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@@ -46,7 +46,7 @@ local function EE(source, tier)
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item.attack_parameters.damage_modifier = item.attack_parameters.damage_modifier * 2
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item.glow_light_intensity = 1
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item.attack_parameters.ammo_type.action.action_delivery.max_length = source.range + (2 * (tier - 1))
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item.attack_parameters.ammo_type.energy_consumption = 800 * (2 ^ (tier - 1)) .. 'kJ'
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-- item.attack_parameters.ammo_type.energy_consumption = 800 * (2 ^ (tier - 1)) .. 'kJ'
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item.energy_source.input_flow_limit = 9600 * (2 ^ (tier - 1)) .. 'kW'
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item.energy_source.buffer_capacity = 12816 * (2 ^ (tier - 1)) .. 'kJ'
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elseif source.type == 'fluid-turret' then
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