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factorio-clusterio/docs/configuration.md
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Configuration
=============
Master Configuration
--------------------
### master.database_directory
Directory used to store cluster data to. Needs to be writeable by the
master server. This is also used by plugins to store its data.
Defaults to "database".
### master.http_port
Port to host HTTP server on. If set to null no HTTP server will be
exposed. At least one of this and master.https_port needs to be set to
a port.
Defaults to null.
### master.https_port
Port to host HTTPS server on. Uses master.tls_certificate and
master.tls_private_key as the certificate and private key for the HTTPS
server. If set to null no HTTPS server will be exposed. At least one
of this and master.http_port needs to be set to a port.
Defaults to 8443.
### master.external_address
External address the master server is accessible on. Currently only
used for `clusteriomaster bootstrap create-ctl-config` in order to give
the right url to connect to. This should be a full URL ending with a /.
Defaults to null meaning assume localhost.
### master.tls_certificate
TLS certificate to use for the HTTPS server when master.https_port is
configured. If neither this nor the configured master.tls_private_key
exists a self signed certificate is automatically created.
Defaults to "database/certificates/cert.crt".
### master.tls_private_key
TLS private key to use for the HTTPS server when master.https_port is
configured. If neither this nor the configured master.tls_certificate
exists a self signed certificate is automatically created.
Defaults to "database/certificates/cert.key".
### master.tls_bits
Number of bits to use when creating a self signed certificate.
Defaults to 2048.
### master.auth_secret
Base64 encoded authentication secret used to verify tokens issued to
slaves, users, and sessions. This should contain 256 bytes of random
data, and if changed will cause all tokens become invalid. Keep this
secret if leaked an attacker could easily compromise the cluster.
Defaults to null which means generate a secure secret on startup.
### master.heartbeat_interval
Interval in seconds heartbeats are sent out at for WebSocket
connections. If a connection hasn't received a heartbeat in 2 times the
heartbeat interval it will be considered stale and closed. A lower
value means less time between connections going stale and them being
closed.
Defaults to 60
### master.connector_shutdown_timeout
Timeout in seconds to use while shutting down the master server for link
sessions that currently don't have an active connection and haven't been
closed down properly. This happens when the network between a slave and
the master server goes down unexpectedly, or the slave goes down without
closing the connection properly either do to crashing or the machine
it's hosted on going down. If the timeout expires the session is
terminated and data loss may occur, if the slave went down this is
unavoidable.
Defaults to 30.
### master.default_role_id
Role to automatically grant to new users. If null no role is granted.
Defaults to 1 which correspond to the default Player role.
### <plugin_name>.enabled
Whether to enable the given plugin on the master server. Plugins
disabled on the master server will not be loaded on instances.
Defaults to true.
Slave Configuration
-------------------
### slave.name
Name of the slave. Shows up in slave lists and is used to reference
this slave in the clusterioctl command line interface.
Defaults to "New Slave".
### slave.id
Imutable numeric id of the slave which uniquely identifies this slave in
the cluster.
Defaults to a random 31 bit number.
### slave.factorio_directory
Directory to look for the Factorio server(s) in. This can either point
to a Factorio server directory, or to a directory containing multiple
versions of the Factorio server.
Defaults to "factorio".
### slave.instances_directory
Directory to store instances in. One sub-directory will be created in
it for each instance assigned to this slave and these sub-directories
will contain logs, saves, and various auto generated configuration files
for the instances.
Defaults to "instances".
### slave.master_url
URL to connect to the master server to.
Defaults to "https://localhost:8443/".
### slave.master_token
Access token used for authenticating with the master server. You can
generate an access token with `clusterioctl slave generate-token
--id <slave-id>`, or use the `clusterioctl slave create-config` to
create a new slave config with the correct url and token in it.
Defaults to "enter token here".
### slave.public_address
External address instances hosted on this slave can be accessed on.
This is used by plugins like Server Select to give the correct address
to switch between instances in-game.
Defaults to "localhost".
### slave.reconnect_delay
Delay in seconds to wait after connection to the master server is
dropped before attempting to reconnect to it. The actual delay on each
reconnect will be a random number between 0 and this configured value to
avoid all slaves trying to reconnect at the same time.
Defaults to 5.
Instance Configuration
======================
### instance.name
Name of the instance, shown in instance lists and used to reference to this
instance in the clusterioctl command line interface.
Defaults to "New Instance"
### instance.id
Imutable numeric id of the instance which uniquely identifies this
instance in the cluster.
Defaluts to a random 31 bit integer.
### instance.assigned_slave
Slave this instance is assigned to. To change this you need to use the
separate assign instance interface. After being assigned to a slave the
directory for the instance is created on the slave.
Defaults to null meaning not assigned.
### factorio.version
Version of Factorio to use for this instance. Can be a version like
"1.0.0" or special string "latest" meaning the latest version of
Factorio found on the slave.
Defaults to "latest"
### factorio.game_port
UDP port to run the Factorio server on. If null a random port in the
dynamyc range assigned each time the instance starts.
Defaults to null
### factorio.rcon_port
TCP port to start the RCON interface on the Factorio server on. If null
a random port in the dynamic range is assigned each time the instance
starts.
Defaults to null
### factorio.rcon_password
Password to use for the RCON interafec. If null a random secure
password is generated and used each time the instance starts.
Defaults to null
### factorio.enable_save_patching
Whether to use save patching or not. When enabled lua code is patched
into the game save before starting it. Most plugins require the use of
save patching to function. Turning it off makes it possible to use
Clusterio to run and manage regular vanilla games and scenarios not
compatible with Clusterio.
Defaults to true
### factorio.enable_whitelist
Turn on the whitelist on the server.
Defaults to false
### factorio.settings
Object with the settings to put into `server-settings.json` for the
Factorio server. The settings in `data/server-settings.example.json` of
the Factorio installation is used as the base and properties specified
here overrides the properties there.
Defaults to {"tags":["clusterio"],"auto_pause":false}.
### factorio.sync_adminlist
Synchronize in-game admin list with admin status of the users in
cluster. If enabled Clusterio will generate a new
`server-adminlist.json` on instance startup based on the users in the
cluster with admin status set to true, and keep the admins in sync with
the users that have admin status while the instance is running.
Defaults to true
### factorio.sync_whitelist
Synchronize in-game whitelist with the whitelisted status of the users
in the cluster. If enabled Clusterio will generate a new
`server-whitelist.json` on instance startup based on the users in the
cluster with whitelisted status set to true, and keep the whitelisted
users in sync with the users that have whitelisted status while the
instance in running.
Defaults to true
### factorio.sync_banlist
Synchronize in-game banlist with the banned status of users in the
cluster. If enabled Clusterio will generate a new `server-banlist.json`
on instance startup based on users in the cluster with banned status set
to true, and keep the banned users in sync with the users that have the
banned status while the instance is running.
Defaults to true
### <plugin_name>.enabled
Whether to enable the given plugin on the instance. Note that plugins
need to be enabled on the master server in order for them to be loaded
on instances.
Defaults to true