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Added warn to player list
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21 files changed
+33
-6
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@@ -3,6 +3,7 @@ local Roles = require 'expcore.roles'
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local Store = require 'expcore.store'
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local Game = require 'utils.game'
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local Reports = require 'modules.addons.reports-control'
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local Warnings = require 'modules.addons.warnings-control'
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local Jail = require 'modules.addons.jail-control'
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local format_chat_player_name = ext_require('expcore.common','format_chat_player_name')
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@@ -88,6 +89,22 @@ local function report_player_callback(player,reason)
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Reports.report_player(action_player,reason,player.name)
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end
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local warn_player =
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Gui.new_button()
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:set_sprites('utility/spawn_flag')
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:set_tooltip{'player-list.warn-player'}
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:set_style('tool_button',tool_button_style)
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:on_click(function(player,element)
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Store.set_child(action_name_store,player.name,'command/give-warning')
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end)
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local function warn_player_callback(player,reason)
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local action_player,action_player_name_color = get_action_player(player)
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local by_player_name_color = format_chat_player_name(player)
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game.print{'expcom-warnings.received',action_player_name_color,by_player_name_color,reason}
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Warnings.add_warnings(action_player,player.name)
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end
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local jail_player =
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Gui.new_button()
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:set_sprites('utility/item_editor_icon')
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@@ -165,10 +182,19 @@ return {
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kill_player
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},
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['command/report'] = {
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auth=auth_lower_role,
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auth=function(player,action_player_name)
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if not Roles.player_allowed(player,'command/give-warning') then
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return auth_lower_role(player,action_player_name)
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end
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end,
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reason_callback=report_player_callback,
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report_player
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},
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['command/give-warning'] = {
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auth=auth_lower_role,
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reason_callback=warn_player_callback,
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warn_player
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},
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['command/jail'] = {
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auth=auth_lower_role,
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reason_callback=jail_player_callback,
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+2
-2
@@ -2,8 +2,8 @@
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return {
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actions = { -- what actions are taking at number of warnings
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-- if a localized string is used then __1__ will by_player_name and __2__ will be the current warning count (auto inserted)
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{'warnings.received'},
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{'warnings.received'},
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{'warnings.received',''},
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{'warnings.received',''},
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{'warnings.received',{'warnings.pre-kick'}},
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function(player,by_player_name,number_of_warnings)
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game.kick_player(player,{'warnings.received',by_player_name,number_of_warnings,{'warnings.kick'}})
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@@ -7,6 +7,7 @@ goto-player=Goto player
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bring-player=Bring player
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kill-player=Kill player
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report-player=Report player
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warn-player=Warn player
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jail-player=Jail player
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temp-ban-player=Temp ban player
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kick-player=Kick player
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@@ -44,7 +44,7 @@ end)
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end)
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--- Button used to confirm a reason
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local reasonc_confirm =
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local reason_confirm =
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Gui.new_button()
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:set_sprites('utility/confirm_slot')
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:set_tooltip{'player-list.reason-confirm'}
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@@ -145,7 +145,7 @@ local function generate_container(player,element)
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reason_field.style.height = 28
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reason_field.style.minimal_width = 160
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reasonc_confirm(reason_bar)
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reason_confirm(reason_bar)
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return list_table, action_bar
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end
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@@ -194,7 +194,7 @@ local function update_action_bar(player)
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for action_name,buttons in pairs(config) do
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if buttons.auth and not buttons.auth(player,action_player) then
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element[action_name].visible = false
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else
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elseif Roles.player_allowed(player,action_name) then
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element[action_name].visible = true
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end
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end
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