Files
factorio-clusterio/static/remoteMap.js
T

270 lines
8.4 KiB
JavaScript

function getParameterByName(name, url) {
if (!url) url = window.location.href;
name = name.replace(/[\[\]]/g, "\\$&");
var regex = new RegExp("[?&]" + name + "(=([^&#]*)|&|#|$)"),
results = regex.exec(url);
if (!results) return null;
if (!results[2]) return '';
return decodeURIComponent(results[2].replace(/\+/g, " "));
}
var socket = io.connect('http://localhost:8080');
socket.on('hello', function (data) {
console.log(data);
socket.emit("registerMapRequester", {instanceID: getParameterByName("instanceID")});
socket.on("mapRequesterReady", function(){
setInterval(()=>{
socket.emit("heartbeat"); // send our heartbeat to prevent being assumed dead
},10000);
requestMapDraw();
});
socket.on("displayChunk", function(chunk){
console.log(chunk);
drawChunk(chunk, ctx);
});
socket.on("displayEntity", function(entity){
console.log("Displaying entity "+JSON.stringify(entity));
drawEntity(entity);
});
});
function requestChunk(x,y){
socket.emit('requestChunk', {x:x, y:y, instanceID: getParameterByName("instanceID")});
}
setTimeout(function(){
canvas = document.getElementById("remoteMap");
ctx = canvas.getContext("2d");
ctx.font = "30px Arial";
ctx.fillText("Hello World",10,50);
var img = new Image();
img.onload = function() {
ctx.drawImage(img, 0, 0, 32, 32);
};
img.src = 'https://wiki.factorio.com/images/Lab.png';
}, 1);
entityImages = {};
/*
entityImages["express-transport-belt"] = new Image();
entityImages["express-transport-belt"].src = 'https://wiki.factorio.com/images/Express_transport_belt.png';
*/
// map view position, top left corner (or another corner?)
playerPosition = {
x:0,
y:0,
}
function requestMapDraw(){
let xLow = Math.floor(playerPosition.x % 16);
let yLow = Math.floor(playerPosition.y % 16);
let xHigh = xLow+64;
let yHigh = yLow+64;
for(let x = xLow; x < xHigh; x++){
for(let y = yLow; y < yHigh; y++){
socket.emit("requestEntity", {x, y, instanceID: getParameterByName("instanceID")});
}
}
}
function drawImageWithRotation(ctx, image, x, y, w, h, degrees){
ctx.save();
ctx.translate(x+w/2, y+h/2);
ctx.rotate(degrees*Math.PI/180.0);
ctx.translate(-x-w/2, -y-h/2);
ctx.drawImage(image, x, y, w, h);
ctx.restore();
}
Mousetrap.bind("w", e => {
console.log("w");
cache.walkUp();
playerPosition.y += 16;
clear();drawFromCache();
});
Mousetrap.bind("a", e => {
console.log("a");
cache.walkLeft();
playerPosition.x += 16;
clear();drawFromCache();
});
Mousetrap.bind("s", e => {
console.log("s");
cache.walkDown();
playerPosition.y -= 16;
clear();drawFromCache();
});
Mousetrap.bind("d", e => {
console.log("d");
cache.walkRight();
playerPosition.x -= 16;
clear();drawFromCache();
});
entityCache = new Array(64);
// populate cache with arrays of arrays
for(let i = 0; i < 64; i++){
entityCache[i] = new Array(64);
for(let o = 0; o < 64; o++){
entityCache[i][o] = " ";
}
}
cache = {
walkUp: function walkUp(){
for(let i = 0; i < 64; i++){
entityCache[i].shift(); // remove leftmost entry
entityCache[i].push(" "); // add new entry on the right
// get data from slaveMapper
let x = playerPosition.x/16 + i;
let y = playerPosition.y/16+64;
socket.emit("requestEntity", {x, y, instanceID: getParameterByName("instanceID")});
}
},
walkDown: function walkDown(){
for(let i = 0; i < 64; i++){
entityCache[i].pop(); // remove rightmost entry
entityCache[i].unshift(" "); // add new entry on the left
// get data from slaveMapper
let x = playerPosition.x/16 + i;
let y = playerPosition.y/16;
socket.emit("requestEntity", {x, y, instanceID: getParameterByName("instanceID")});
}
},
walkLeft: function walkLeft(){
entityCache.shift();
entityCache.push(new Array(64));
// get data from slaveMapper
// fill in a row on the right side of the screen, that is the bottom of the 1st level array
for(let i = 0; i < 64; i++){
let x = playerPosition.x/16 + 64;
let y = playerPosition.y/16 + i;
socket.emit("requestEntity", {x, y, instanceID: getParameterByName("instanceID")});
}
},
walkRight: function walkRight(){
entityCache.pop();
entityCache.unshift(new Array(64));
// get data from slaveMapper
// fill a row on the left side of the screen, that is the top column
for(let i = 0; i < 64; i++){
let x = playerPosition.x/16;
let y = playerPosition.y/16 + i;
socket.emit("requestEntity", {x, y, instanceID: getParameterByName("instanceID")});
}
}
}
function drawFromCache(){
entityCache.forEach(row => {
row.forEach(doc => {
if(doc && typeof doc == "object"){
drawEntity(doc, true);
}
});
});
}
function drawEntity(entity, dontCache){
if(entity.x && entity.y){
if(!dontCache){
// cache entity for later draws (like panning)
if(entity.x - playerPosition.x/16 >= 0 && entity.x - playerPosition.x/16 < 64 && entity.y - playerPosition.y/16 >= 0 && entity.y - playerPosition.y/16 < 64){
entityCache[entity.x - playerPosition.x/16][entity.y - playerPosition.y/16] = entity;
}
}
if(entity.entity && entity.entity.name && typeof entity.entity.name == "string"){
let name = entity.entity.name;
if(!entityImages[name]){
// download the entityImages and add stuff to queue
entityImages[name] = {};
entityImages[name].img = new Image();
entityImages[name].queue = [];
entityImages[name].queue.push(entity);
entityImages[name].loaded = false;
entityImages[name].img.onload = function(){
// process queue and display
console.log("Image loaded!");
entityImages[name].loaded = true;
entityImages[name].queue.forEach(entity => {
entityImages[name].draw(entity);
});
entityImages[name].queue = [];
}
entityImages[name].draw = function(entity){
if(this.loaded){
let name = entity.entity.name;
let xPos = (entity.x * 16) - playerPosition.x;
let yPos = (entity.y * 16) - playerPosition.y;
let rotation = 0;
if(entity.entity.rot && !isNaN(Number(entity.entity.rot))){
rotation = entity.entity.rot * 45;
}
drawImageWithRotation(ctx, entityImages[name].img, xPos, yPos, 16, 16, rotation);
//console.log("Drawing "+name+" at X: "+xPos+", Y: "+yPos);
} else {
this.queue.push(entity);
}
}
entityImages[name].img.src = getImageFromName(name);
} else {
entityImages[name].draw(entity);
}
} else {
// we got an empty coordinate pair, that usually means this tile was occupied before but is empty now
console.log("Clearing at X: "+entity.x+", Y: "+entity.y);
ctx.clearRect(entity.x * 16, entity.y * 16, 16, 16);
}
} else {
throw new Error("drawEntity on entity without x and y coordinates")
}
}
function drawChunk(chunk, ctx){
Object.keys(chunk.dataObject).forEach(xValue => {
let xRow = chunk.dataObject[xValue];
Object.keys(xRow).forEach(yValue => {
let yCell = xRow[yValue];
if(yCell && yCell.name && yCell.name){
let img = new Image();
let xPos = (xValue*16)+(chunk.position.x*64*16)+(64*16*3);
let yPos = (yValue*16)+(chunk.position.y*64*16)+(64*16);
img.onload = function() {
ctx.drawImage(img, xPos, yPos, 16, 16);
console.log("X: "+xPos+", Y: "+yPos);
};
img.src = getImageFromName(yCell.name);
//img.src = entityImages[yCell.name].src;
}
});
});
}
function clear(){
ctx.clearRect(0, 0, canvas.width, canvas.height);
}
/*
/// ZOOMING AND PANNING COPY PASTA ===============================================
// View parameters
var xleftView = 0;
var ytopView = 0;
var widthViewOriginal = 1.0; //actual width and height of zoomed and panned display
var heightViewOriginal = 1.0;
var widthView = widthViewOriginal; //actual width and height of zoomed and panned display
var heightView = heightViewOriginal;
window.addEventListener("load",setup,false);
function setup() {
canvas = document.getElementById("canvas");
ctx = canvas.getContext("2d");
widthCanvas = canvas.width;
heightCanvas = canvas.height;
canvas.addEventListener("dblclick", handleDblClick, false); // dblclick to zoom in at point, shift dblclick to zoom out.
canvas.addEventListener("mousedown", handleMouseDown, false); // click and hold to pan
canvas.addEventListener("mousemove", handleMouseMove, false);
canvas.addEventListener("mouseup", handleMouseUp, false);
canvas.addEventListener("mousewheel", handleMouseWheel, false); // mousewheel duplicates dblclick function
canvas.addEventListener("DOMMouseScroll", handleMouseWheel, false); // for Firefox
draw();
}*/