This commit is contained in:
2024-06-18 20:40:03 +09:00
parent aadf86987c
commit 6ede5d8eca
2 changed files with 25 additions and 49 deletions

View File

@@ -604,148 +604,124 @@ local items = {
{ {
name = 'manual_mining_speed_modifier', name = 'manual_mining_speed_modifier',
enabled = false, enabled = false,
min = 0, value = 2
max = 2
}, },
{ {
name = 'character_running_speed_modifier', name = 'character_running_speed_modifier',
enabled = false, enabled = false,
min = 0, value = 1
max = 1
}, },
{ {
name = 'character_crafting_speed_modifier', name = 'character_crafting_speed_modifier',
enabled = false, enabled = false,
min = 0, value = 5
max = 5
}, },
{ {
name = 'character_reach_distance_bonus', name = 'character_reach_distance_bonus',
enabled = false, enabled = false,
min = 0, value = 10
max = 10
}, },
{ {
name = 'character_resource_reach_distance_bonus', name = 'character_resource_reach_distance_bonus',
enabled = false, enabled = false,
min = 0, value = 10
max = 10
}, },
{ {
name = 'character_build_distance_bonus', name = 'character_build_distance_bonus',
enabled = false, enabled = false,
min = 0, value = 10
max = 10
}, },
{ {
name = 'character_item_pickup_distance_bonus', name = 'character_item_pickup_distance_bonus',
enabled = false, enabled = false,
min = 0, value = 0
max = 0
}, },
{ {
name = 'character_loot_pickup_distance_bonus', name = 'character_loot_pickup_distance_bonus',
enabled = false, enabled = false,
min = 0, value = 0
max = 0
}, },
{ {
name = 'character_item_drop_distance_bonus', name = 'character_item_drop_distance_bonus',
enabled = false, enabled = false,
min = 0, value = 5
max = 5
}, },
{ {
name = 'character_inventory_slots_bonus', name = 'character_inventory_slots_bonus',
enabled = false, enabled = false,
min = 0, value = 100
max = 100
}, },
{ {
name = 'character_health_bonus', name = 'character_health_bonus',
enabled = false, enabled = false,
min = 0, value = 200
max = 200
}, },
{ {
name = 'worker_robots_speed_modifier', name = 'worker_robots_speed_modifier',
enabled = false, enabled = false,
min = 0, value = 1.3
max = 1.3
}, },
{ {
name = 'worker_robots_battery_modifier', name = 'worker_robots_battery_modifier',
enabled = true, enabled = true,
min = 0, value = 1
max = 1
}, },
{ {
name = 'worker_robots_storage_bonus', name = 'worker_robots_storage_bonus',
enabled = true, enabled = true,
min = 0, value = 1
max = 1
}, },
{ {
name = 'following_robots_lifetime_modifier', name = 'following_robots_lifetime_modifier',
enabled = true, enabled = true,
min = 0, value = 1
max = 1
}, },
{ {
name = 'character_trash_slot_count', name = 'character_trash_slot_count',
enabled = false, enabled = false,
min = 0, value = 20
max = 20
}, },
{ {
name = 'mining_drill_productivity_bonus', name = 'mining_drill_productivity_bonus',
enabled = false, enabled = false,
min = 0, value = 0
max = 0
}, },
{ {
name = 'train_braking_force_bonus', name = 'train_braking_force_bonus',
enabled = false, enabled = false,
min = 0, value = 0
max = 0
}, },
{ {
name = 'laboratory_speed_modifier', name = 'laboratory_speed_modifier',
enabled = false, enabled = false,
min = 0, value = 0
max = 0
}, },
{ {
name = 'laboratory_productivity_bonus', name = 'laboratory_productivity_bonus',
enabled = false, enabled = false,
min = 0, value = 0
max = 0
}, },
{ {
name = 'inserter_stack_size_bonus', name = 'inserter_stack_size_bonus',
enabled = false, enabled = false,
min = 0, value = 0
max = 0
}, },
{ {
name = 'stack_inserter_capacity_bonus', name = 'stack_inserter_capacity_bonus',
enabled = false, enabled = false,
min = 0, value = 0
max = 0
}, },
{ {
name = 'artillery_range_modifier', name = 'artillery_range_modifier',
enabled = false, enabled = false,
min = 0, value = 0
max = 0
} }
}, },
surface_bonus = { surface_bonus = {
{ {
name = 'solar_power_multiplier', name = 'solar_power_multiplier',
enabled = false, enabled = false,
min = 0, value = 0
max = 0
} }
} }
}, },

View File

@@ -51,7 +51,7 @@ if settings.startup['PHI-PB'].value then
for _, v in pairs(items['bonus']['player_bonus']) do for _, v in pairs(items['bonus']['player_bonus']) do
if v.enabled then if v.enabled then
game.players[command.player_index][v.name] = game.players[command.player_index][v.name] + (bonus / 10) game.players[command.player_index][v.name] = game.players[command.player_index][v.name] + (bonus / 10 * v.value)
end end
end end