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https://github.com/PHIDIAS0303/factorio-mod-PHI.git
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@@ -238,51 +238,24 @@ script.on_init(function()
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remote.call('freeplay', 'set_disable_crashsite', true)
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end
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local mgs = {
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default_enable_all_autoplace_controls = false,
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seed = 1,
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no_enemies_mode = true,
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autoplace_controls = {},
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autoplace_settings = {
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tile = {
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treat_missing_as_default = false,
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settings = {
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['empty-space'] = {}
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}
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},
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entity = {
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treat_missing_as_default = false,
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settings = {}
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},
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decorative = {
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treat_missing_as_default = false,
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settings = {}
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}
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}
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}
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local s_fl_0 = game.forces['player'].create_space_platform({name='spaceship', planet='nauvis', starter_pack='space-platform-starter-pack'})
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local s_fl_1 = game.forces['player'].create_space_platform({name='spaceship_fl_1', planet='nauvis', starter_pack='space-platform-starter-pack'})
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local s_fl_2 = game.forces['player'].create_space_platform({name='spaceship_fl_2', planet='nauvis', starter_pack='space-platform-starter-pack'})
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game.planets.nauvis.surface.map_gen_settings = mgs
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local pf = game.forces['player'].create_space_platform({name='spaceship', planet='nauvis', starter_pack='space-platform-starter-pack'})
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game.create_surface('spaceship_fl_1', mgs)
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game.create_surface('spaceship_fl_2', mgs)
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if not pf then
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if not (s_fl_0 and s_fl_1 and s_fl_2) then
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return
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end
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pf.apply_starter_pack()
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pf.hub.insert({name='asteroid-collector', count=1})
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pf.hub.insert({name='crusher', count=1})
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pf.hub.insert({name='assembling-machine-1', count=2})
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pf.hub.insert({name='inserter', count=10})
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pf.hub.insert({name='solar-panel', count=20})
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pf.hub.insert({name='space-platform-foundation', count=200})
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pf.hub.insert({name='electric-furnace', count=4})
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game.surfaces[1].set_tiles({{name='space-platform-foundation', position={0, 0}}})
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game.surfaces[1].map_gen_settings.width = 1
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game.surfaces[1].map_gen_settings.height = 1
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s_fl_0.apply_starter_pack()
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s_fl_1.apply_starter_pack()
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s_fl_2.apply_starter_pack()
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s_fl_0.hub.insert({name='asteroid-collector', count=1})
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s_fl_0.hub.insert({name='crusher', count=1})
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s_fl_0.hub.insert({name='assembling-machine-1', count=2})
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s_fl_0.hub.insert({name='inserter', count=10})
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s_fl_0.hub.insert({name='solar-panel', count=20})
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s_fl_0.hub.insert({name='space-platform-foundation', count=200})
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s_fl_0.hub.insert({name='electric-furnace', count=4})
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for _, g in pairs(game.permissions.groups) do
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g.set_allows_action(defines.input_action.land_at_planet, false)
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@@ -296,18 +269,9 @@ script.on_init(function()
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end
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end
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pf.surface.set_tiles(tiles)
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tiles = {}
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for x = -7, 6 do
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for y = -3, 10 do
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table.insert(tiles, {name='foundation', position={x, y}})
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end
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end
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game.surfaces['spaceship_fl_1'].set_tiles(tiles)
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game.surfaces['spaceship_fl_2'].set_tiles(tiles)
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s_fl_0.surface.set_tiles(tiles)
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s_fl_1.surface.set_tiles(tiles)
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s_fl_2.surface.set_tiles(tiles)
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local entities = {
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{name='substation', position={0, 6}},
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@@ -315,7 +279,7 @@ script.on_init(function()
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{name='pipe-to-ground', position={-4, 5}, direction=defines.direction.south}
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}
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for _, s in pairs({pf.surface, game.surfaces['spaceship_fl_1'], game.surfaces['spaceship_fl_2']}) do
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for _, s in pairs({s_fl_0.surface, s_fl_1.surface, s_fl_2.surface}) do
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for _, en in pairs(entities) do
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local e = s.create_entity{name=en.name, position=en.position, force='player', direction=en.direction}
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e.destructible = false
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@@ -324,9 +288,9 @@ script.on_init(function()
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end
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end
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local sub_d = pf.surface.find_entity('substation', {0, 6})
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local sub_p = game.surfaces['spaceship_fl_1'].find_entity('substation', {0, 6})
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local sub_m = game.surfaces['spaceship_fl_2'].find_entity('substation', {0, 6})
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local sub_d = s_fl_0.surface.find_entity('substation', {0, 6})
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local sub_p = s_fl_1.surface.find_entity('substation', {0, 6})
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local sub_m = s_fl_2.surface.find_entity('substation', {0, 6})
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if sub_d and sub_p and sub_m then
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local p_d = sub_d.get_wire_connector(defines.wire_connector_id.pole_copper, true)
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@@ -338,7 +302,11 @@ script.on_init(function()
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end
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if not storage.phi_cl.spaceship then
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storage.phi_cl.spaceship = pf
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storage.phi_cl.spaceship = {
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s_fl_0 = s_fl_0,
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s_fl_1 = s_fl_1,
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s_fl_2 = s_fl_2,
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}
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end
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end
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end)
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@@ -363,10 +331,8 @@ if settings.startup['PHI-MI'].value or (settings.startup['PHI-GM'].value and set
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if settings.startup['PHI-GM'].value and settings.startup['PHI-GM'].value == 'SS' then
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game.forces['player'].technologies['space-platform'].researched = true
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game.players[event.player_index].teleport(storage.phi_cl.spaceship.surface.find_non_colliding_position('character', {x=0, y=0}, 32, 1) or {x=0, y=0}, storage.phi_cl.spaceship.surface.name)
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local r = 16 * 32
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game.forces['player'].chart(game.surfaces['spaceship_fl_1'], {{-r, -r}, {r, r}})
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game.forces['player'].chart(game.surfaces['spaceship_fl_2'], {{-r, -r}, {r, r}})
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game.players[event.player_index].teleport(storage.phi_cl.spaceship.s_fl_0.surface.find_non_colliding_position('character', {x=0, y=0}, 32, 1) or {x=0, y=0}, storage.phi_cl.spaceship.s_fl_0.surface.name)
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game.forces['player'].set_surface_hidden('nauvis', true)
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end
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end)
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