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@@ -30,11 +30,15 @@ local function gui_create(player)
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end
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local function gui_update(player, entity)
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if not entity.valid then
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if not entity.valid or not entity.type then
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return
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end
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if entity.type and (entity.type ~= 'inserter' or (entity.type == 'entity-ghost' and entity.ghost_type ~= 'inserter')) then
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if entity.type ~= 'inserter' then
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return
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end
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if entity.type == 'entity-ghost' and entity.ghost_type ~= 'inserter' then
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return
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end
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