe_list, 1 do
if data.raw.recipe[recipe_list[i].name] ~= nil then
for j=1, #recipe_multiplier, 1 do
local item = table.deepcopy(data.raw.recipe[recipe_list[i].name])
item.enabled = false
if (item.normal ~= nil) and (item.normal ~= false) then
for k, v in pairs(item.normal.ingredients) do
if (v[1] ~= nil) and (v[2] ~= nil) then
item.normal.ingredients[k][2] = v[2] * recipe_multiplier[j]
else
item.normal.ingredients[k].amount = v.amount * recipe_multiplier[j]
end
end
if item.normal.results ~= nil then
for k, v in pairs(item.normal.results) do
if (v[1] ~= nil) and (v[2] ~= nil) then
item.normal.results[k][2] = v[2] * recipe_multiplier[j]
else
item.normal.results[k].amount = v.amount * recipe_multiplier[j]
end
end
else
if item.normal.result_count ~= nil then
item.normal.result_count = item.normal.result_count * recipe_multiplier[j]
else
item.normal.result_count = recipe_multiplier[j]
end
end
if item.normal.energy_required ~= nil then
item.normal.energy_required = item.normal.energy_required * recipe_multiplier[j]
else
item.normal.energy_required = recipe_multiplier[j] / 2
end
elseif (item.expensive) ~= nil and (item.expensive ~= false) then
for k, v in pairs(item.expensive.ingredients) do
if (v[1] ~= nil) and (v[2] ~= nil) then
item.expensive.ingredients[k][2] = v[2] * recipe_multiplier[j]
else
item.expensive.ingredients[k].amount = v.amount * recipe_multiplier[j]
end
end
if item.expensive.results ~= nil then
for k, v in pairs(item.expensive.results) do
if (v[1] ~= nil) and (v[2] ~= nil) then
item.expensive.results[k][2] = v[2] * recipe_multiplier[j]
else
item.expensive.results[k].amount = v.amount * recipe_multiplier[j]
end
end
else
if item.expensive.result_count ~= nil then
item.expensive.result_count = item.expensive.result_count * recipe_multiplier[j]
else
item.expensive.result_count = recipe_multiplier[j]
end
end
if item.expensive.energy_required ~= nil then
item.expensive.energy_required = item.expensive.energy_required * recipe_multiplier[j]
else
item.expensive.energy_required = recipe_multiplier[j] / 2
end
else
for k, v in pairs(item.ingredients) do
if (v[1] ~= nil) and (v[2] ~= nil) then
item.ingredients[k][2] = v[2] * recipe_multiplier[j]
else
item.ingredients[k].amount = v.amount * recipe_multiplier[j]
end
end
if item.results ~= nil then
for k, v in pairs(item.results) do
if (v[1] ~= nil) and (v[2] ~= nil) then
item.results[k][2] = v[2] * recipe_multiplier[j]
else
item.results[k].amount = v.amount * recipe_multiplier[j]
end
end
else
if item.result_count ~= nil then
item.result_count = item.result_count * recipe_multiplier[j]
else
item.result_count = recipe_multiplier[j]
end
end
if item.energy_required ~= nil then
item.energy_required = item.energy_required * recipe_multiplier[j]
else
item.energy_required = recipe_multiplier[j] / 2
end
end
item.name = item.name .. '-' .. j
if recipe_list[i].tech ~= nil then
data:extend({item})
table.insert(data.raw.technology[recipe_list[i].tech].effects, {type='unlock-recipe', recipe=item.name})
else
item.enabled = true
data:extend({item})
end
end
end
end

View File

@@ -2,7 +2,7 @@
"name": "PHI-RS", "name": "PHI-RS",
"version": "1.0.0", "version": "1.0.0",
"factorio_version": "1.1", "factorio_version": "1.1",
"date": "2023-03-17", "date": "2023-04-13",
"title": "Phidias Recipe Scaling", "title": "Phidias Recipe Scaling",
"author": "PHIDIAS0303", "author": "PHIDIAS0303",
"contributers": "", "contributers": "",

View File

@@ -1,209 +0,0 @@
local recipe_multiplier = {4, 8}
local recipe_display = {true, false}
local recipe_list = {
'sulfuric-acid',
'basic-oil-processing',
'advanced-oil-processing',
'coal-liquefaction',
'heavy-oil-cracking',
'light-oil-cracking',
'solid-fuel-from-light-oil',
'solid-fuel-from-heavy-oil',
'solid-fuel-from-petroleum-gas',
'lubricant',
'iron-plate',
'copper-plate',
'steel-plate',
'stone-brick',
'sulfur',
'plastic-bar',
'explosives',
'battery',
'empty-barrel',
'copper-cable',
'iron-stick',
'iron-gear-wheel',
'electronic-circuit',
'advanced-circuit',
'processing-unit',
'engine-unit',
'electric-engine-unit',
'flying-robot-frame',
'low-density-structure',
'rocket-fuel',
'rocket-control-unit',
'rocket-part',
'automation-science-pack',
'logistic-science-pack',
'chemical-science-pack',
'military-science-pack',
'production-science-pack',
'utility-science-pack',
'uranium-processing',
'kovarex-enrichment-process',
'uranium-fuel-cell',
'nuclear-fuel',
'nuclear-fuel-reprocessing',
'inserter',
'transport-belt',
'grenade',
'firearm-magazine',
'piercing-rounds-magazine',
'stone-wall',
'rail',
'electric-furnace',
'solid-fuel-from-heavy-oil',
'solid-fuel-from-light-oil',
'solid-fuel-from-petroleum-gas',
'speed-module',
'speed-module-2',
'speed-module-3',
'productivity-module',
'productivity-module-2',
'productivity-module-3',
'effectivity-module',
'effectivity-module-2',
'effectivity-module-3',
'pipe',
'fast-inserter',
'long-handed-inserter',
'filter-inserter',
'stack-inserter',
'stack-filter-inserter',
'underground-belt',
'fast-transport-belt',
'fast-underground-belt',
'fast-splitter',
--'express-transport-belt',
--'express-underground-belt',
--'express-splitter',
'uranium-rounds-magazine',
'explosive-cannon-shell',
'artillery-shell',
'rocket',
'explosive-rocket'
}
for i=1, #recipe_list, 1 do
if data.raw.recipe[recipe_list[i]] ~= nil then
for j=1, #recipe_multiplier, 1 do
local item = table.deepcopy(data.raw.recipe[recipe_list[i]])
item.enabled = true
if (item.normal ~= nil) and (item.normal ~= false) then
for k, v in pairs(item.normal.ingredients) do
if (v[1] ~= nil) and (v[2] ~= nil) then
item.normal.ingredients[k][2] = v[2] * recipe_multiplier[j]
else
item.normal.ingredients[k].amount = v.amount * recipe_multiplier[j]
end
end
if item.normal.results ~= nil then
for k, v in pairs(item.normal.results) do
if (v[1] ~= nil) and (v[2] ~= nil) then
item.normal.results[k][2] = v[2] * recipe_multiplier[j]
else
item.normal.results[k].amount = v.amount * recipe_multiplier[j]
end
end
else
if item.normal.result_count ~= nil then
item.normal.result_count = item.normal.result_count * recipe_multiplier[j]
else
item.normal.result_count = recipe_multiplier[j]
end
end
if item.normal.energy_required ~= nil then
item.normal.energy_required = item.normal.energy_required * recipe_multiplier[j]
else
item.normal.energy_required = recipe_multiplier[j] / 2
end
elseif (item.expensive) ~= nil and (item.expensive ~= false) then
for k, v in pairs(item.expensive.ingredients) do
if (v[1] ~= nil) and (v[2] ~= nil) then
item.expensive.ingredients[k][2] = v[2] * recipe_multiplier[j]
else
item.expensive.ingredients[k].amount = v.amount * recipe_multiplier[j]
end
end
if item.expensive.results ~= nil then
for k, v in pairs(item.expensive.results) do
if (v[1] ~= nil) and (v[2] ~= nil) then
item.expensive.results[k][2] = v[2] * recipe_multiplier[j]
else
item.expensive.results[k].amount = v.amount * recipe_multiplier[j]
end
end
else
if item.expensive.result_count ~= nil then
item.expensive.result_count = item.expensive.result_count * recipe_multiplier[j]
else
item.expensive.result_count = recipe_multiplier[j]
end
end
if item.expensive.energy_required ~= nil then
item.expensive.energy_required = item.expensive.energy_required * recipe_multiplier[j]
else
item.expensive.energy_required = recipe_multiplier[j] / 2
end
else
for k, v in pairs(item.ingredients) do
if (v[1] ~= nil) and (v[2] ~= nil) then
item.ingredients[k][2] = v[2] * recipe_multiplier[j]
else
item.ingredients[k].amount = v.amount * recipe_multiplier[j]
end
end
if item.results ~= nil then
for k, v in pairs(item.results) do
if (v[1] ~= nil) and (v[2] ~= nil) then
item.results[k][2] = v[2] * recipe_multiplier[j]
else
item.results[k].amount = v.amount * recipe_multiplier[j]
end
end
else
if item.result_count ~= nil then
item.result_count = item.result_count * recipe_multiplier[j]
else
item.result_count = recipe_multiplier[j]
end
end
if item.energy_required ~= nil then
item.energy_required = item.energy_required * recipe_multiplier[j]
else
item.energy_required = recipe_multiplier[j] / 2
end
end
item.name = item.name .. '-' .. j
data:extend({item})
end
end
end

View File

@@ -1 +0,0 @@
require("main")

View File

View File

@@ -1 +1,8 @@
require("main") data.raw['offshore-pump']['offshore-pump'].pumping_speed = 100
data.raw['offshore-pump']['offshore-pump'].fluid_box.base_area = 5
data.raw['offshore-pump']['offshore-pump'].fluid_box.base_level = 5
data.raw['offshore-pump']['offshore-pump'].flags = {'placeable-neutral', 'player-creation'}
data.raw['offshore-pump']['offshore-pump'].adjacent_tile_collision_box = {{-0.5, -0.25}, {0.5, 0.25}}
data.raw['offshore-pump']['offshore-pump'].adjacent_tile_collision_test = {'ground-tile', 'water-tile', 'object-layer'}
data.raw['offshore-pump']['offshore-pump'].adjacent_tile_collision_mask = nil
data.raw['offshore-pump']['offshore-pump'].placeable_position_visualization = nil

View File

@@ -1,9 +1,9 @@
{ {
"name": "PHI-XW", "name": "PHI-XW",
"version": "1.0.0", "version": "1.0.2",
"factorio_version": "1.1", "factorio_version": "1.1",
"date": "2023-04-10", "date": "2023-04-13",
"title": "PHIDIAS Water Pump", "title": "Phidias Water Pump",
"author": "PHIDIAS0303", "author": "PHIDIAS0303",
"contributers": "", "contributers": "",
"homepage": "", "homepage": "",

View File

@@ -1,8 +0,0 @@
data.raw['offshore-pump']['offshore-pump'].pumping_speed = 100
data.raw['offshore-pump']['offshore-pump'].fluid_box.base_area = 5
data.raw['offshore-pump']['offshore-pump'].fluid_box.base_level = 5
data.raw['offshore-pump']['offshore-pump'].flags = {'placeable-neutral', 'player-creation'}
data.raw['offshore-pump']['offshore-pump'].adjacent_tile_collision_box = {{-0.5, -0.25}, {0.5, 0.25}}
data.raw['offshore-pump']['offshore-pump'].adjacent_tile_collision_test = {'ground-tile', 'water-tile', 'object-layer'}
data.raw['offshore-pump']['offshore-pump'].adjacent_tile_collision_mask = nil
data.raw['offshore-pump']['offshore-pump'].placeable_position_visualization = nil