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+12
-11
@@ -51,24 +51,25 @@ function main_entity(source, tier)
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end
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end
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item.call_for_help_radius = (item.call_for_help_radius and (item.call_for_help_radius + (2 * (tier - source.min + 1)))) or nil
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item.call_for_help_radius = (item.call_for_help_radius and (item.call_for_help_radius + (2 * (tier - source.min + 1)))) or nil
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end
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if source.type == 'electric-turret' then
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if source.type == 'electric-turret' then
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item.glow_light_intensity = 1
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item.glow_light_intensity = 1
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if item.attack_parameters then
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if item.attack_parameters then
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item.attack_parameters.damage_modifier = (item.attack_parameters.damage_modifier and (item.attack_parameters.damage_modifier * 2)) or nil
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item.attack_parameters.damage_modifier = (item.attack_parameters.damage_modifier and (item.attack_parameters.damage_modifier * 2)) or nil
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if item.attack_parameters.ammo_type then
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if item.attack_parameters.ammo_type then
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item.attack_parameters.ammo_type.action.action_delivery.max_length = ((item.attack_parameters.ammo_type.action and item.attack_parameters.ammo_type.action.action_delivery and item.attack_parameters.ammo_type.action.action_delivery.max_length) and (item.attack_parameters.ammo_type.action.action_delivery.max_length + (2 * (tier - source.min + 1)))) or nil
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item.attack_parameters.ammo_type.action.action_delivery.max_length = ((item.attack_parameters.ammo_type.action and item.attack_parameters.ammo_type.action.action_delivery and item.attack_parameters.ammo_type.action.action_delivery.max_length) and (item.attack_parameters.ammo_type.action.action_delivery.max_length + (2 * (tier - source.min + 1)))) or nil
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item.attack_parameters.ammo_type.energy_consumption = (item.attack_parameters.ammo_type.energy_consumption and (tonumber(string.match(item.attack_parameters.ammo_type.energy_consumption, '[%d%.]+')) * (2 ^ (tier - source.min + 1)) .. string.match(item.attack_parameters.ammo_type.energy_consumption, '%a+'))) or nil
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item.attack_parameters.ammo_type.energy_consumption = (item.attack_parameters.ammo_type.energy_consumption and (tonumber(string.match(item.attack_parameters.ammo_type.energy_consumption, '[%d%.]+')) * (2 ^ (tier - source.min + 1)) .. string.match(item.attack_parameters.ammo_type.energy_consumption, '%a+'))) or nil
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end
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end
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end
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elseif source.type == 'fluid-turret' then
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item.prepare_range = item.prepare_range + (2 * (tier - source.min + 1))
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end
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end
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end
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end
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if source.type == 'fluid-turret' then
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item.prepare_range = item.prepare_range + (2 * (tier - source.min + 1))
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end
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if (source.type == 'lab') then
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if (source.type == 'lab') then
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if item['researching_speed'] then
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if item['researching_speed'] then
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item['researching_speed'] = tonumber(string.match(item['researching_speed'], '[%d%.]+')) * (2 ^ (tier - source.min + 1))
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item['researching_speed'] = tonumber(string.match(item['researching_speed'], '[%d%.]+')) * (2 ^ (tier - source.min + 1))
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