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123
PHI-CL/note.lua
123
PHI-CL/note.lua
@@ -659,6 +659,107 @@
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end
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** DATA
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if settings.startup['PHI-EQ'].value and settings.startup['PHI-EQ-ARMOR'].value then
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data:extend({
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{
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type = 'equipment-grid',
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name = 'equipment-grid-14x14',
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width = 14,
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height = 14,
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equipment_categories = {'armor'}
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},
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{
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type = 'armor',
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name = 'power-armor-mk3',
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icons = {
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{
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icon = '__base__/graphics/icons/power-armor-mk2.png',
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tint = items['tint'][2],
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icon_size = 64,
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icon_mipmaps = 4
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}
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},
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resistances = {
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{
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type = 'physical',
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decrease = 20,
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percent = 50
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},
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{
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type = 'acid',
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decrease = 20,
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percent = 80
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},
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{
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type = 'explosion',
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decrease = 70,
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percent = 60
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},
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{
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type = 'fire',
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decrease = 20,
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percent = 80
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},
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{
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type = 'laser',
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decrease = 20,
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percent = 50
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},
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{
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type = 'electric',
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decrease = 20,
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percent = 50
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},
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{
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type = 'impact',
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decrease = 20,
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percent = 50
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},
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{
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type = 'poison',
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decrease = 20,
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percent = 50
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}
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},
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subgroup = 'armor',
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order = 'eb[power-armor-mk3]',
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stack_size = 1,
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infinite = true,
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equipment_grid = 'equipment-grid-14x14',
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inventory_size_bonus = 40,
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open_sound = {filename = '__base__/sound/armor-open.ogg', volume = 1},
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close_sound = {filename = '__base__/sound/armor-close.ogg', volume = 1},
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localised_name = {'phi-cl.combine-gen', {'name.power-armor-mk2'}, '3'},
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localised_description = {'description.power-armor-mk2'}
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}
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})
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data:extend({{
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type = 'recipe',
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name = 'power-armor-mk3',
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energy_required = 2,
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enabled = false,
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ingredients = {{type='item', name='power-armor-mk2', amount=2}},
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results = {{type='item', name='power-armor-mk3', amount=1}},
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main_product = 'power-armor-mk3',
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localised_name = {'phi-cl.combine-gen', {'name.power-armor-mk2'}, '3'},
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localised_description = {'description.power-armor-mk2'}
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}})
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for _, animation in ipairs(data.raw['character']['character']['animations']) do
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if animation.armors then
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for _, armor in ipairs(animation.armors) do
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if armor == 'power-armor-mk2' then
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animation.armors[#animation.armors + 1] = 'power-armor-mk3'
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break
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end
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end
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end
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end
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table.insert(data.raw.technology['power-armor-mk2'].effects, {type='unlock-recipe', recipe='power-armor-mk3'})
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end
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if settings.startup['PHI-CT'].value and settings.startup['PHI-CT-TRAIN'].value then
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local item = table.deepcopy(data.raw['item']['used-up-uranium-fuel-cell'])
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item.name = 'empty-train-battery'
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@@ -930,6 +1031,24 @@ if settings.startup['PHI-CT'].value and settings.startup['PHI-CT-TILE'].value th
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}
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end
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for _, c in pairs(data.raw) do
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for _, t in pairs(c) do
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if t.surface_conditions then
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t.surface_conditions = nil
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end
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end
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end
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** MIGRATION
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if script.active_mods['space-exploration'] then
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if technologies['se-core-miner'].researched then
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for i=2, settings.startup['PHI-MB-MINING-TIER'].value do
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recipes['se-core-miner-' .. i].enabled = true
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recipes['se-core-miner-' .. i].reload()
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end
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end
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end
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** SETTING
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{
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type = 'int-setting',
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@@ -970,14 +1089,14 @@ end
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name = 'PHI-CT-TILE',
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setting_type = 'startup',
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default_value = true,
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order = 'J03'
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order = 'J04'
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}, {
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type = 'string-setting',
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name = 'PHI-CT-TILE-CHOICE',
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setting_type = 'startup',
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default_value = 'grass-1',
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allowed_values = {'concrete', 'deepwater', 'deepwater-green', 'dirt-1', 'dirt-2', 'dirt-3', 'dirt-4', 'dirt-5', 'dirt-6', 'dirt-7', 'dry-dirt', 'grass-1', 'grass-2', 'grass-3', 'grass-4', 'hazard-concrete-left', 'hazard-concrete-right', 'lab-dark-1', 'lab-dark-2', 'lab-white', 'landfill', 'out-of-map', 'red-desert-0', 'red-desert-1', 'red-desert-2', 'red-desert-3', 'refined-concrete', 'refined-hazard-concrete-left', 'refined-hazard-concrete-right', 'sand-1', 'sand-2', 'sand-3', 'stone-path', 'tutorial-grid', 'water', 'water-green', 'water-mud', 'water-shallow'},
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order = 'J04'
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order = 'J05'
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},
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"? aai-industry >= 0.5.0",
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