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@@ -81,10 +81,8 @@ local function gui_update(player, entity)
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local val = cs1.min or 0
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local gui = player.gui.relative.phi_cl_combinator_config
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if gui and gui['default'] and gui['default']['table_research_queue'] then
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local dropdown = gui['default']['table_research_queue']['research_queue_dropdown']
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if player.gui.relative.phi_cl_combinator_config and player.gui.relative.phi_cl_combinator_config['default'] and player.gui.relative.phi_cl_combinator_config['default']['table_research_queue'] then
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local dropdown = player.gui.relative.phi_cl_combinator_config['default']['table_research_queue']['research_queue_dropdown']
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if dropdown then
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dropdown.selected_index = ((val < 0 or val > 3) and 1) or (val + 1)
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@@ -388,6 +386,8 @@ local function handle_research_queue(entity, combinator)
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storage.phi_cl.combinator.last_writer = entity.unit_number
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local tech_queue = {}
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-- todo, r and g should be a sum
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for _, wire_type in pairs({defines.wire_type.red, defines.wire_type.green}) do
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local network = entity.get_circuit_network(wire_type)
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