This commit is contained in:
2026-04-30 20:19:36 +09:00
parent 39f478ffff
commit b697bacc70
13 changed files with 588 additions and 88 deletions
-2
View File
@@ -1,5 +1,3 @@
local items = require 'config'
local inserter_direction = { local inserter_direction = {
[1] = defines.direction.north, [1] = defines.direction.north,
[2] = defines.direction.northnortheast, [2] = defines.direction.northnortheast,
+11 -3
View File
@@ -1,4 +1,12 @@
local param = require 'config' local mod_tint = {
[2] = {r=140, g=142, b=200},
[3] = {r=242, g=161, b=26},
[4] = {r=255, g=254, b=42},
[5] = {r=54, g=228, b=255},
[6] = {r=253, g=0, b=97},
[7] = {r=0, g=209, b=102},
[8] = {r=233, g=63, b=233}
}
-- CT U 3 BASE ITEM -- CT U 3 BASE ITEM
-- CT A 3 BASE RECIPE -- CT A 3 BASE RECIPE
@@ -49,7 +57,7 @@ if data.raw['radar']['radar'] then
item.name = 'super-radar' item.name = 'super-radar'
item.place_result = item.name item.place_result = item.name
item.order = 'd[radar]-b[radar]' item.order = 'd[radar]-b[radar]'
item.icons = {{icon = item.icon or '__base__/graphics/icons/radar.png', tint = param['tint'][8], icon_size = item.icon_size or 64, icon_mipmaps = item.icon_mipmaps or 4}} item.icons = {{icon = item.icon or '__base__/graphics/icons/radar.png', tint = mod_tint[8], icon_size = item.icon_size or 64, icon_mipmaps = item.icon_mipmaps or 4}}
item.icon = nil item.icon = nil
item.icon_size = nil item.icon_size = nil
item.icon_mipmaps = nil item.icon_mipmaps = nil
@@ -61,7 +69,7 @@ if data.raw['radar']['radar'] then
entity.minable.result = item.name entity.minable.result = item.name
entity.max_distance_of_sector_revealed = 35 entity.max_distance_of_sector_revealed = 35
entity.max_distance_of_nearby_sector_revealed = 35 entity.max_distance_of_nearby_sector_revealed = 35
entity.pictures.layers[1].tint = param['tint'][8] entity.pictures.layers[1].tint = mod_tint[8]
entity.localised_name = {'', {'name.super-entity'}, {'entity-name.radar'}} entity.localised_name = {'', {'name.super-entity'}, {'entity-name.radar'}}
data:extend({entity}) data:extend({entity})
-1
View File
@@ -1,4 +1,3 @@
-- GM-SAP C 1 SPACE_AGE RESOURCE -- GM-SAP C 1 SPACE_AGE RESOURCE
if data.raw.resource['lithium-brine'] then if data.raw.resource['lithium-brine'] then
data.raw.resource['lithium-brine'].infinite = true data.raw.resource['lithium-brine'].infinite = true
@@ -1,36 +1,4 @@
local items = { local items = {
['general'] = {
['graphics_location'] = '__PHI-CL__/graphics/'
},
['research_modifier'] = {
['ammo-turret'] = {
'physical-projectile-damage-1',
'physical-projectile-damage-2',
'physical-projectile-damage-3',
'physical-projectile-damage-4',
'physical-projectile-damage-5',
'physical-projectile-damage-6',
'physical-projectile-damage-7'
},
['fluid-turret'] = {
'refined-flammables-1',
'refined-flammables-2',
'refined-flammables-3',
'refined-flammables-4',
'refined-flammables-5',
'refined-flammables-6',
'refined-flammables-7'
}
},
['tint'] = {
[2] = {r=140, g=142, b=200},
[3] = {r=242, g=161, b=26},
[4] = {r=255, g=254, b=42},
[5] = {r=54, g=228, b=255},
[6] = {r=253, g=0, b=97},
[7] = {r=0, g=209, b=102},
[8] = {r=233, g=63, b=233}
},
['space-age'] = { ['space-age'] = {
['PHI-VP'] = { ['PHI-VP'] = {
['technology_reform'] = { ['technology_reform'] = {
+12 -3
View File
@@ -1,4 +1,13 @@
local items = require 'config' local items = require 'gm-vp-c'
local mod_tint = {
[2] = {r=140, g=142, b=200},
[3] = {r=242, g=161, b=26},
[4] = {r=255, g=254, b=42},
[5] = {r=54, g=228, b=255},
[6] = {r=253, g=0, b=97},
[7] = {r=0, g=209, b=102},
[8] = {r=233, g=63, b=233}
}
if not mods['space-age'] then if not mods['space-age'] then
return return
@@ -507,7 +516,7 @@ local item = table.deepcopy(data.raw['item']['steel-chest'])
item.name = 'proxy-cargo-landing-chest' item.name = 'proxy-cargo-landing-chest'
item.place_result = item.name item.place_result = item.name
item.order = 'c[cargo-landing-pad]-2' item.order = 'c[cargo-landing-pad]-2'
item.icons = {{icon = item.icon or '__base__/graphics/icons/cargo-landing-pad.png', tint = items['tint'][5], icon_size = item.icon_size or 64, icon_mipmaps = item.icon_mipmaps or 4}} item.icons = {{icon = item.icon or '__base__/graphics/icons/cargo-landing-pad.png', tint = mod_tint[5], icon_size = item.icon_size or 64, icon_mipmaps = item.icon_mipmaps or 4}}
item.icon = nil item.icon = nil
item.icon_size = nil item.icon_size = nil
item.icon_mipmaps = nil item.icon_mipmaps = nil
@@ -519,7 +528,7 @@ local entity = table.deepcopy(data.raw['container']['steel-chest'])
entity.name = item.name entity.name = item.name
entity.minable.result = item.name entity.minable.result = item.name
entity.type = 'proxy-container' entity.type = 'proxy-container'
entity.picture.layers[1].tint = items['tint'][5] entity.picture.layers[1].tint = mod_tint[5]
entity.flags = {'placeable-player', 'player-creation', 'no-automated-item-insertion', 'hide-alt-info'} entity.flags = {'placeable-player', 'player-creation', 'no-automated-item-insertion', 'hide-alt-info'}
entity.localised_name = {'phi-cl.combine', {'entity-name.cargo-landing-pad'}, ' (II)'} entity.localised_name = {'phi-cl.combine', {'entity-name.cargo-landing-pad'}, ' (II)'}
entity.localised_description = {'entity-description.cargo-landing-pad'} entity.localised_description = {'entity-description.cargo-landing-pad'}
+15 -5
View File
@@ -1,4 +1,14 @@
local items = require 'config'
local mod_graphic_location = '__PHI-CL__/graphics/'
local mod_tint = {
[2] = {r=140, g=142, b=200},
[3] = {r=242, g=161, b=26},
[4] = {r=255, g=254, b=42},
[5] = {r=54, g=228, b=255},
[6] = {r=253, g=0, b=97},
[7] = {r=0, g=209, b=102},
[8] = {r=233, g=63, b=233}
}
-- GM C 1 SPACE_AGE ENTITY -- GM C 1 SPACE_AGE ENTITY
if data.raw['cargo-bay'] and data.raw['cargo-bay']['cargo-bay'] then if data.raw['cargo-bay'] and data.raw['cargo-bay']['cargo-bay'] then
@@ -143,7 +153,7 @@ end
if data.raw.item['depleted-uranium-fuel-cell'] and data.raw.item['nuclear-fuel'] then if data.raw.item['depleted-uranium-fuel-cell'] and data.raw.item['nuclear-fuel'] then
local item = table.deepcopy(data.raw.item['depleted-uranium-fuel-cell']) local item = table.deepcopy(data.raw.item['depleted-uranium-fuel-cell'])
item.name = 'empty-train-battery' item.name = 'empty-train-battery'
item.icon = items['general']['graphics_location'] .. 'battery.png' item.icon = mod_graphic_location .. 'battery.png'
item.order = 'qa' item.order = 'qa'
item.stack_size = 100 item.stack_size = 100
item.localised_name = {'name.empty-train-battery'} item.localised_name = {'name.empty-train-battery'}
@@ -155,7 +165,7 @@ if data.raw.item['depleted-uranium-fuel-cell'] and data.raw.item['nuclear-fuel']
name = 'empty-train-battery', name = 'empty-train-battery',
energy_required = 30, energy_required = 30,
enabled = true, enabled = true,
icon = items['general']['graphics_location'] .. 'battery.png', icon = mod_graphic_location .. 'battery.png',
icon_size = 64, icon_size = 64,
subgroup = 'intermediate-product', subgroup = 'intermediate-product',
order = 'zc', order = 'zc',
@@ -171,7 +181,7 @@ if data.raw.item['depleted-uranium-fuel-cell'] and data.raw.item['nuclear-fuel']
item.name = 'charged-train-battery' item.name = 'charged-train-battery'
item.burnt_result = 'empty-train-battery' item.burnt_result = 'empty-train-battery'
item.fuel_value = '1GJ' item.fuel_value = '1GJ'
item.icon = items['general']['graphics_location'] .. 'battery.png' item.icon = mod_graphic_location .. 'battery.png'
item.stack_size = 10 item.stack_size = 10
item.localised_name = {'name.charged-train-battery'} item.localised_name = {'name.charged-train-battery'}
item.localised_description = {'description.charged-train-battery'} item.localised_description = {'description.charged-train-battery'}
@@ -182,7 +192,7 @@ if data.raw.item['depleted-uranium-fuel-cell'] and data.raw.item['nuclear-fuel']
name = 'charged-train-battery', name = 'charged-train-battery',
energy_required = 60, energy_required = 60,
enabled = true, enabled = true,
icon = items['general']['graphics_location'] .. 'battery.png', icon = mod_graphic_location .. 'battery.png',
icon_size = 64, icon_size = 64,
subgroup = 'intermediate-product', subgroup = 'intermediate-product',
order = 'zd', order = 'zd',
+49 -20
View File
@@ -1,4 +1,33 @@
local items = require 'config' local research_modifier = {
['ammo-turret'] = {
'physical-projectile-damage-1',
'physical-projectile-damage-2',
'physical-projectile-damage-3',
'physical-projectile-damage-4',
'physical-projectile-damage-5',
'physical-projectile-damage-6',
'physical-projectile-damage-7'
},
['fluid-turret'] = {
'refined-flammables-1',
'refined-flammables-2',
'refined-flammables-3',
'refined-flammables-4',
'refined-flammables-5',
'refined-flammables-6',
'refined-flammables-7'
}
}
local mod_tint = {
[2] = {r=140, g=142, b=200},
[3] = {r=242, g=161, b=26},
[4] = {r=255, g=254, b=42},
[5] = {r=54, g=228, b=255},
[6] = {r=253, g=0, b=97},
[7] = {r=0, g=209, b=102},
[8] = {r=233, g=63, b=233}
}
local main = {} local main = {}
local function tint_handle(item, tier, tl) local function tint_handle(item, tier, tl)
@@ -7,18 +36,18 @@ local function tint_handle(item, tier, tl)
for _, tc in pairs({'layers', 'sheets', 'structure', 'frames'}) do for _, tc in pairs({'layers', 'sheets', 'structure', 'frames'}) do
if item[ve][tc] and type(item[ve][tc]) == 'table' then if item[ve][tc] and type(item[ve][tc]) == 'table' then
for _, v2 in pairs(item[ve][tc]) do for _, v2 in pairs(item[ve][tc]) do
v2.tint = items['tint'][tier] v2.tint = mod_tint[tier]
if v2.frames then if v2.frames then
for _, v3 in pairs(v2.frames) do for _, v3 in pairs(v2.frames) do
v3.tint = items['tint'][tier] v3.tint = mod_tint[tier]
end end
end end
end end
end end
end end
item[ve].tint = items['tint'][tier] item[ve].tint = mod_tint[tier]
end end
end end
end end
@@ -97,12 +126,12 @@ function main.EEE(source, tier)
if (source.type == 'accumulator') and item['chargable_graphics'] then if (source.type == 'accumulator') and item['chargable_graphics'] then
if item['chargable_graphics']['picture'].layers and item['chargable_graphics']['picture'].layers[1] then if item['chargable_graphics']['picture'].layers and item['chargable_graphics']['picture'].layers[1] then
item['chargable_graphics']['picture'].layers[1].tint = items['tint'][tier] item['chargable_graphics']['picture'].layers[1].tint = mod_tint[tier]
end end
for _, v in pairs({item['chargable_graphics']['charge_animation'], item['chargable_graphics']['discharge_animation']}) do for _, v in pairs({item['chargable_graphics']['charge_animation'], item['chargable_graphics']['discharge_animation']}) do
if v.layers and v.layers[1] and v.layers[1].layers and v.layers[1].layers[1] then if v.layers and v.layers[1] and v.layers[1].layers and v.layers[1].layers[1] then
v.layers[1].layers[1].tint = items['tint'][tier] v.layers[1].layers[1].tint = mod_tint[tier]
end end
end end
@@ -150,7 +179,7 @@ function main.EEE(source, tier)
if item[v['a']] and item[v['a']].layers then if item[v['a']] and item[v['a']].layers then
for i=1, v['n'], 1 do for i=1, v['n'], 1 do
if item[v['a']].layers[i] then if item[v['a']].layers[i] then
item[v['a']].layers[i].tint = items['tint'][tier] item[v['a']].layers[i].tint = mod_tint[tier]
end end
end end
end end
@@ -161,8 +190,8 @@ function main.EEE(source, tier)
if item[e] and item[e].animation then if item[e] and item[e].animation then
for _, d in pairs(item[e].animation) do for _, d in pairs(item[e].animation) do
if d.layers then if d.layers then
d.layers[1].tint = items['tint'][tier] d.layers[1].tint = mod_tint[tier]
d.layers[2].tint = items['tint'][tier] d.layers[2].tint = mod_tint[tier]
end end
end end
end end
@@ -201,7 +230,7 @@ function main.EEE(source, tier)
while i < #item.idle_animation.layers do while i < #item.idle_animation.layers do
if item.idle_animation.layers[i] then if item.idle_animation.layers[i] then
item.idle_animation.layers[i].tint = items['tint'][tier] item.idle_animation.layers[i].tint = mod_tint[tier]
end end
i = i + 2 i = i + 2
@@ -213,7 +242,7 @@ function main.EEE(source, tier)
end end
if item.base_picture and item.base_picture.sheets then if item.base_picture and item.base_picture.sheets then
item.base_picture.sheets[1].tint = items['tint'][tier] item.base_picture.sheets[1].tint = mod_tint[tier]
end end
item.localised_name = (tier > 1 and {'phi-cl.combine', {'?', {'entity-name.' .. source.ref_name}, {'name.' .. source.ref_name}}, tostring(tier)}) or {'?', {'entity-name.' .. source.ref_name}, {'name.' .. source.ref_name}} item.localised_name = (tier > 1 and {'phi-cl.combine', {'?', {'entity-name.' .. source.ref_name}, {'name.' .. source.ref_name}}, tostring(tier)}) or {'?', {'entity-name.' .. source.ref_name}, {'name.' .. source.ref_name}}
@@ -262,7 +291,7 @@ function main.EEQ(source, tier)
end end
if item.sprite then if item.sprite then
item.sprite.tint = items['tint'][tier] item.sprite.tint = mod_tint[tier]
end end
item.localised_name = (tier > 1 and {'phi-cl.combine', {'?', {'equipment-name.' .. source.ref_name}, {'name.' .. source.ref_name}}, tostring(tier)}) or {'?', {'equipment-name.' .. source.ref_name}, {'name.' .. source.ref_name}} item.localised_name = (tier > 1 and {'phi-cl.combine', {'?', {'equipment-name.' .. source.ref_name}, {'name.' .. source.ref_name}}, tostring(tier)}) or {'?', {'equipment-name.' .. source.ref_name}, {'name.' .. source.ref_name}}
@@ -278,10 +307,10 @@ function main.EI(source, tier)
item[(source.category == 'equipment' and 'place_as_equipment_result') or 'place_result'] = item.name item[(source.category == 'equipment' and 'place_as_equipment_result') or 'place_result'] = item.name
if item.icons and item.icons[1] then if item.icons and item.icons[1] then
item.icons[1].tint = items['tint'][tier] item.icons[1].tint = mod_tint[tier]
elseif item.icon then elseif item.icon then
item.icons = {{icon = item.icon, tint = items['tint'][tier]}} item.icons = {{icon = item.icon, tint = mod_tint[tier]}}
item.icon = nil item.icon = nil
if item.icon_size then if item.icon_size then
@@ -299,7 +328,7 @@ end
-- recipe -- recipe
function main.ER(source, tier) function main.ER(source, tier)
local icons = {{icon = data.raw.item[source.ref_name].icon, tint = items['tint'][tier]}} local icons = {{icon = data.raw.item[source.ref_name].icon, tint = mod_tint[tier]}}
local result_name = source.name .. ((source.category == 'equipment' and ('-mk' .. tier .. '-equipment')) or ('-' .. tier)) local result_name = source.name .. ((source.category == 'equipment' and ('-mk' .. tier .. '-equipment')) or ('-' .. tier))
local ingredients = {} local ingredients = {}
local ingredient_name local ingredient_name
@@ -354,11 +383,11 @@ function main.ET(source, tier)
table.insert(data.raw.technology[source.tech].effects, {type='unlock-recipe', recipe=recipe_name}) table.insert(data.raw.technology[source.tech].effects, {type='unlock-recipe', recipe=recipe_name})
if source.type == 'ammo-turret' or source.type == 'fluid-turret' then if source.type == 'ammo-turret' or source.type == 'fluid-turret' then
for i=1, #items['research_modifier'][source.type], 1 do for i=1, #research_modifier[source.type], 1 do
for j=1, #data.raw.technology[items['research_modifier'][source.type][i]].effects, 1 do for j=1, #data.raw.technology[research_modifier[source.type][i]].effects, 1 do
if (data.raw.technology[items['research_modifier'][source.type][i]].effects[j].type == 'turret-attack') then if (data.raw.technology[research_modifier[source.type][i]].effects[j].type == 'turret-attack') then
if (data.raw.technology[items['research_modifier'][source.type][i]].effects[j].turret_id == source.ref_name) then if (data.raw.technology[research_modifier[source.type][i]].effects[j].turret_id == source.ref_name) then
table.insert(data.raw.technology[items['research_modifier'][source.type][i]].effects, {type='turret-attack', turret_id=source.name .. '-' .. tier, modifier=data.raw.technology[items['research_modifier'][source.type][i]].effects[j].modifier}) table.insert(data.raw.technology[research_modifier[source.type][i]].effects, {type='turret-attack', turret_id=source.name .. '-' .. tier, modifier=data.raw.technology[research_modifier[source.type][i]].effects[j].modifier})
end end
end end
end end
+11 -2
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@@ -1,7 +1,16 @@
local param = require 'config'
local main = require 'main' local main = require 'main'
local items = require 'mbe-c' local items = require 'mbe-c'
local mod_tint = {
[2] = {r=140, g=142, b=200},
[3] = {r=242, g=161, b=26},
[4] = {r=255, g=254, b=42},
[5] = {r=54, g=228, b=255},
[6] = {r=253, g=0, b=97},
[7] = {r=0, g=209, b=102},
[8] = {r=233, g=63, b=233}
}
-- MBE C 1 BASE FLUID -- MBE C 1 BASE FLUID
data.raw['fluid']['steam'].max_temperature = ((settings.startup['PHI-MB-ENERGY-POWER-TIER'].value > 1) and 5000) or data.raw['fluid']['steam'].max_temperature data.raw['fluid']['steam'].max_temperature = ((settings.startup['PHI-MB-ENERGY-POWER-TIER'].value > 1) and 5000) or data.raw['fluid']['steam'].max_temperature
@@ -15,7 +24,7 @@ for i = 1, 7 do
effects = {}, effects = {},
upgrade = true, upgrade = true,
unit = {count = math.floor(125 * (i ^ 2)), ingredients = {{'automation-science-pack', 1}, {'logistic-science-pack', 1}}, time = 30}, unit = {count = math.floor(125 * (i ^ 2)), ingredients = {{'automation-science-pack', 1}, {'logistic-science-pack', 1}}, time = 30},
icons = {{icon = '__base__/graphics/technology/solar-energy.png', icon_size = 256, tint = param['tint'][i]}}, icons = {{icon = '__base__/graphics/technology/solar-energy.png', icon_size = 256, tint = mod_tint[i]}},
order = 'a-h-' .. i, order = 'a-h-' .. i,
localised_name = {'phi-cl.combine', {'technology-name.compound-energy'}, tostring(i)}, localised_name = {'phi-cl.combine', {'technology-name.compound-energy'}, tostring(i)},
localised_description = {'technology-description.compound-energy'} localised_description = {'technology-description.compound-energy'}
+11 -3
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@@ -1,6 +1,14 @@
local param = require 'config'
local main = require 'main' local main = require 'main'
local items = require 'mbq-c' local items = require 'mbq-c'
local mod_tint = {
[2] = {r=140, g=142, b=200},
[3] = {r=242, g=161, b=26},
[4] = {r=255, g=254, b=42},
[5] = {r=54, g=228, b=255},
[6] = {r=253, g=0, b=97},
[7] = {r=0, g=209, b=102},
[8] = {r=233, g=63, b=233}
}
if settings.startup['PHI-MB-EQUIPMENT-ARMOR'].value then if settings.startup['PHI-MB-EQUIPMENT-ARMOR'].value then
-- MBQ A 1 ARMOR_GRID -- MBQ A 1 ARMOR_GRID
@@ -13,7 +21,7 @@ if settings.startup['PHI-MB-EQUIPMENT-ARMOR'].value then
-- MBQ A 1 ARMOR -- MBQ A 1 ARMOR
local armor = table.deepcopy(data.raw['armor']['power-armor-mk2']) local armor = table.deepcopy(data.raw['armor']['power-armor-mk2'])
armor.name = 'power-armor-mk3' armor.name = 'power-armor-mk3'
armor.icons = {{icon = armor.icon, tint = param['tint'][2], icon_size = armor.icon_size}} armor.icons = {{icon = armor.icon, tint = mod_tint[2], icon_size = armor.icon_size}}
armor.icon = nil armor.icon = nil
armor.icon_size = nil armor.icon_size = nil
@@ -54,7 +62,7 @@ if settings.startup['PHI-MB-EQUIPMENT-ARMOR'].value then
-- MBQ A 1 ARMOR -- MBQ A 1 ARMOR
armor = table.deepcopy(data.raw['armor']['mech-armor']) armor = table.deepcopy(data.raw['armor']['mech-armor'])
armor.name = 'mech-armor-mk2' armor.name = 'mech-armor-mk2'
armor.icons = {{icon = armor.icon, tint = param['tint'][2], icon_size = armor.icon_size}} armor.icons = {{icon = armor.icon, tint = mod_tint[2], icon_size = armor.icon_size}}
armor.icon = nil armor.icon = nil
armor.icon_size = nil armor.icon_size = nil
+22 -13
View File
@@ -1,4 +1,13 @@
local items = require 'config' local mod_graphic_location = '__PHI-CL__/graphics/'
local mod_tint = {
[2] = {r=140, g=142, b=200},
[3] = {r=242, g=161, b=26},
[4] = {r=255, g=254, b=42},
[5] = {r=54, g=228, b=255},
[6] = {r=253, g=0, b=97},
[7] = {r=0, g=209, b=102},
[8] = {r=233, g=63, b=233}
}
-- MIG C 1 BASE ARMOR_EQUIPMENT -- MIG C 1 BASE ARMOR_EQUIPMENT
data.raw['active-defense-equipment']['discharge-defense-equipment'].automatic = true data.raw['active-defense-equipment']['discharge-defense-equipment'].automatic = true
@@ -72,7 +81,7 @@ if data.raw['offshore-pump']['offshore-pump'] then
item.name = 'super-pump' item.name = 'super-pump'
item.place_result = item.name item.place_result = item.name
item.order = 'b[fluids]-a[super-pump]-o' item.order = 'b[fluids]-a[super-pump]-o'
item.icons = {{icon = '__base__/graphics/icons/offshore-pump.png', tint = items['tint'][2], icon_size = 64, icon_mipmaps = 4}} item.icons = {{icon = '__base__/graphics/icons/offshore-pump.png', tint = mod_tint[2], icon_size = 64, icon_mipmaps = 4}}
item.icon = nil item.icon = nil
item.icon_size = nil item.icon_size = nil
item.icon_mipmaps = nil item.icon_mipmaps = nil
@@ -132,8 +141,8 @@ end
-- MIG C 3 BASE MODULE -- MIG C 3 BASE MODULE
data.raw['module']['efficiency-module'].effect.consumption = math.min(-0.3, data.raw['module']['efficiency-module'].effect.consumption) data.raw['module']['efficiency-module'].effect.consumption = math.min(-0.3, data.raw['module']['efficiency-module'].effect.consumption)
data.raw['module']['efficiency-module-2'].effect.consumption = math.min(-0.6, data.raw['module']['efficiency-module'].effect.consumption) data.raw['module']['efficiency-module-2'].effect.consumption = math.min(-0.6, data.raw['module']['efficiency-module-2'].effect.consumption)
data.raw['module']['efficiency-module-3'].effect.consumption = math.min(-0.9, data.raw['module']['efficiency-module'].effect.consumption) data.raw['module']['efficiency-module-3'].effect.consumption = math.min(-0.9, data.raw['module']['efficiency-module-3'].effect.consumption)
-- MIG C 2 BASE RECIPE -- MIG C 2 BASE RECIPE
data.raw.recipe['landfill'].ingredients[1].amount = math.min(20, data.raw.recipe['landfill'].ingredients[1].amount) data.raw.recipe['landfill'].ingredients[1].amount = math.min(20, data.raw.recipe['landfill'].ingredients[1].amount)
@@ -154,12 +163,12 @@ for _, v in pairs(data.raw.fluid) do
enabled = false, enabled = false,
hidden = true, hidden = true,
ingredients = {}, ingredients = {},
results = {{type = 'fluid', name = v.name, amount = 12000, temperature = v.default_temperature}}, results = {{type = 'fluid', name = v.name, amount = 12000, temperature = v.default_temperature or 15}},
main_product = v.name, main_product = v.name,
hide_from_player_crafting = true, hide_from_player_crafting = true,
hidden_in_factoriopedia = true, hidden_in_factoriopedia = true,
allow_productivity = false, allow_productivity = false,
crafting_machine_tint = {primary = v.flow_color}, crafting_machine_tint = {primary = v.flow_color or {r = 255,g = 255,b = 255}},
localised_name = {'fluid-name.' .. v.name} localised_name = {'fluid-name.' .. v.name}
}}) }})
end end
@@ -192,7 +201,7 @@ for i = 1, #vir_sig do
table.insert(s, { table.insert(s, {
type = 'virtual-signal', type = 'virtual-signal',
name = 'signal-' .. char .. 'A', name = 'signal-' .. char .. 'A',
icon = items['general']['graphics_location'] .. 'signal/signal_' .. char .. '.png', icon = mod_graphic_location .. 'signal/signal_' .. char .. '.png',
subgroup = (i < 11 and 'virtual-signal-number') or 'virtual-signal-letter', subgroup = (i < 11 and 'virtual-signal-number') or 'virtual-signal-letter',
order = ((i < 11 and 'b[numbers]2-[') or 'c[letters]2-[') .. char .. ']', order = ((i < 11 and 'b[numbers]2-[') or 'c[letters]2-[') .. char .. ']',
localised_name = {'phi-cl.combine', {'virtual-signal-name.signal-' .. char}, '(II)'} localised_name = {'phi-cl.combine', {'virtual-signal-name.signal-' .. char}, '(II)'}
@@ -251,7 +260,7 @@ if data.raw['container']['steel-chest'] then
item.place_result = item.name item.place_result = item.name
item.subgroup = 'storage' item.subgroup = 'storage'
item.order = 'b[storage]-h[trash-chest]' item.order = 'b[storage]-h[trash-chest]'
item.icons = {{icon = item.icon or '__base__/graphics/icons/steel-chest.png', tint = items['tint'][8], icon_size = item.icon_size or 64, icon_mipmaps = item.icon_mipmaps or 4}} item.icons = {{icon = item.icon or '__base__/graphics/icons/steel-chest.png', tint = mod_tint[8], icon_size = item.icon_size or 64, icon_mipmaps = item.icon_mipmaps or 4}}
item.icon = nil item.icon = nil
item.icon_size = nil item.icon_size = nil
item.icon_mipmaps = nil item.icon_mipmaps = nil
@@ -273,7 +282,7 @@ if data.raw['container']['steel-chest'] then
entity.logistic_mode = nil entity.logistic_mode = nil
entity.next_upgrade = nil entity.next_upgrade = nil
entity.surface_conditions = nil entity.surface_conditions = nil
entity.picture.layers[1].tint = items['tint'][8] entity.picture.layers[1].tint = mod_tint[8]
entity.localised_name = {'', {'name.trash-entity'}, {'entity-name.steel-chest'}} entity.localised_name = {'', {'name.trash-entity'}, {'entity-name.steel-chest'}}
data:extend({entity}) data:extend({entity})
@@ -300,7 +309,7 @@ if data.raw['pipe']['pipe'] then
item.place_result = item.name item.place_result = item.name
item.subgroup = 'energy-pipe-distribution' item.subgroup = 'energy-pipe-distribution'
item.order = 'a[pipe]-c[trash-pipe]' item.order = 'a[pipe]-c[trash-pipe]'
item.icons = {{icon = item.icon or '__base__/graphics/icons/pipe.png', tint = items['tint'][8], icon_size = item.icon_size or 64, icon_mipmaps = item.icon_mipmaps or 4}} item.icons = {{icon = item.icon or '__base__/graphics/icons/pipe.png', tint = mod_tint[8], icon_size = item.icon_size or 64, icon_mipmaps = item.icon_mipmaps or 4}}
item.icon = nil item.icon = nil
item.icon_size = nil item.icon_size = nil
item.icon_mipmaps = nil item.icon_mipmaps = nil
@@ -316,10 +325,10 @@ if data.raw['pipe']['pipe'] then
entity.next_upgrade = nil entity.next_upgrade = nil
for _, v in pairs(entity.pictures) do for _, v in pairs(entity.pictures) do
v.tint = items['tint'][8] v.tint = mod_tint[8]
if v.hr_version then if v.hr_version then
v.hr_version.tint = items['tint'][8] v.hr_version.tint = mod_tint[8]
end end
end end
@@ -448,7 +457,7 @@ for _, vn in pairs(data.raw['underground-belt']) do
entity.localised_description = {'entity-description.' .. v} entity.localised_description = {'entity-description.' .. v}
for _, st in pairs({'direction_in', 'direction_out', 'direction_in_side_loading', 'direction_out_side_loading'}) do for _, st in pairs({'direction_in', 'direction_out', 'direction_in_side_loading', 'direction_out_side_loading'}) do
entity.structure[st].sheet.filename = items['general']['graphics_location'] .. v .. '.png' entity.structure[st].sheet.filename = mod_graphic_location .. v .. '.png'
entity.structure[st].sheet.width = 106 entity.structure[st].sheet.width = 106
entity.structure[st].sheet.height = 85 entity.structure[st].sheet.height = 85
entity.structure[st].sheetshift = {0.15625, 0.0703125} entity.structure[st].sheetshift = {0.15625, 0.0703125}
+436
View File
@@ -0,0 +1,436 @@
local research_modifier = {
['ammo-turret'] = {
'physical-projectile-damage-1',
'physical-projectile-damage-2',
'physical-projectile-damage-3',
'physical-projectile-damage-4',
'physical-projectile-damage-5',
'physical-projectile-damage-6',
'physical-projectile-damage-7'
},
['fluid-turret'] = {
'refined-flammables-1',
'refined-flammables-2',
'refined-flammables-3',
'refined-flammables-4',
'refined-flammables-5',
'refined-flammables-6',
'refined-flammables-7'
}
}
local mod_tint = {
[2] = {r=140, g=142, b=200},
[3] = {r=242, g=161, b=26},
[4] = {r=255, g=254, b=42},
[5] = {r=54, g=228, b=255},
[6] = {r=253, g=0, b=97},
[7] = {r=0, g=209, b=102},
[8] = {r=233, g=63, b=233}
}
local main = {}
local function tint_handle(item, tier, tl)
for _, ve in pairs(tl) do
if item[ve] then
for _, tc in pairs({'layers', 'sheets', 'structure', 'frames'}) do
if item[ve][tc] and type(item[ve][tc]) == 'table' then
for _, v2 in pairs(item[ve][tc]) do
v2.tint = mod_tint[tier]
if v2.frames then
for _, v3 in pairs(v2.frames) do
v3.tint = mod_tint[tier]
end
end
end
end
end
item[ve].tint = mod_tint[tier]
end
end
end
-- entity
function main.EEE(source, tier)
local item = table.deepcopy(data.raw[source.type][source.ref_name])
item.name = source.name .. '-' .. tier
item.minable.result = item.name
item.max_health = item.max_health * (tier - source.min + 2)
item.next_upgrade = ((tier < source.max) and source.name .. '-' .. (tier + 1)) or nil
item.production = item.production and (((source.tech == 'compound-energy' and source.type == 'solar-panel') and (tonumber(string.match(item.production, '[%d%.]+')) * (settings.startup['PHI-MB-ENERGY-SOLAR-RATIO'].value ^ (tier - source.min + 1)) .. (string.match(item.production, '%a+') or ''))) or (tonumber(string.match(item.production, '[%d%.]+')) * (2 ^ (tier - source.min + 1)) .. (string.match(item.production, '%a+') or ''))) or nil
for _, v in pairs({'researching_speed', 'mining_speed', 'crafting_speed'}) do
if item[v] then
item[v] = tonumber(string.match(item[v], '[%d%.]+')) * (2 ^ (tier - source.min + 1))
end
end
for _, v in pairs({'energy_usage', 'heating_energy', 'crane_energy_usage', 'energy_per_shot'}) do
if not (source.tech == 'compound-energy' and (source.type == 'solar-panel' or source.type == 'accumulator')) and item[v] then
item[v] = (tonumber(string.match(item[v], '[%d%.]+')) * (2 ^ (tier - source.min + 1))) .. (string.match(item[v], '%a+') or '')
end
end
if item.energy_source then
for _, v in pairs({'buffer_capacity', 'input_flow_limit', 'output_flow_limit'}) do
if not (source.tech == 'compound-energy' and (source.type == 'solar-panel' or source.type == 'accumulator')) and item[v] then
item.energy_source[v] = tonumber(string.match(item.energy_source[v], '[%d%.]+')) * (2 ^ (tier - source.min + 1)) .. string.match(item.energy_source[v], '%a+')
end
end
if item.energy_source.emissions_per_minute then
local m = ((source.tech == 'compound-energy' and ((source.type == 'boiler') or (source.name == 'kr-gas-power-station'))) and (tier - source.min + 2)) or (2 ^ (tier - source.min + 1))
for k, _ in pairs(item.energy_source.emissions_per_minute) do
item.energy_source.emissions_per_minute[k] = item.energy_source.emissions_per_minute[k] * (tier - source.min + 2)
end
end
end
if (source.type == 'electric-turret') or (source.type == 'ammo-turret') or (source.type == 'fluid-turret') then
if item.attack_parameters then
item.attack_parameters.damage_modifier = 2 ^ (tier - source.min + 1)
item.attack_parameters.range = item.attack_parameters.range + (2 * (tier - source.min + 1))
item.attack_parameters.cooldown = (item.attack_parameters.cooldown and (item.attack_parameters.cooldown * ((24 - tier + source.min) / 25))) or nil
end
item.call_for_help_radius = (item.call_for_help_radius and (item.call_for_help_radius + (2 * (tier - source.min + 1)))) or nil
if source.type == 'electric-turret' then
item.glow_light_intensity = 1
if item.attack_parameters then
item.attack_parameters.damage_modifier = (item.attack_parameters.damage_modifier and (item.attack_parameters.damage_modifier * 2)) or nil
if item.attack_parameters.ammo_type then
item.attack_parameters.ammo_type.action.action_delivery.max_length = ((item.attack_parameters.ammo_type.action and item.attack_parameters.ammo_type.action.action_delivery and item.attack_parameters.ammo_type.action.action_delivery.max_length) and (item.attack_parameters.ammo_type.action.action_delivery.max_length + (2 * (tier - source.min + 1)))) or nil
item.attack_parameters.ammo_type.energy_consumption = (item.attack_parameters.ammo_type.energy_consumption and (tonumber(string.match(item.attack_parameters.ammo_type.energy_consumption, '[%d%.]+')) * (2 ^ (tier - source.min + 1)) .. string.match(item.attack_parameters.ammo_type.energy_consumption, '%a+'))) or nil
end
end
elseif source.type == 'fluid-turret' then
item.prepare_range = item.prepare_range + (2 * (tier - source.min + 1))
end
end
if source.tech == 'compound-energy' then
if mods['space-age'] and (not (settings.startup['PHI-GM'].value and settings.startup['PHI-GM'].value == 'VP')) then
if not item.surface_conditions then
item.surface_conditions = {}
end
table.insert(item.surface_conditions, {property = 'gravity', min = 0.01})
end
if (source.type == 'accumulator') and item['chargable_graphics'] then
if item['chargable_graphics']['picture'].layers and item['chargable_graphics']['picture'].layers[1] then
item['chargable_graphics']['picture'].layers[1].tint = mod_tint[tier]
end
for _, v in pairs({item['chargable_graphics']['charge_animation'], item['chargable_graphics']['discharge_animation']}) do
if v.layers and v.layers[1] and v.layers[1].layers and v.layers[1].layers[1] then
v.layers[1].layers[1].tint = mod_tint[tier]
end
end
for _, v in pairs({'buffer_capacity', 'input_flow_limit', 'output_flow_limit'}) do
item.energy_source[v] = (item.energy_source[v] and (tonumber(string.match(item.energy_source[v], '[%d%.]+')) * (settings.startup['PHI-MB-ENERGY-SOLAR-RATIO'].value ^ (tier - source.min + 1)) .. string.match(item.energy_source[v], '%a+'))) or nil
end
elseif (source.type == 'boiler') then
item.energy_consumption = tostring(tonumber(string.match(item.energy_consumption, '[%d%.]+')) * tier) .. string.match(item.energy_consumption, '%a+')
item.target_temperature = 15 + ((item.target_temperature - 15) * tier)
if (source.name == 'heat-exchanger') then
item.energy_source.min_working_temperature = 15 + ((item.energy_source.min_working_temperature - 15) * tier)
item.energy_source.max_temperature = item.energy_source.max_temperature * tier
item.energy_source.max_transfer = tostring(tonumber(string.match(item.energy_source.max_transfer, '[%d%.]+')) * tier) .. string.match(item.energy_source.max_transfer, '%a+')
end
elseif (source.type == 'generator') then
item.max_power_output = (item.max_power_output and (tonumber(string.match(item.max_power_output, '[%d%.]+')) * (tier - source.min + 2)) .. string.match(item.max_power_output, '%a+')) or nil
item.maximum_temperature = (item.maximum_temperature and 15 + ((item.maximum_temperature - 15) * tier)) or nil
elseif (source.type == 'reactor') then
item.consumption = tostring(tonumber(string.match(item.consumption, '[%d%.]+')) * tier) .. string.match(item.consumption, '%a+')
item.heat_buffer.max_temperature = item.heat_buffer.max_temperature * tier
item.heat_buffer.max_transfer = tostring(tonumber(string.match(item.heat_buffer.max_transfer, '[%d%.]+')) * tier) .. string.match(item.heat_buffer.max_transfer, '%a+')
tint_handle(item, tier, {'connection_patches_connected', 'connection_patches_disconnected', 'heat_connection_patches_connected', 'heat_connection_patches_disconnected', 'lower_layer_picture'})
elseif (source.type == 'fusion-reactor') then
item.power_input = tostring(tonumber(string.match(item.power_input, '[%d%.]+')) * tier) .. string.match(item.power_input, '%a+')
item.max_fluid_usage = item.max_fluid_usage * tier
elseif (source.type == 'fusion-generator') then
item.energy_source.output_flow_limit = tostring(tonumber(string.match(item.energy_source.output_flow_limit, '[%d%.]+')) * tier) .. string.match(item.energy_source.output_flow_limit, '%a+')
item.max_fluid_usage = item.max_fluid_usage * tier
elseif (source.type == 'heat-pipe') then
item.heat_buffer.max_temperature = item.heat_buffer.max_temperature * tier
item.heat_buffer.max_transfer = tostring(tonumber(string.match(item.heat_buffer.max_transfer, '[%d%.]+')) * tier) .. string.match(item.heat_buffer.max_transfer, '%a+')
tint_handle(item, tier, {'connection_sprites', 'heat_glow_sprites'})
end
end
if (source.type == 'lab') then
for _, v in pairs({{['a'] = 'on_animation', ['n'] = 3}, {['a'] = 'off_animation', ['n'] = 2}}) do
if item[v['a']] and item[v['a']].layers then
for i=1, v['n'], 1 do
if item[v['a']].layers[i] then
item[v['a']].layers[i].tint = mod_tint[tier]
end
end
end
end
elseif (source.type == 'mining-drill') then
for _, e in pairs({'graphics_set', 'wet_mining_graphics_set'}) do
if item[e] and item[e].animation then
for _, d in pairs(item[e].animation) do
if d.layers then
d.layers[1].tint = mod_tint[tier]
d.layers[2].tint = mod_tint[tier]
end
end
end
end
elseif source.type == 'radar' then
item.max_distance_of_sector_revealed = item.max_distance_of_sector_revealed + (2 * (tier - source.min + 1))
item.max_distance_of_nearby_sector_revealed = item.max_distance_of_nearby_sector_revealed + (2 * (tier - source.min + 1))
elseif source.type == 'thruster' then
for _, v in pairs({'min_performance', 'max_performance'}) do
item[v].fluid_usage = (item[v].fluid_usage and item[v].fluid_usage * (2 ^ (tier - source.min + 1))) or nil
end
elseif source.type == 'reactor' and source.name == 'heating-tower' then
item.consumption = tostring(tonumber(string.match(item.consumption, '[%d%.]+')) * tier) .. string.match(item.consumption, '%a+')
elseif source.type == 'agricultural-tower' then
item.radius = item.radius + (1 * (tier - source.min + 1))
end
tint_handle(item, tier, {'picture', 'pictures', 'animation', 'structure', 'integration_patch', 'horizontal_animation', 'vertical_animation'})
for _, v in pairs({'graphics_set', 'graphics_set_flipped'}) do
if item[v] then
tint_handle(item[v], tier, {'animation', 'idle_animation', 'frozen_patch'})
if item[v].working_visualisations then
tint_handle(item[v].working_visualisations, tier, {'north_animation', 'east_animation', 'south_animation', 'west_animation', 'animation'})
end
end
end
if item.idle_animation and item.idle_animation.layers then
local i = 1
while i < #item.idle_animation.layers do
if item.idle_animation.layers[i] then
item.idle_animation.layers[i].tint = mod_tint[tier]
end
i = i + 2
if not item.idle_animation.layers[i] then
break
end
end
end
if item.base_picture and item.base_picture.sheets then
item.base_picture.sheets[1].tint = mod_tint[tier]
end
item.localised_name = (tier > 1 and {'phi-cl.combine', {'?', {'entity-name.' .. source.ref_name}, {'name.' .. source.ref_name}}, tostring(tier)}) or {'?', {'entity-name.' .. source.ref_name}, {'name.' .. source.ref_name}}
item.localised_description = {'?', {'entity-description.' .. source.ref_name}, {'description.' .. source.ref_name}}
data:extend({item})
end
-- equipment
function main.EEQ(source, tier)
local item = table.deepcopy(data.raw[source.type][source.ref_name])
item.name = source.name .. '-mk' .. tier .. '-equipment'
item.take_result = item.name
for _, v in pairs({'power', 'energy_consumption', 'energy_input', 'charging_energy'}) do
item[v] = (item[v] and tostring(tonumber(string.match(item[v], '[%d%.]+')) * (2 ^ (tier - source.min + 1))) .. string.match(item[v], '%a+')) or nil
end
if item.energy_source then
for _, v in pairs({'buffer_capacity', 'input_flow_limit', 'output_flow_limit'}) do
item.energy_source[v] = (item.energy_source[v] and tostring(tonumber(string.match(item.energy_source[v], '[%d%.]+')) * (2 ^ (tier - source.min + 1))) .. string.match(item.energy_source[v], '%a+')) or nil
end
end
for _, v in pairs({'max_shield_value', 'movement_bonus', 'inventory_size_bonus'}) do
item[v] = (item[v] and item[v] * (2 ^ (tier - source.min + 1))) or nil
end
if item.darkness_to_turn_on and item.color_lookup then
item.darkness_to_turn_on = 0
item.color_lookup = {{0, '__core__/graphics/color_luts/lut-sunset.png'}}
end
if item.attack_parameters then
item.attack_parameters.cooldown = (item.attack_parameters.cooldown and item.attack_parameters.cooldown * ((24 - tier + source.min) / 25)) or nil
item.attack_parameters.damage_modifier = (item.attack_parameters.damage_modifier and item.attack_parameters.damage_modifier * (2 ^ (tier - source.min + 1))) or nil
item.attack_parameters.range = (item.attack_parameters.range and item.attack_parameters.range + (tier - source.min + 1)) or nil
if item.attack_parameters.ammo_type then
item.attack_parameters.ammo_type.energy_consumption = (item.attack_parameters.ammo_type.energy_consumption and tostring(tonumber(string.match(item.attack_parameters.ammo_type.energy_consumption, '[%d%.]+')) * (2 ^ (tier - source.min + 1))) .. string.match(item.attack_parameters.ammo_type.energy_consumption, '%a+')) or nil
if item.attack_parameters.ammo_type.action_delivery then
item.attack_parameters.ammo_type.action_delivery.max_length = item.attack_parameters.ammo_type.action_delivery.max_length + (tier - source.min + 1)
end
end
end
if item.sprite then
item.sprite.tint = mod_tint[tier]
end
item.localised_name = (tier > 1 and {'phi-cl.combine', {'?', {'equipment-name.' .. source.ref_name}, {'name.' .. source.ref_name}}, tostring(tier)}) or {'?', {'equipment-name.' .. source.ref_name}, {'name.' .. source.ref_name}}
item.localised_description = {'?', {'equipment-description.' .. source.ref_name}, {'description.' .. source.ref_name}}
data:extend({item})
end
-- item
function main.EI(source, tier)
local item = table.deepcopy(data.raw.item[source.ref_name])
item.name = (source.category == 'equipment' and (source.name .. '-mk' .. tier .. '-equipment')) or (source.name .. ((tier > 1 and '-' .. tier) or ''))
item[(source.category == 'equipment' and 'place_as_equipment_result') or 'place_result'] = item.name
if item.icons and item.icons[1] then
item.icons[1].tint = mod_tint[tier]
elseif item.icon then
item.icons = {{icon = item.icon, tint = mod_tint[tier]}}
item.icon = nil
if item.icon_size then
item.icons[1].icon_size = item.icon_size
item.icon_size = nil
end
end
item.order = item.order .. tier
item.localised_name = (tier > 1 and {'phi-cl.combine', {'?', {'entity-name.' .. source.ref_name}, {'equipment-name.' .. source.ref_name}, {'item-name.' .. source.ref_name}, {'name.' .. source.ref_name}}, tostring(tier)}) or {'?', {'entity-name.' .. source.ref_name}, {'equipment-name.' .. source.ref_name}, {'item-name.' .. source.ref_name}, {'name.' .. source.ref_name}}
item.localised_description = {'?', {'entity-description.' .. source.ref_name}, {'equipment-description.' .. source.ref_name}, {'item-description.' .. source.ref_name}, {'description.' .. source.ref_name}}
data:extend({item})
end
-- recipe
function main.ER(source, tier)
local icons = {{icon = data.raw.item[source.ref_name].icon, tint = mod_tint[tier]}}
local result_name = source.name .. ((source.category == 'equipment' and ('-mk' .. tier .. '-equipment')) or ('-' .. tier))
local ingredients = {}
local ingredient_name
if source.category == 'equipment' then
ingredient_name = (tier == source.min and source.ref_name) or (source.name .. '-mk' .. (tier - 1) .. '-equipment')
else
ingredient_name = (tier > source.min and (source.name .. '-' .. (tier - 1))) or source.ref_name
end
if source.tech == 'compound-energy' then
if source.type == 'solar-panel' or source.type == 'accumulator' then
table.insert(ingredients, {type = 'item', name = ingredient_name, amount = tonumber(settings.startup['PHI-MB-ENERGY-SOLAR-RATIO'].value) or 4})
else
if tier > source.min then
table.insert(ingredients, {type = 'item', name = ingredient_name, amount = 1})
table.insert(ingredients, {type = 'item', name = source.ref_name, amount = 1})
else
table.insert(ingredients, {type = 'item', name = source.ref_name, amount = 2})
end
end
else
table.insert(ingredients, {type = 'item', name = ingredient_name, amount = 2})
end
data:extend({{
type = 'recipe',
name = result_name,
icons = icons,
energy_required = 2,
enabled = false,
ingredients = ingredients,
results = {{type = 'item', name = result_name, amount = 1}},
main_product = result_name,
localised_name = {'?', data.raw[source.type][result_name].localised_name, ''},
localised_description = {'?', data.raw[source.type][result_name].localised_description, ''}
}})
end
-- technology
function main.ET(source, tier)
if (source.tech == 'compound-energy') then
table.insert(data.raw.technology['compound-energy-' .. (tier - 1)].effects, {type='unlock-recipe', recipe=source.name .. '-' .. tier})
elseif data.raw.technology[source.tech] then
local recipe_name = (source.category == 'equipment' and (source.name .. '-mk' .. tier .. '-equipment')) or (source.name .. '-' .. tier)
table.insert(data.raw.technology[source.tech].effects, {type='unlock-recipe', recipe=recipe_name})
if source.type == 'ammo-turret' or source.type == 'fluid-turret' then
for i=1, #research_modifier[source.type], 1 do
for j=1, #data.raw.technology[research_modifier[source.type][i]].effects, 1 do
if (data.raw.technology[research_modifier[source.type][i]].effects[j].type == 'turret-attack') then
if (data.raw.technology[research_modifier[source.type][i]].effects[j].turret_id == source.ref_name) then
table.insert(data.raw.technology[research_modifier[source.type][i]].effects, {type='turret-attack', turret_id=source.name .. '-' .. tier, modifier=data.raw.technology[research_modifier[source.type][i]].effects[j].modifier})
end
end
end
end
end
end
end
-- fast replace group
function main.EL(source)
if not data.raw[source.type][source.ref_name].fast_replaceable_group then
data.raw[source.type][source.ref_name].fast_replaceable_group = source.ref_name
end
if source.max > 2 then
data.raw[source.type][source.name .. '-' .. 2].fast_replaceable_group = data.raw[source.type][source.ref_name].fast_replaceable_group
end
if source.max > source.min then
for j=source.min + 1, source.max do
data.raw[source.type][source.name .. '-' .. j].fast_replaceable_group = data.raw[source.type][source.name .. '-' .. (j - 1)].fast_replaceable_group
end
end
end
-- entity category
function main.EEEC(source, tier)
local item_name = source.name .. '-' .. tier
if not (data.raw[source.type][source.ref_name] and data.raw[source.type][item_name]) then
return
end
if data.raw[source.type][source.ref_name].crafting_categories and data.raw[source.type][item_name].crafting_categories then
data.raw[source.type][item_name].crafting_categories = {table.unpack(data.raw[source.type][source.ref_name].crafting_categories)}
end
if data.raw[source.type][source.ref_name].resource_categories and data.raw[source.type][item_name].resource_categories then
data.raw[source.type][item_name].resource_categories = {table.unpack(data.raw[source.type][source.ref_name].resource_categories)}
end
data.raw[source.type][item_name].fuel_categories = (data.raw[source.type][source.ref_name].fuel_categories and table.deepcopy(data.raw[source.type][source.ref_name].fuel_categories)) or nil
data.raw[source.type][item_name].allowed_effects = (data.raw[source.type][source.ref_name].allowed_effects and table.deepcopy(data.raw[source.type][source.ref_name].allowed_effects)) or nil
end
return main
+11 -2
View File
@@ -1,6 +1,15 @@
local param = require 'config'
local main = require 'main' local main = require 'main'
local items = require 'mbm-c' local items = require 'mbm-c'
local mod_tint = {
[2] = {r=140, g=142, b=200},
[3] = {r=242, g=161, b=26},
[4] = {r=255, g=254, b=42},
[5] = {r=54, g=228, b=255},
[6] = {r=253, g=0, b=97},
[7] = {r=0, g=209, b=102},
[8] = {r=233, g=63, b=233}
}
-- MBE A 6 AAI_INDUSTRY ENTITY,RECIPE,RESEARCH_EFFECT -- MBE A 6 AAI_INDUSTRY ENTITY,RECIPE,RESEARCH_EFFECT
-- MBE A 58 SPACE_EXPLORATION ENTITY,RECIPE,RESEARCH_EFFECT -- MBE A 58 SPACE_EXPLORATION ENTITY,RECIPE,RESEARCH_EFFECT
@@ -49,7 +58,7 @@ if mods['space-exploration'] and settings.startup['PHI-MB-MACHINE-TIER'].value >
item.name = 'se-core-miner-drill-' .. i item.name = 'se-core-miner-drill-' .. i
item.place_result = miner_name item.place_result = miner_name
item.order = 'zzzz-core-miner-drill-' .. i item.order = 'zzzz-core-miner-drill-' .. i
item.icons = {{icon = '__space-exploration-graphics__/graphics/icons/core-miner.png', tint = param['tint'][i], icon_size = 64}} item.icons = {{icon = '__space-exploration-graphics__/graphics/icons/core-miner.png', tint = mod_tint[i], icon_size = 64}}
item.icon = nil item.icon = nil
item.icon_size = nil item.icon_size = nil
item.localised_name = {'phi-cl.combine', {'entity-name.se-core-miner-drill'}, tostring(i)} item.localised_name = {'phi-cl.combine', {'entity-name.se-core-miner-drill'}, tostring(i)}
+10 -2
View File
@@ -1,4 +1,12 @@
local param = require 'config' local mod_tint = {
[2] = {r=140, g=142, b=200},
[3] = {r=242, g=161, b=26},
[4] = {r=255, g=254, b=42},
[5] = {r=54, g=228, b=255},
[6] = {r=253, g=0, b=97},
[7] = {r=0, g=209, b=102},
[8] = {r=233, g=63, b=233}
}
-- MIGS A 1 BASE ENTITY,ITEM,RECIPE -- MIGS A 1 BASE ENTITY,ITEM,RECIPE
-- MIGS A 9 BASE VIRTUAL_SIGNAL -- MIGS A 9 BASE VIRTUAL_SIGNAL
@@ -8,7 +16,7 @@ if data.raw['constant-combinator']['constant-combinator'] then
item.name = 'super-combinator' item.name = 'super-combinator'
item.place_result = item.name item.place_result = item.name
item.order = 'c[combinators]-e[super-combinator]' item.order = 'c[combinators]-e[super-combinator]'
item.icons = {{icon = '__base__/graphics/icons/constant-combinator.png', tint = param['tint'][2], icon_size = 64, icon_mipmaps = 4}} item.icons = {{icon = '__base__/graphics/icons/constant-combinator.png', tint = mod_tint[2], icon_size = 64, icon_mipmaps = 4}}
item.icon = nil item.icon = nil
item.icon_size = nil item.icon_size = nil
item.icon_mipmaps = nil item.icon_mipmaps = nil