bbassie 68b2dda190 Move the warp list into exp_scenario
The warp system was split across a legacy control module and a legacy gui,
both built on expcore.datastore. They are now one exp_scenario gui,
exp_scenario/module/gui/warp_list.lua, in the shape of the task list: per
force warps and per player cooldown and proximity state live on the
container's element data, rows are element defines which carry their warp in
element data, and refreshes compute the player's status once and apply it to
every row. Warps are referenced as objects rather than string ids, the last
editor is a LuaPlayer, and the cooldown counts ticks.

The locale moves to [exp-gui_warp-list] in en, zh-CN and zh-TW with keys
named by region and use, and the legacy [warp-list] sections are removed
along with the two legacy modules and the file loader entry. The config
stays in exp_legacy/config/gui/warps.lua for now like the other gui configs.
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ExpGaming Clusterio Repository

Explosive Gaming

Explosive Gaming (often ExpGaming) is a server hosting community with a strong focus on Factorio and games with similar themes. We are best known for our weekly reset Factorio server with a vanilla+ scenario where we add new features and mechanics that are balanced with base game progression. Although our servers tend to attract the more experienced players, our servers are open to everyone. You can find us through our website, discord, or the public server list with the name ExpGaming.

Installation

This is a plugin collection for Clusterio which implements all our scenario features.

To use this plugin you must have a clusterio instance running, see here for clusterio installation instructions.

This module is currently not published and therefore can not be installed via npm. Instead follow the steps for building from source

Building from source

  1. Create a external_plugins directory within your clusterio instance.
  2. Clone this repository into that directory: git clone https://github.com/explosivegaming/ExpCluster
  3. Install the package dev dependencies: pnpm install (pnpm is recommended over npm)
  4. Add supported plugins will be loaded on next controller / host restart.

Contributing

See Contributing for how to make pull requests and issues.

Details of the scenario can also be seen on Wiki.

For the locale, access to Translation.

translation status

Releases

Release* Release Name Factorio Version**
7.0 Clusterio Plugin (Beta) 2.1.7
6.4 Farewell Factorio 1.1 1.1.110
6.3 Feature Bundle 2: Electric Boogaloo 1.1.101
6.2 Mega Feature Bundle 1.1.32
6.1 External Data Overhaul 1.0.0
6.0 Gui / 0.18 Overhaul 0.18.17
5.10 Data Store Rewrite 0.17.71
5.9 Control Modules and Documentation 0.17.63
5.8 Home and Chat Bot 0.17.47
5.7 Warp System 0.17.47
5.6 Information Guis 0.17.44
5.5 Gui System 0.17.43
5.4 Admin Controls 0.17.32
5.3 Custom Roles 0.17.28
5.2 Quality of life 0.17.22
5.1 Permission Groups 0.17.13
5.0 0.17 Overhaul 0.17
4.0 Softmod Manager 0.16.51
3.0 0.16 Overhaul 0.16
2.0 Localization and clean up 0.15
1.0 Modulation 0.15
0.1 First Tracked Version 0.14

* Scenario patch releases have been omitted and can be found here.

** Factorio versions show the version they were made for, often the minimum requirement to run the scenario.

License

The Explosive Gaming codebase is licensed under the MIT

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