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factorio-clusterio/plugins/statistics_exporter/instance.js
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Hornwitser 3dba92a03d Use strict mode
Add strict mode directives to all js files.
2020-06-17 20:53:18 +02:00

69 lines
2.4 KiB
JavaScript

"use strict";
const plugin = require("lib/plugin");
const { Gauge } = require("lib/prometheus");
const instancePlayerCount = new Gauge(
"clusterio_statistics_exporter_instance_player_count", "Amount of players connected to this cluster",
{ labels: ["instance_id"] }
);
const instanceGameTicksTotal = new Gauge(
"clusterio_statistics_exporter_instance_game_ticks_total", "Game tick an instance has progressed to",
{ labels: ["instance_id"] }
);
const instanceForceFlowStatistics = new Gauge(
"clusterio_statistics_exporter_instance_force_flow_statistics", "Items/fluids/enemies/buildings produced/built/killed by a force",
{ labels: ["instance_id", "force", "statistic", "direction", "name"] },
);
const instanceGameFlowStatistics = new Gauge(
"clusterio_statistics_exporter_instance_game_flow_statistics", "Pollution produced/consumed in the game",
{ labels: ["instance_id", "statistic", "direction", "name"] },
);
class InstancePlugin extends plugin.BaseInstancePlugin {
async onMetrics() {
let string = await this.instance.server.sendRcon("/sc statistics_exporter.export()");
let stats;
try {
stats = JSON.parse(string);
} catch (err) {
throw new Error(`Error parsing statistics JSON: ${err.message}, content "${string}"`);
}
let instanceId = this.instance.config.get("instance.id");
instanceGameTicksTotal.labels(String(instanceId)).set(stats.game_tick);
instancePlayerCount.labels(String(instanceId)).set(stats.player_count);
for (let [forceName, flowStatistics] of Object.entries(stats.force_flow_statistics)) {
for (let [statisticName, statistic] of Object.entries(flowStatistics)) {
for (let [direction, counts] of Object.entries(statistic)) {
for (let [item, value] of Object.entries(counts)) {
instanceForceFlowStatistics.labels(
String(instanceId), forceName, statisticName, direction, item
).set(value);
}
}
}
}
for (let [direction, counts] of Object.entries(stats.game_flow_statistics.pollution_statistics)) {
for (let [item, value] of Object.entries(counts)) {
instanceGameFlowStatistics.labels(
String(instanceId), "pollution_statistics", direction, item
).set(value);
}
}
}
}
module.exports = {
InstancePlugin,
// For testing only
_instancePlayerCount: instancePlayerCount,
_instanceGameTicksTotal: instanceGameTicksTotal,
_instanceForceFlowStatistics: instanceForceFlowStatistics,
_instanceGameFlowStatistics: instanceGameFlowStatistics,
};