This commit is contained in:
2024-06-18 20:32:25 +09:00
parent 71d5d4813b
commit 49710a0482
3 changed files with 259 additions and 0 deletions

View File

@@ -531,6 +531,224 @@ local items = {
graphics_name = 'exoskeleton-equipment' graphics_name = 'exoskeleton-equipment'
} }
}, },
['bonus'] = {
player_bonus = {
{
name = 'character_mining_speed_modifier',
enabled = true,
min = 0,
max = 2
},
{
name = 'character_running_speed_modifier',
enabled = true,
min = 0,
max = 1.5
},
{
name = 'character_crafting_speed_modifier',
enabled = true,
min = 0,
max = 5
},
{
name = 'character_reach_distance_bonus',
enabled = true,
min = 0,
max = 10
},
{
name = 'character_resource_reach_distance_bonus',
enabled = true,
min = 0,
max = 10
},
{
name = 'character_build_distance_bonus',
enabled = true,
min = 0,
max = 10
},
{
name = 'character_item_pickup_distance_bonus',
enabled = false,
min = 0,
max = 0
},
{
name = 'character_loot_pickup_distance_bonus',
enabled = false,
min = 0,
max = 0
},
{
name = 'character_item_drop_distance_bonus',
enabled = false,
min = 0,
max = 5
},
{
name = 'character_inventory_slots_bonus',
enabled = true,
min = 0,
max = 100
},
{
name = 'character_health_bonus',
enabled = true,
min = 0,
max = 200
}
},
force_bonus = {
{
name = 'manual_mining_speed_modifier',
enabled = false,
min = 0,
max = 2
},
{
name = 'character_running_speed_modifier',
enabled = false,
min = 0,
max = 1
},
{
name = 'character_crafting_speed_modifier',
enabled = false,
min = 0,
max = 5
},
{
name = 'character_reach_distance_bonus',
enabled = false,
min = 0,
max = 10
},
{
name = 'character_resource_reach_distance_bonus',
enabled = false,
min = 0,
max = 10
},
{
name = 'character_build_distance_bonus',
enabled = false,
min = 0,
max = 10
},
{
name = 'character_item_pickup_distance_bonus',
enabled = false,
min = 0,
max = 0
},
{
name = 'character_loot_pickup_distance_bonus',
enabled = false,
min = 0,
max = 0
},
{
name = 'character_item_drop_distance_bonus',
enabled = false,
min = 0,
max = 5
},
{
name = 'character_inventory_slots_bonus',
enabled = false,
min = 0,
max = 100
},
{
name = 'character_health_bonus',
enabled = false,
min = 0,
max = 200
},
{
name = 'worker_robots_speed_modifier',
enabled = false,
min = 0,
max = 1.3
},
{
name = 'worker_robots_battery_modifier',
enabled = true,
min = 0,
max = 1
},
{
name = 'worker_robots_storage_bonus',
enabled = true,
min = 0,
max = 1
},
{
name = 'following_robots_lifetime_modifier',
enabled = true,
min = 0,
max = 1
},
{
name = 'character_trash_slot_count',
enabled = false,
min = 0,
max = 20
},
{
name = 'mining_drill_productivity_bonus',
enabled = false,
min = 0,
max = 0
},
{
name = 'train_braking_force_bonus',
enabled = false,
min = 0,
max = 0
},
{
name = 'laboratory_speed_modifier',
enabled = false,
min = 0,
max = 0
},
{
name = 'laboratory_productivity_bonus',
enabled = false,
min = 0,
max = 0
},
{
name = 'inserter_stack_size_bonus',
enabled = false,
min = 0,
max = 0
},
{
name = 'stack_inserter_capacity_bonus',
enabled = false,
min = 0,
max = 0
},
{
name = 'artillery_range_modifier',
enabled = false,
min = 0,
max = 0
}
},
surface_bonus = {
{
name = 'solar_power_multiplier',
enabled = false,
min = 0,
max = 0
}
}
},
['recipe'] = { ['recipe'] = {
{ {
name='iron-plate', name='iron-plate',

View File

@@ -1,3 +1,6 @@
local items = require 'config'
local main = require 'main'
local function clock_display(sec) local function clock_display(sec)
local s = math.floor(sec) % 60 local s = math.floor(sec) % 60
local m = math.floor(sec / 60) % 60 local m = math.floor(sec / 60) % 60
@@ -21,3 +24,35 @@ if settings.startup['PHI-XC'].value then
end end
end) end)
end end
if settings.startup['PHI-PB'].value then
commands.add_command('bonus', nil, function(command)
local player
if command.player_index then
player = game.get_player(command.player_index)
else
game.print('Command Error')
return
end
if type(command.parameter) ~= 'number' then
player.print('Parameter need to be number')
return
end
local bonus = tonumber(command.parameter)
if (bonus < 0) or (bonus > 10) then
player.print('Parameter need to be in range of 0 - 10')
return
end
for _, v in pairs(items['bonus']['player_bonus']) do
if v.enabled then
game.players[command.player_index][v.name] = game.players[command.player_index][v.name] + (bonus / 10)
end
end
end)
end

View File

@@ -48,6 +48,12 @@ data:extend({
setting_type = 'startup', setting_type = 'startup',
default_value = false, default_value = false,
order = 'A8' order = 'A8'
}, {
type = 'bool-setting',
name = 'PHI-PB',
setting_type = 'startup',
default_value = false,
order = 'A9'
}, { }, {
type = 'int-setting', type = 'int-setting',
name = 'PHI-EN-SOLAR-TIER', name = 'PHI-EN-SOLAR-TIER',